Elmare: Into the Abyss

Elmare: Into the Abyss contains 274 cards.
Released: 2021-03-01
Seafloor Casket

Seafloor Casket {1}{U}

When Seafloor Casket enters the battlefield and when you sacrifice it, target player mills two cards.
{1}{U}, Sacrifice Seafloor Casket: Draw a card.
Cycling {2}
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
“Is this as far down as it goes?”
“No, this is a starfish.”
“...I wasn't talking to you, Dave.”
Tentacle Lash

Tentacle Lash {3}{U}

Choose one —
• Counter target spell unless its controller pays {4}.
• Tap up to two target creatures. They don't untap during their controller's next untap step.
Sometimes you really need to get a grip.
Truth Beyond Belief

Truth Beyond Belief {5}{U}{U}

Pressure—{2}{U}{U}, Discard your hand.
Reveal the top seven cards of your library. Put any number of noncreature, nonland cards from among them into your hand and the rest into your graveyard.

Undercutter {1}{U}

Creature - Merfolk Rogue
“Reading the Current isn't something that can be taught, or even learned. It's something I just know.”
Wave Spinner

Wave Spinner {2}{U}{U}

Creature - Merfolk Wizard
{3}{U}: Target creature gains slipstream until end of turn.
Weight of Oceans

Weight of Oceans {U}{U}

Counter target spell if you have more cards in your graveyard than that spell's controller.
Rock bottom is a myth.
Abalone Abomination

Abalone Abomination {3}{B}

Creature - Shrimp Horror
{4}{B}{B}, {T}, Sacrifice Abalone Abomination: Create an X/X black Horror creature token, where X is the number of cards in your graveyard.
Abyssal Oracle

Abyssal Oracle {1}{B}

Creature - Merfolk Spellshaper
{B}, {T}, Discard a card: Search your library for a card, then shuffle and put that card on top. You lose 2 life.
“Those who look into the dark might not like what they find. The dark, however, returns my gaze with hunger.”
Awakening of Evil

Awakening of Evil {5}{B}{B}

Pressure {3}{B}{B}
Each player sacrifices a creature. Put a creature card from a graveyard onto the battlefield under your control.
“This trench just goes on forever, no matter how far we dig. I'm telling you, Mettalia, there's nothing he—“
Blood in the Water

Blood in the Water {2}{B}

Target creature gets -4/-4 until end of turn. If that creature would die this turn, exile it instead.
Cycling {2}
After just a few short moments, you'd hardly guess there was ever a battle.
Buried at Sea

Buried at Sea {2}{B}

Pressure {B}
Search your library for a card, put it into your graveyard, then shuffle. You gain 2 life.
Cave Diving

Cave Diving {1}{B}

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You lose 2 life.
These mysterious invaders from the foreign world above had no idea of the horrors they'd awoken by delving into Cuxuri.
Crack Open

Crack Open {2}{B}{B}

You mill two cards, draw two cards, lose 2 life, and create two Treasure tokens.
One moment you're salvaging the wrecks, the next you're sent to join them forever.
Danithra Champion

Danithra Champion {2}{B}{B}

Creature - Merfolk Warrior
Pressure—{B}, Exile six cards from your graveyard.
{B}, Exile six cards from your graveyard: Return Danithra Champion from your graveyard to the battlefield. Activate this ability only during your turn.
Danithra Inquisitor

Danithra Inquisitor {1}{B}

Creature - Zombie Merfolk Wizard
{B}, Sacrifice another creature: Exile target card in an opponent's graveyard. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to do so. Activate only as a sorcery.
Danithra Oracle

Danithra Oracle {B}

Creature - Merfolk Wizard
{T}, Discard a card, Sacrifice Danithra Oracle: Target creature gets -3/-3 until end of turn. Activate only as a sorcery.
Rather unsurprisingly, her favorite prediction is your doom.
Dawson's Collector

Dawson's Collector {B}

Creature - Merfolk Horror
Dawson's Collector can't block.
Whenever Dawson's Collector attacks, you may sacrifice another creature. If you do, create a tapped Treasure token.
Whenever you sacrifice your third permanent each turn, each opponent sacrifices a creature or planeswalker.
Dawson's Enforcer

Dawson's Enforcer {3}{B}

Creature - Merfolk Warrior
When Dawson's Enforcer enters the battlefield, draw a card if you sacrificed a permanent or discarded a card this turn.
“My collectors always take a toll, be that blood or gold.”
—Lord Rickard Dawson
Dawson's Marauder

Dawson's Marauder {1}{B}

Creature - Merfolk Soldier
Dawson's Marauder can't block.
When Dawson's Marauder attacks, it can't be blocked this turn unless defending player sacrifices an artifact.
“Can't pay the fine? Blood stains the brine.”
Death Sentence

Death Sentence {1}{B}

Destroy target creature that's not enchanted and isn't an enchantment.
The darker histories of the Coralight Dukedom shed some light on how the Danithra came to be.
Depthlight Brute

Depthlight Brute {4}{B}

Artifact Creature - Construct
When Depthlight Brute enters the battlefield, if you control three or more artifacts, each opponent loses 3 life and you gain 3 life.
“Mission control to Jetstream. Initial probes being met with resistance. Send in the goliaths.”
—Depthlight radio transmission
Depthlight Salvager

Depthlight Salvager {1}{B}

Artifact Creature - Construct Scout
When Depthlight Salvager enters the battlefield, you may salvage a creature card with mana value 3 or less.
Dukedom Turncoat

Dukedom Turncoat {1}{B}

Creature - Merfolk Wizard
{T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.
“If Coralight truly believes that we all exist to live in harmony, then surely they won't mind helping me with a little something extra.”
Face of the Abyss

Face of the Abyss {2}{B}

Look at target player's hand. You choose a nonland card from it. That player discards that card.
Create a 1/1 blue Jellyfish enchantment creature token with slipstream.