Glacia: Hail to the Queen

Glacia: Hail to the Queen contains 280 cards.
It is part of Glacia: Hail To The Queen block.
Released: 2018-11-01
Dragon Queen's Disciple

Dragon Queen's Disciple {3}{R}{R}

Creature - Human Monk
Haste
Dominance — {T}: Create a 5/5 red Dragon creature token with flying. Activate only if you control the creature with the greatest power or tied for the greatest power.
1/1
Dragon Queen's Pupil

Dragon Queen's Pupil {2}{R}

Creature - Human Monk
Dominance — When Dragon Queen's Pupil enters the battlefield, put a +1/+1 counter on it if you control the creature with the greatest power or tied for the greatest power.
“Anyone can have talent. I take under my wing only the rare few with true ambition.”
—Syrina, the Dragon Queen
2/2
Frostfield Swordsman

Frostfield Swordsman {3}{R}

Creature - Fox Soldier
When Frostfield Swordsman enters the battlefield, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
3/3
Furor of the Bitten

Furor of the Bitten {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
The victim of a zombie's bite is technically alive during the first stage, but the difference in temperament is negligible.
Issbarren Phoenix

Issbarren Phoenix {3}{R}

Creature - Phoenix
Flying, haste
Dominance — At the beginning of combat on your turn, if you control the creature with the greatest power or tied for the greatest power, you may pay {1}{R}. If you do, return Issbarren Phoenix from your graveyard to the battlefield.
2/2
Leopard Seal

Leopard Seal {1}{R}

Creature - Seal
Whenever you cast a spell during another player's turn, monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
Believing the terrors of the sea to be confined to it is the last mistake of many.
2/2
Marred Marauder

Marred Marauder {1}{R}

Creature - Human Warrior
Menace (This creature can't be blocked except by two or more creatures.)
What doesn't kill you makes you scarier.
2/1
Murderlust

Murderlust {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, it gets +3/+3 and gains trample until end of turn.
He was a man one moment, a monster the next.
Peasant Crusher

Peasant Crusher {3}{R}{R}

Creature - Giant Warrior
Peasant Crusher can't be blocked by creatures with power 1 or less.
To the warriors below, it was the most harrowing battle they would ever fight. To the giant, it was trash day.
5/4
Play the Coward

Play the Coward {R}

Instant
Return target blocking creature to its owner's hand. Creatures blocked by that creature get +1/+1 and gain trample until end of turn.
He told himself he was just living to fight another day—but by the trembling of his hands, he knew he would never return.
Primal Caribou

Primal Caribou {2}{R}

Creature - Elk
Haste
{4}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
They suffer no usurper to their territory, undead or otherwise.
3/1
Rakkiri Aspirant

Rakkiri Aspirant {1}{R}

Creature - Fox Soldier
When Rakkiri Aspirant enters the battlefield, if you control an embattled creature, exile the top card of your library. Until end of turn, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
Rakkiri Dissident

Rakkiri Dissident {R}{R}

Creature - Fox Soldier
Haste
Whenever a player casts a spell, Rakkiri Dissident deals 1 damage to that player.
“No more holding back. No more mercy. Either they die, or we do.”
2/2
Rakkiri Pathblazer

Rakkiri Pathblazer {1}{R}

Creature - Fox Scout
Rakkiri Pathblazer gets +2/-1 as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
The strength that lets her endure the harrowing wild alone is the knowledge that one day, her kin won't have to.
1/3
Rewrite Fate

Rewrite Fate {1}{R}

Sorcery
Shuffle a card from your hand into your library, then draw two cards.
“I was meant to fight the bears that night, but the forest's lights led me astray. The life that would've ended in a hopeless battle, I now devote to the wild that saved it.”
—Jarindr, hermit druid
Scornful Flames

Scornful Flames {3}{R}

Instant
Scornful Flames deals 4 damage to target player.
Dominance — Scornful Flames deals 1 damage to each creature that player controls if you control the creature with the greatest power or tied for the greatest power.
Shredding Blizzard

Shredding Blizzard {4}{R}

Sorcery
Choose one —
• Shredding Blizzard deals 5 damage to target creature.
• Up to three target creatures can't block this turn.
“No matter how strong you think you are, when Glacia says stop, you stop.”
—Krunkr, Skhorvall giant
Skhorvall Raider

Skhorvall Raider {3}{R}

Creature - Human Warrior
When Skhorvall Raider enters the battlefield, if you control an embattled creature, Skhorvall Raider deals 2 damage to any target. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/2
Skhorvall Warleader

Skhorvall Warleader {3}{R}

Creature - Human Warrior
Menace
Whenever Skhorvall Warleader attacks, it gets +1/+0 until end of turn for each other attacking Warrior you control.
A one-man avalanche of steel and fury.
3/3
Sly Snow-Fox

Sly Snow-Fox {R}

Creature - Fox
First strike
{2}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
Underneath its soft fur lurks surprising strength and the cunning to use it sparingly.
1/1
Starlit Raze
Scarlet Haze

Starlit Raze {1}{R}

Sorcery
Nonbasic lands target player controls don't untap during that player's next untap step.
Fabled {3}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Scarlet Haze
Scarlet Haze
Starlit Raze

Scarlet Haze

Enchantment - Aura
(Color indicator: Scarlet Haze is red)
Enchant player
Whenever enchanted player taps a nonbasic land they control, that land doesn't untap during its controller's next untap step.
“The sky itself wept at the sight—and for a moment, the world stopped to mourn with it.”
—Hemley Eggfeather
Card has other part: Starlit Raze
Temple Recluse

Temple Recluse {R}

Creature - Human Monk
Temple Recluse gets +1/+0 as long as you've cast a noncreature spell this turn.
“While you were busy seeking glory, I studied the staff.”
1/2
Third Legion General

Third Legion General {2}{R}

Creature - Fox Soldier
First strike
Other Foxes you control get +1/+1.
Whenever a Fox you control becomes blocked, it deals 1 damage to each creature blocking it.
2/1
Thoughtless Malice
Malicious Thoughts

Thoughtless Malice {R}

Sorcery
Target creature gets +2/+0 and gains haste until end of turn.
Fabled {2}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Malicious Thoughts