Spark of Revolution

Spark of Revolution contains 199 cards.
It is part of Spark of Revolution block.
Released: 2017-06-08
Street Performer

Street Performer {1}{U}

Creature - Human Wizard
When Street Performer enters the battlefield, create a 2/1 blue Illusion creature token with “When this creature becomes the target of a spell or ability, sacrifice it.”
Sudden Suspension

Sudden Suspension {1}{U}

Choose a permanent type. Permanents you control of that type gain hexproof until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, permanents you control gain hexproof until end of turn instead.

Syncopate {X}{U}

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
A single step off beat and an entire civilization falls to dust.
Sythian Interference

Sythian Interference {2}{U}

Look at target player's hand. Draw two cards, then discard a card.
“It's always possible that there's more to the world, but no one can ever get far enough to know.”
— Ren-Iz-Telart, Sythian analyst
Telenian Formshaping

Telenian Formshaping {1}{U}

You may cast Elemental spells as though they had flash this turn.
Whenever you cast an Elemental spell this turn, draw a card.
“The forces of nature will fight back against time itself. Why won't we?”
— Serila the Stormkeeper
Warden of the Moonshadow

Warden of the Moonshadow {2}{U}

Creature - Human Scout
“I've been down here all my life. Nothing ever seems to get any better. Slowly, slowly we learn of the world above. The world that sent our ancestors to their deaths and the world that failed.”
Abyssal Nightcaster

Abyssal Nightcaster {1}{B}

Creature - Human Wizard
When Abyssal Nightcaster enters the battlefield, each player exiles a card from their hand.
When Abyssal Nightcaster dies, you may play cards you don't own from exile this turn.
Alenian Cruel-Star

Alenian Cruel-Star {B}

Creature - Goblin Rogue
When Alenian Cruel-Star enters the battlefield, put a +1/+1 counter on it if you control another Goblin.
There is no joy greater than causing trouble.
Arina's Defiance

Arina's Defiance {B}{B}

If a creature would leave the battlefield this turn, exile it instead.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, target player sacrifices a creature.
“You control me no more. You will fall.”
— Arina, to Icilica
Blood Bairn

Blood Bairn {2}{B}

Creature - Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
Never stop for children on the side of Linelan roads.
Blood Teacher

Blood Teacher {2}{B}{B}

Creature - Vampire Advisor
{1}{B}, Sacrifice another creature, Discard two cards: Search your library for a card, put that card into your hand, then shuffle.
“Kids these days, don't understand what they're getting in to.”
Deathwind Survivor

Deathwind Survivor {2}{B}

Creature - Human Rogue
Deathwind Survivor's power and toughness are each equal to the number of enchantments you control.
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
Deathwind's Grasp

Deathwind's Grasp {1}{B}

Target creature gets -2/-2 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one target enchantment card from your graveyard to your hand.
Deform Sanity

Deform Sanity {B}

As an additional cost to cast this spell, discard a nonland card.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Delusive Shadows

Delusive Shadows {2}{B}{B}

Creature - Horror
When Delusive Shadows enters the battlefield, each opponent loses life equal to the number of cards that player owns in exile.
Despair Scavenger

Despair Scavenger {3}{B}

Creature - Horror
Whenever Despair Scavenger attacks, you may have target creature get -1/-1 until end of turn.
Drakon Nightshade

Drakon Nightshade {B}

Creature - Zombie
Drakon Nightshade can't block.
When Drakon Nightshade dies, scry 1.
Elancean Regrowth

Elancean Regrowth {1}{B}

Whenever a nontoken creature you control dies, you may put a +1/+1 counter on target creature. If you do, that creature's controller loses 1 life.
Evanescent Soulcatcher

Evanescent Soulcatcher {3}{B}{B}

Creature - Spirit Wizard
Evanescent Soulcatcher's power and toughness are each equal to the number of cards in exile.
{2}, Exile a card from your hand: Regenerate Evanescent Soulcatcher.
Fortune Hoarder

Fortune Hoarder {2}{B}{B}

Creature - Zombie Cleric
When Fortune Hoarder dies, each player discards a card at random.
Icilica's Icestrider

Icilica's Icestrider {1}{B}{B}

Creature - Vampire Assassin
When Icilica's Icestrider enters the battlefield, choose one —
• Draw a card if you own a card in exile.
• Target player discards a card if that player owns a card in exile.
Infested Goblin

Infested Goblin {B}

Creature - Goblin
When Infested Goblin dies, choose target creature. At the beginning of your next upkeep, that creature's controller sacrifices it.
Jonah of the Spellbane

Jonah of the Spellbane {3}{B}{B}

Legendary Creature - Human Assassin
Menace, lifelink
Whenever Jonah of the Spellbane deals combat damage to a player, destroy target creature or planeswalker, then scry 1.
“It will be a pleasure to remove you from this world.”
Remove from Existence

Remove from Existence {4}{B}{B}

Exile target nonblack creature. Its controller exiles a card at random from their hand.
Revert to Moonlight

Revert to Moonlight {1}{B}

Whenever a nontoken creature you control dies, you may pay that creature's mana cost. If you do, search your library for a card and put it into your hand, then shuffle.