Innistrad In Memoriam

Innistrad In Memoriam contains 337 cards.
Released: 2025-05-01
Curse of Incurable Wounds
Voldaren Heartslicer

Curse of Incurable Wounds

Enchantment - Aura Curse
(Color indicator: Curse of Incurable Wounds is red)
Enchant player
Creatures attacking enchanted player get +1/+0.
If Curse of Incurable Wounds would be put into a graveyard from the battlefield, exile it instead.
Bloodline grudges only worsen with time.
Card has other part: Voldaren Heartslicer
Welcome to the Ashmouth

Welcome to the Ashmouth {X}{R}{R}

Sorcery
Choose one —
• Welcome to the Ashmouth deals twice X damage to target creature or planeswalker.
• Welcome to the Ashmouth deals X damage to each creature and each planeswalker.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Adderblade Exterminator
Addermark Eviscerator

Adderblade Exterminator {G}

Creature - Human Assassin Werewolf
Deathtouch
{2}{G}: Transform Adderblade Exterminator. Activate only if it's attacking.
“This isn't even the most brutal method
in my repertoire.”
1/1
Card has other part: Addermark Eviscerator
Addermark Eviscerator
Adderblade Exterminator

Addermark Eviscerator

Creature - Werewolf
(Color indicator: Addermark Eviscerator is green)
Deathtouch
Whenever Addermark Eviscerator deals combat damage to a player, draw a card.
At the beginning of your end step, if Addermark Eviscerator didn't attack this turn, transform it.
3/2
Card has other part: Adderblade Exterminator
Banewidow

Banewidow {2}{G}

Creature - Spider
Reach
{4}{B}: Each opponent loses 2 life and you gain 2 life.
“Not even angels pass through this part of the woods. What could they be afraid of?”
—Corinne, Somberwald tracker
1/4
Barge Through

Barge Through {X}{G}{G}

Sorcery
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to up to one target creature or planeswalker you don't control. If that creature or planeswalker would die this turn, exile it instead.
“Rude. A vampire would have knocked!”
—Borean, slayer-cathar
Blossoming Defense

Blossoming Defense {G}

Instant
Target creature gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
“Ghrin-Danu gives the earth's gift to all. Our task is choosing to receive it.”
Briarswine

Briarswine {2}{G}

Creature - Boar
When Briarswine dies, create a 2/2 green Wolf creature token.
Foreshadow {4}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“Good game means worse predators.”
—Alber, Kessig ranger
2/2
Brutalizer Gear

Brutalizer Gear {2}{G}

Artifact - Equipment
Flash
When Brutalizer Gear enters, attach it to target creature you control.
Enchanted creature gets +3/+3 and has trample.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Cabin Golem

Cabin Golem {2}{G}

Artifact Creature - Golem
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, reveal the top four cards of your library. You may put a creature or land card from among them into your hand. Put the rest on the bottom of your library in a random order.
Still imbued with a spirit of hospitality, it welcomes those lost in the heart of the Somberwald.
3/3
Creep of the Crop

Creep of the Crop {G}

Artifact Creature - Scarecrow
Reach
When Creep of the Crop dies, mill three cards, then you may return a land card from your graveyard to your hand.
Foreshadow {1}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
0/3
Curse of Venom

Curse of Venom {3}{G}{G}

Enchantment - Aura Curse
Enchant player
Creatures attacking enchanted player have deathtouch.
Whenever a creature deals combat damage to enchanted player, that creature's controller draws a card. This ability triggers only once each turn.
Dawnhart Ceremony
Dawnhart Scourge

Dawnhart Ceremony {1}{G}

Enchantment
When Dawnhart Ceremony enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Invocation — When you spend four or more mana to cast a spell or activate an ability during your turn, transform Dawnhart Ceremony.
Card has other part: Dawnhart Scourge
Dawnhart Scourge
Dawnhart Ceremony

Dawnhart Scourge

Creature - Horror
(Color indicator: Dawnhart Scourge is green)
Dawnhart Scourge can't be blocked by more than one creature.
The witches thought they must have angered Ghrin-Danu, but the god was afraid of someone else.
4/4
Card has other part: Dawnhart Ceremony
Dawnhart Druids

Dawnhart Druids {1}{G}

Creature - Human Druid
{T}: Add one mana of any color.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
2/1
Death in Bloom

Death in Bloom {2}{G}

Enchantment - Aura
Enchant land
When Death in Bloom enters, mill four cards, then return a permanent card from your graveyard to your hand.
Enchanted land has “{T}: Add two mana of any one color.”
She was waiting where they kissed last.
Desperate Botanist
Bramblemane

Desperate Botanist {2}{G}

Creature - Human Druid Werewolf
When Desperate Botanist enters, create a 0/1 green Plant creature token with “{T}: Add {G}.”
{5}{G}: Transform Desperate Botanist. Activate only if it's attacking.
He seeks a cure for his affliction, fearing what he may do to others . . .
3/2
Card has other part: Bramblemane
Bramblemane
Desperate Botanist

Bramblemane

Creature - Werewolf
(Color indicator: Bramblemane is green)
At the beginning of your end step, if Bramblemane didn't attack this turn, transform it.
. . . but even the pure at heart go putrid when the wolfbane blooms.
7/7
Card has other part: Desperate Botanist
Druid's Grimoire

Druid's Grimoire {3}{G}

Artifact
When Druid's Grimoire enters, create two 2/2 green Wolf creature tokens.
{T}: Add {G}.
Learn within the nature of the beast.
Entropy's Descent

Entropy's Descent {1}{G}

Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target creature with flying.
• Target creature you control fights target creature an opponent controls.
Gavony Cavaliers

Gavony Cavaliers {1}{G}

Creature - Human Knight
Trample
Whenever Gavony Cavaliers enters or attacks, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Creatures you control that are enchanted or equipped have trample.
2/2
Glutton of Zhava

Glutton of Zhava {2}{G}

Creature - Frog Horror
{T}, Sacrifice a land: Draw a card.
When Glutton of Zhava dies, return all land cards from your graveyard to the battlefield tapped.
Foreshadow {4}{G}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
3/2
Grizzled Woodcutter

Grizzled Woodcutter {3}{G}

Creature - Human Warrior
Grizzled Woodcutter gets +1/+1 as long as you control an artifact.
Grizzled Woodcutter gets +1/+1 as long as you control an enchantment.
He wears the hallmarks of age as proudly as any medal or blessed talisman.
3/3
Harness Nature

Harness Nature {2}{G}

Sorcery
Search your library for up to two Forest cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Flashback—Tap three untapped green creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hungering Howlpack

Hungering Howlpack {2}{G}{G}

Creature - Wolf
Other Wolves and Werewolves you control get +1/+1.
Whenever Hungering Howlpack or another Wolf or Werewolf you control enters, you gain 2 life.
The entire parish lay in their beds restlessly, like sheep in a pen.
3/3