The Unraveling

The Unraveling contains 236 cards.
Released: 2019-01-01
Aethermage's Chains

Aethermage's Chains {W/U}

Tap up to two target creatures.
Flashback {3}{W/U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“Vidal is a thief, and a traitor to our great city. Hold him here to await his trial.”
—Kazimir, High Chancellor
Featherfall Ascetic

Featherfall Ascetic {1}{W/U}{W/U}

Creature - Human Monk
When Featherfall Ascetic enters the battlefield, create a 1/1 white and blue Bird creature token with flying.
Whenever a nontoken Aura enters the battlefield enchanting Featherfall Ascetic, for each other creature you control, you may create a token that's a copy of that Aura enchanting that creature.
Sky's Refuge

Sky's Refuge {3}{W/U}{W/U}

Creatures can't attack you unless their controller pays {2} for each of those creatures.
Whenever a permanent is returned to a player's hand, create a 1/1 white and blue Bird creature token with flying.
Accursed by Unborn Fates

Accursed by Unborn Fates {2}{U/B}{U/B}

Target player mills X cards, where X is the number of cards in your graveyard.
Flashback {3}{U/B}{U/B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Infiltrate the Archives

Infiltrate the Archives {1}{U/B}{U/B}{U/B}

Each opponent plays with the top card of their library revealed.
During each of your turns, you may play one card from the top of an opponents' library, and you may spend mana as though it were mana of any color to cast that spell.
Oracle's Vision

Oracle's Vision {U/B}

Each player mills three cards.
Draw a card.
“I see a many-faced darkness on the horizon. A weeping tree, encroached by flames. Three stars, and one is lying.”
Chained Ravager

Chained Ravager {1}{B/R}{B/R}

Creature - Horror
Chained Ravager can't attack or block unless a player has lost life this turn.
“I rejoice that these hellspawn are kept here, not joining the breach. But perhaps they are also a sign we should turn back.”
—Masha, three days into the Nav
Chancellor's Inversion

Chancellor's Inversion {2}{B/R}{B/R}

Creature - Horror Knight
Creatures you control with mana value 1 get +2/+0 and have menace.
“As I signaled our retreat, I saw their leader surveying the field, arrogant and cruel. Monsters wear the same face on both sides of this breach.”
—Masha, in an unsent letter
Kindle the Cursed

Kindle the Cursed {2}{B/R}

As an additional cost to cast this spell, sacrifice a creature.
Kindle the Cursed deals 3 damage to target creature and 3 damage to that creature's controller.
Brutish Champion

Brutish Champion {1}{R/G}{R/G}

Creature - Human Warrior
Whenever another creature enters the battlefield, Brutish Champion fights that creature.
The champion of Cloudbreak Pass is an inherited position, but not by kinship.
Marketplace Brawl

Marketplace Brawl {1}{R/G}{R/G}

Until end of turn, creatures you control get +1/+1 and gain “{T}: This creature fights target creature.”
“The city is in chaos. Just today, someone threw a pair of shoes at me, so I whacked him with a four foot sturgeon.”
—Stacia, fishmonger
Tear Through

Tear Through {R/G}

Target creature gets +3/+1 and gains trample until end of turn.
Despite their small size and playful nature, Fae warriors are skilled fighters, toppling Ved with well-placed strikes.
Arbiter of Endless Summer

Arbiter of Endless Summer {2}{G/W}{G/W}

Creature - Human Shaman Knight
If another creature would die, exile it instead.
At the beginning of your upkeep, return each creature card exiled with Arbiter of Endless Summer to the battlefield under its owner's control.
Chroma's Guidance

Chroma's Guidance {2}{G/W}{G/W}

When Chroma's Guidance enters the battlefield, create a 2/2 green Wolf creature token.
Whenever you create a creature token, put a +1/+1 counter on it.
Knight of the Orchards

Knight of the Orchards {2}{G/W}

Creature - Human Knight
Tap another untapped creature you control: Knight of the Orchards gets +1/+1 until end of turn.
Choir of the Lost

Choir of the Lost {1}{W/B}{W/B}

As an additional cost to cast this spell, discard a card.
Create three 1/1 black Spirit creature tokens with flying.
Not all ancestors desire to protect.
Kazimir's Inquisition

Kazimir's Inquisition {2}{W/B}{W/B}

Enchantment - Aura Curse
Enchant opponent
When Kazimir's Inquisition enters the battlefield, enchanted player chooses four card names.
Whenever enchanted player casts a spell, if it doesn't have one of the chosen names, enchanted player loses 4 life.
Spiteful Domovoi

Spiteful Domovoi {3}{W/B}

Creature - Spirit Warrior
Whenever another creature you control dies, creatures you control get +1/+1 until end of turn.
Duelist's Forms

Duelist's Forms {1}{U/R}

Target creature gets +2/+0 until end of turn and can't be blocked except by three or more creatures this turn.
Flashback {U/R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enigma of Seventy Scrolls

Enigma of Seventy Scrolls {U/R}

Choose a card name, then look at the top card of your library. If it has the chosen name, you may exile it and you may play it from exile until end of turn.
Whenever a creature you control becomes tapped, you may return Enigma of Seventy Scrolls from your graveyard to your hand.
Oracle's Disciple

Oracle's Disciple {U/R}{U/R}

Creature - Human Wizard Knight
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
“A most cryptic puzzle, to be sure. I can't crack the cipher for you, but I think I know someone who can.”

Blightroot {1}{B/G}{B/G}

Creature - Plant Horror
Sacrifice a creature: Put a +1/+1 counter on Blightroot.
Sacrifice a land: Blightroot gains indestructible until end of turn.
Blossom-Sower Witch

Blossom-Sower Witch {1}{B/G}

Creature - Human Shaman
When Blossom-Sower Witch enters the battlefield, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a permanent, you gain 1 life.
Hunter of the Moon-Serpent

Hunter of the Moon-Serpent {1}{B/G}

Creature - Spirit Warrior
You may cast Hunter of the Moon-Serpent from your graveyard as long as you gained life this turn.
“There is no turning back once you enter the labyrinth,” warned the snake. “As surely as the path will unfold before you, the hunters are never far behind.”
The Barricade Strikes

The Barricade Strikes {2}{R/W}

Creatures you control get +2/+0 until end of turn.
“We've been on the defensive for too long. We know where they come from. It's time to close these portals for good.”
—Masha, Leader of the Barricade