Elmare: Into the Abyss

Elmare: Into the Abyss contains 274 cards.
Released: 2021-03-01
Regal Coralhorn

Regal Coralhorn {1}{R}{G}

Creature - Seahorse Beast
First strike, trample
Whenever Regal Coralhorn deals combat damage to a player or planeswalker, return target card with a cycling ability from your graveyard to your hand.
Cycling {2}
3/3
Shoalshine

Shoalshine {G}{U}

Enchantment Creature - Fish
Spells your opponents cast that target Shoalshine cost an additional {2} to cast.
Concord — {T}: Draw a card. Activate this ability only if there are four or more card types among permanents you control.
Keenly aware of its status as a good luck charm, it pays daily visits to as many friends as it can.
2/2
Speaker of Open Waters

Speaker of Open Waters {3}{G}{W}

Creature - Merfolk Aurashaper Cleric
When Speaker of Open Waters enters the battlefield, create a green and white Aura enchantment token named Moray's Resolve attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +2/+2 and have trample and lifelink.”
1/1
Stinging Swordfish

Stinging Swordfish {R}{W}

Enchantment Creature - Fish
Stinging Swordfish has first strike as long as it's attacking.
When Stinging Swordfish dies, create an Equipment enchantment artifact token named Fish Sword with “Equipped creature gets +3/+1 and has first strike as long as it's attacking” and equip {2}. You may attach that token to a creature you control.
3/1
Sunken-Eye Angler

Sunken-Eye Angler {B}{G}

Creature - Merfolk Horror Shaman
Pressure {3}{B}{G}
When Sunken-Eye Angler enters the battlefield, mill three cards. Then if it was cast for its pressure cost, you may return a creature card from your graveyard to the battlefield.
The Danithra always manage to reel in new members. Or victims.
2/2
Turi of Hollow Depths

Turi of Hollow Depths {5}{B}{G}{U}

Legendary Planeswalker - Turi
Whenever a creature enters the battlefield under your control, if it wasn't cast, you gain life equal to that creature's toughness and may draw a card.
[+2]: Return up to one target creature card from your graveyard to the battlefield.
[–3]: Create an 8/8 blue Kraken creature token.
[–9]: Each player exiles all creature cards from their graveyard, then sacrifices each creature they control. Put each creature card exiled this way onto the battlefield under your control.
Loyalty:
6
Under the Sea

Under the Sea {2}{G}{W}{U}

Enchantment
Concord — As long as there are four or more card types among permanents you control, you may cast the first spell you cast each turn without paying its mana cost.
“Nobody knows if this ‘surface' world from whence the Others came really exists, but let me ask you this: Is Elmare not a Paradise?”
—Duke Atrios XXIV
Vyzer, the Fallen Despot

Vyzer, the Fallen Despot {3}{B}{R}

Legendary Artifact Creature - Construct
{T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at end of turn or if it would leave the battlefield. That creature salvages a card.
4/4
Barnacled Blade

Barnacled Blade {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
“My grandfather won it in a bar fight. The man he won it from took it off some turncoat, who claimed he'd salvaged it from some wreck down by Bloodhollow. Still sharp like it was forged yesterday.”
Battle Station

Battle Station {3}

Artifact Creature - Ship
{4}{G}: Battle Station gets +3/+3 until end of turn.
Cycling {2/G}
“All units pull back! Remain at a safe distance. We're bringing in the big guns.”
—Mettalia
3/2
Brilliant Runepearl

Brilliant Runepearl {3}

Enchantment Artifact
Brilliant Runepearl enters the battlefield tapped.
Whenever you cast a permanent spell, you gain 1 life.
{T}: Add one mana of any color. Spend this mana only to cast permanent spells.
All a world's beauty within such a fragile coil.
Bygone Wreck

Bygone Wreck {3}

Artifact - Vehicle
Whenever Bygone Wreck deals combat damage to a player, you may sacrifice it. If you do, create five Treasure tokens.
Crew 1
“Just look at these inscriptions— advanced weaponry, high-tech floating castles... could it be?”
—Myrmidon, Coralight exile
3/4
Cannoncoil Hermit

Cannoncoil Hermit {X}{X}

Artifact Creature - Crab
Cannoncoil Hermit enters the battlefield with X +1/+1 counters on it.
{1}, {T}: Put a +1/+1 counter on Cannoncoil Hermit.
{1}, {T}, Remove a +1/+1 counter from Cannoncoil Hermit: It deals damage equal to its power to any target.
{3}: Untap Cannoncoil Hermit.
0/0
Dawson's Jetslicer

Dawson's Jetslicer {2}

Artifact Creature - Shark Construct
Haste
Slipstream
Spend only mana produced by artifacts to cast Dawson's Jetslicer.
3/3
Dawson's Loot

Dawson's Loot {1}

Artifact
When Dawson's Loot enters the battlefield, mill two cards, then draw a card.
{1}, {T}, Sacrifice Dawson's Loot: Add one mana of any color.
“Ah, if Crain could only see me now...”
—Lord Rickard Dawson
Depthlight Beacon

Depthlight Beacon {4}

Artifact Creature - Ship
{4}{B}: Depthlight Beacon gets +1/+1 and gains lifelink until end of turn.
Cycling {2/B}
“Mayday! Systems critical! Deploy the medics and provide cover fire.”
—Mettalia
3/3
Grim's Warchest

Grim's Warchest {2}

Artifact
{2}, {T}: Create a Treasure token.
{W}{U}{B}{R}{G}, {T}, Sacrifice Grim's Warchest: Exile target creature.
“Money can buy anything in Dawson's world. Even you.”
—Grim
Harried Submersible

Harried Submersible {1}

Artifact - Vehicle
When Harried Submersible enters the battlefield, target opponent creates a 1/1 blue Tentacle creature token.
Whenever Harried Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2
3/3
Lost Empire's Legacy

Lost Empire's Legacy {4}

Artifact
When Lost Empire's Legacy enters the battlefield, create two Treasure tokens.
{1}, {T}, Sacrifice an artifact: Return target artifact card from your graveyard to your hand.
“We're finally starting to see the first results of our efforts. Surely the deeper we delve, the closer we get to Heaven's Truth.”
—Mettalia
Mettalia, Light from Above

Mettalia, Light from Above {4}

Legendary Artifact Creature - Construct
Mettalia is all colors.
Mettalia has protection from colors among cards she's salvaged in exile.
When Mettalia enters the battlefield, for each color, you may salvage a nonlegendary card of that color.
4/3
Mettalia's Forward

Mettalia's Forward {4}

Artifact Creature - Construct
When Mettalia's Forward enters the battlefield, you may salvage a card.
4/3
Minefield Bomber

Minefield Bomber {3}

Artifact Creature - Ship
{2}{R}, Sacrifice Minefield Bomber: It deals 2 damage to any target.
Cycling {2/R}
“Depth charges deployed. All units pull back. We're luring them in.”
—Mettalia
2/3
Myrmidon's Warhead

Myrmidon's Warhead {3}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Concord — Whenever equipped creature attacks, if there are four or more card types among permanents you control, create a 3/3 red Shark enchantment creature token that's tapped and attacking.
Equip {2}
Ominous Helmet

Ominous Helmet {3}

Artifact - Equipment
Equipped creature gets +0/+3 and has menace.
Equip {1}
Patrol Ship

Patrol Ship {2}

Artifact Creature - Ship
Vigilance
{2}{W}: Patrol Ship gets +0/+3 until end of turn. Activate this ability only once each turn.
Cycling {2/W}
“Secure the perimeter. Radar units, all you.”
—Mettalia
2/1