Glacia: Hail to the Queen

Glacia: Hail to the Queen contains 280 cards.
It is part of Glacia: Hail To The Queen block.
Released: 2018-11-01
Monument to the Fallen Man

Monument to the Fallen Man {2}

Artifact
{T}: You may put a creature card with mana value 2 from your hand onto the battlefield.
Though Seto's failure to save the Culi-Sae pained her, she took solace in the fact that the history they uncovered had satisfied Xiong.
Oaken Longbow

Oaken Longbow {1}

Artifact - Equipment
Equipped creature has “{T}: This creature deals 1 damage to any target.”
Equip {3}
“The woods have always provided for those in peril, and they will continue to long after the last bit of steel breaks.”
—Jarindr, hermit druid
Pillager's Sloop

Pillager's Sloop {3}

Artifact - Ship Vehicle
Whenever Pillager's Sloop attacks, you may draw a card. If you do, discard a card.
Crew 1
4/3
Short Sword

Short Sword {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
“It won't make you a hero, but it'll keep you alive long enough to become one on your own.”
—Tormen, Culi-Sae smith
Skeigr, Skhorvall Flagship

Skeigr, Skhorvall Flagship {4}

Legendary Artifact - Ship Vehicle
Whenever Skeigr, Skhorvall Flagship attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Crew 3
5/5
Staff of Equilibrium

Staff of Equilibrium {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put two balance counters on Staff of Equilibrium.
Remove a balance counter from Staff of Equilibrium: Staff of Equilibrium deals 1 damage to any target.
Equip {1}
Viking Greataxe

Viking Greataxe {3}

Artifact - Equipment
When Viking Greataxe enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {3}
Weathered Skiff

Weathered Skiff {2}

Artifact - Ship Vehicle
Whenever Weathered Skiff attacks, it gets +1/+1 until end of turn.
Crew 2
3/2
Abandoned Den

Abandoned Den

Land
Abandoned Den enters the battlefield tapped.
{T}: Add {B}.
{B}, {T}: Target player loses 1 life. Activate only as a sorcery and only if you control a black creature.
Dragon Queen's Den

Dragon Queen's Den

Land
Dragon Queen's Den enters the battlefield tapped.
{T}: Add {U}.
{U}, {T}: Scry 1. Activate only as a sorcery and only if you control a blue creature.
Greenheart Den

Greenheart Den

Land
Greenheart Den enters the battlefield tapped.
{T}: Add {G}.
{G}, {T}: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery and only if you control a green creature.
Hibernation Den

Hibernation Den

Land
Hibernation Den enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You gain 1 life. Activate only as a sorcery and only if you control a white creature.
The Issbarrens

The Issbarrens

Legendary Land
{T}: Add {C}.
{2}, {T}: Prevent all combat damage target creature would deal this turn.
Glacia's voracious maw, coated in an eternity of ice.
Raider's Den

Raider's Den

Land
Raider's Den enters the battlefield tapped.
{T}: Add {R}.
{R}, {T}: Target creature you control gains menace until end of turn. Activate only as a sorcery and only if you control a red creature.
War-Torn Tundra

War-Torn Tundra

Land
{T}: Add {C}.
{1}, {T}, Sacrifice War-Torn Tundra: Arm target creature you control. Activate only as a sorcery.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)