Innistrad In Memoriam

Innistrad In Memoriam contains 337 cards.
Released: 2025-05-01
Morkrut Gryff

Morkrut Gryff {4}{U}

Creature - Hippogriff
Flying
When Morkrut Gryff dies, surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
Foreshadow {5}{U}{U} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
4/3
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
Nephalia Inquisitors

Nephalia Inquisitors {1}{U}{U}

Creature - Human Soldier
Flash
When Nephalia Inquisitors enters, draw a card for each creature that died this turn.
“We're just here to inspect the carnage. Cleaning it is up to the seas.”
3/2
Niblis of Hail

Niblis of Hail {U}{U}

Creature - Spirit
Flash
Flying, vigilance
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
It craves warmth it can no longer feel.
2/2
Occult Metamorphosis

Occult Metamorphosis {3}{U}

Enchantment
At the beginning of your end step, create a token that's a copy of target transformed permanent you control, except it has “This permanent can't transform.”
“Not much of a change, I think. You've always been such a pest.”
—Aubrina, witch of Videns
Omendancer

Omendancer {2}{U}

Creature - Shapeshifter
You may have Omendancer enter as a copy of a creature you control or a Curse you control. (If it copies a double-faced permanent, it can't transform.)
It is the crack in the mirror, the scythe left under moonlight, and the corpse of a crow after a rainy afternoon.
0/0
Paranormal Convergence
Parabolic Predator

Paranormal Convergence {1}{U}

Enchantment
You may look at the top card of your library any time.
Once each turn, you may cast an instant or sorcery spell from the top of your library.
{4}{R}: Transform Paranormal Convergence. Activate only as a sorcery and only if the total number of instant and/or sorcery cards you own in exile and in your graveyard is seven or more.
Card has other part: Parabolic Predator
Parabolic Predator
Paranormal Convergence

Parabolic Predator

Creature - Elemental Horror
(Color indicator: Parabolic Predator is red)
Flying
You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell, Parabolic Predator deals 1 damage to any target.
3/3
Card has other part: Paranormal Convergence
Remove Soul

Remove Soul {1}{U}

Instant
Counter target creature spell.
“Ghoulcallers and skaberen can bicker all they like. Their work is pedestrian, and their medium inferior. It takes real talent to master the art of the soul.”
—Erwick Draum, geistmage adept
Scare Away

Scare Away {3}{U}

Instant
Put target nonland permanent into its owner's library second from the top. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
“Do not fear the dead. Be afraid of me.”
Seagraf Shamblers

Seagraf Shamblers {1}{U}

Creature - Zombie
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Seagraf Shamblers.
As the tide recedes, the dead begin to rise.
2/2
Severed Hands

Severed Hands {3}{U}

Creature - Zombie
When Severed Hands enters, surveil 2.
Whenever one or more cards leave your graveyard, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“Need a hand? I have several!”
—Mattis, Havengul stitcher
2/5
Shackled Memories

Shackled Memories {3}{U}

Enchantment
When Shackled Memories enters, return target instant or sorcery card from your graveyard or card with flashback you own from exile to your hand.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, create a 1/1 white Spirit creature token with flying.
Skaab Grappler

Skaab Grappler {4}{U}

Creature - Zombie Warrior
Vigilance
When Skaab Grappler enters, you may exile two creature cards from your graveyard. When you do, return another target creature to its owner's hand.
“Surprisingly good form.”
—Makodonis
5/4
Snag Apparition

Snag Apparition {1}{U}

Sorcery
You may reveal a creature card with flying you own from outside the game and put it into your hand. Exile Snag Apparition.
Like the tides, the Nebelgast is influenced by lunar phases. Geists are pulled from the beyond when the silver moon is at its fullest.
Spine-Chilling Discovery

Spine-Chilling Discovery {1}{U}{U}

Instant
Choose one —
• Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Stitched Gargantua

Stitched Gargantua {1}{U}{U}{U}

Creature - Zombie Horror
You may cast spells from among cards you put into your graveyard from your library this turn.
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
When Stitched Gargantua is put into your graveyard from your library, you may return it to your hand.
4/5
Sunken One

Sunken One {4}{U}{U}

Creature - Octopus Horror
Whenever Sunken One attacks, target creature defending player controls gets -13/-0 until end of turn.
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
What's beneath may yet still rise.
5/5
Trawler Skaab

Trawler Skaab {1}{U}

Creature - Zombie Horror
Trawler Skaab gets +1/+1 for each card put into your graveyard from your library this turn.
When the Angelheart sank, the sailors of Drunau mourned. When the local skaberen rose its crew, they despaired.
1/1
Uncover

Uncover {3}{U}{U}

Instant
Surveil 2, then draw three cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Each tome is a memory.
Undercroft Portal
Unleashed Mindboggler

Undercroft Portal {1}{U}

Artifact
Undercroft Portal enters with four barrier counters on it.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, draw a card and remove a barrier counter from Undercroft Portal. Then if it has no barrier counters
on it, transform it.
Card has other part: Unleashed Mindboggler
Unleashed Mindboggler
Undercroft Portal

Unleashed Mindboggler

Creature - Horror
(Color indicator: Unleashed Mindboggler is blue)
If you would draw one or more cards, draw that many cards plus one instead.
When Unleashed Mindboggler dies, return it to the battlefield (front face up).
“FIND YOUR MIND, LOSE THE TRUTH. FIND THE TRUTH . . .”
—Archmagus Icharof, last words
6/6
Card has other part: Undercroft Portal
Unethical Research

Unethical Research {U}

Sorcery
Surveil 1, then draw a card.
Flashback—{2}{B}, Pay 1 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The depths of a skaberen's twisted mind know no limits.
Widow Wisp

Widow Wisp {1}{U}

Creature - Spirit
Flying
Widow Wisp can't block unless you control another Spirit.
When Widow Wisp enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
2/1
Acolyte of Griselbrand

Acolyte of Griselbrand {2}{B}

Creature - Human Warlock
When Acolyte of Griselbrand dies, you draw a card and you lose 1 life.
Foreshadow {4}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“Death greets us all.”
3/1