Spark of Revolution

Spark of Revolution contains 199 cards.
It is part of Spark of Revolution block.
Released: 2017-06-08
Goblin Exploration Team

Goblin Exploration Team {2}{R}

Creature - Goblin Scout
Goblin Exploration Team gets +1/+0 for each non-Mountain land you control.
1/2
Goblin Rocktosser

Goblin Rocktosser {R}

Creature - Goblin
When Goblin Rocktosser enters, you may sacrifice a land. If you do, put a +1/+1 counter on Goblin Rocktosser.
1/1
Hidden Prowess

Hidden Prowess {1}{R}

Instant
Hidden Prowess deals 2 damage to target creature. When that creature dies this turn, create a 1/1 red Elemental creature token.
Fulmen couldn't tell whether the mistake was his for using magic, or his opponent's for attacking him.
Lavahurler

Lavahurler {3}{R}

Creature - Elemental
{4}{R}, Sacrifice Lavahurler: It deals 5 damage to target player or planeswalker.
Sometimes the world gets fed up with people.
3/3
Lerithan Rebel

Lerithan Rebel {2}{R}

Creature - Human Rebel
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put onto Lerithan Rebel, it deals 1 damage to any target.
2/1
Phyrexian Firemaster

Phyrexian Firemaster {1}{R}

Artifact Creature - Phyrexian Wizard
{R}: Phyrexian Firemaster gains haste until end of turn.
Phyrexian arcrunners are usually the first of the Interan Phyrexians to show up to a fight.
2/1
Pyre Trap

Pyre Trap {2}{R}

Sorcery - Trap
Pyre Trap deals 2 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Pyre Trap deals 4 damage instead, and you may cast it as though it had flash.
Pyres-Guild Rallier

Pyres-Guild Rallier {1}{R}

Creature - Goblin Warrior
Whenever another Goblin you control attacks, you may pay {1}. If you do, it gets +1/+0 until end of turn.
Members of the Pyres Guild of Rysela work together for similar goals, often lighting fires and putting themselves in danger.
1/1
Ria-Demian Lavaslinger

Ria-Demian Lavaslinger {1}{R}

Creature - Goblin
Prowess
The goblins of Ria-Demai often find themselves short of weapons, so they resort to whatever they can find in the magmafields.
2/1
Sara, Entelan Elementalist

Sara, Entelan Elementalist {3}{R}{R}

Legendary Creature - Human Elemental
Whenever you cast a noncreature spell, Sara, Entelan Elementalist gets +X/+0 until end of turn, where X is Sara's power. It deals 1 damage to each creature you don't control.
2/3
Tirenan Pyromancer

Tirenan Pyromancer {R}{R}

Creature - Human Shaman
Prowess
Whenever you cast an instant or sorcery spell, Tirenan Pyromancer deals 1 damage to each opponent.
1/1
Trapcatcher's Form

Trapcatcher's Form {2}{R}

Instant
Create two 1/1 red Elemental creature tokens.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may change the targets of up to one target spell or ability.
Artian, Phyrexian Architect

Artian, Phyrexian Architect {3}{G}{G}

Legendary Creature - Human Artificer
When Artian, Phyrexian Architect enters, search your library for a land card, put it onto the battlefield, then shuffle.
At the beginning of your upkeep, put a corruption counter on a land you control. Then create a 1/1 colorless Phyrexian artifact creature token for each land you control with a corruption counter on it.
1/1
Break Hold

Break Hold {2}{G}{G}

Instant
Put a number of +1/+1 counters on target creature you control equal to that creature's power.
Spell mastery — If there are two or more instant or sorcery cards in your graveyard, you may have that creature fight another target creature. (Each deals damage equal to its power to the other.)
Deathfeeder

Deathfeeder {G}

Creature - Plant
Whenever another creature you control dies, put a +1/+1 counter on Deathfeeder.
Sacrifice Deathfeeder: Target creature gets +X/+X until end of turn, where X is Deathfeeder's power.
0/1
Defiant Bristles

Defiant Bristles {G}

Creature - Plant
When Defiant Bristles dies, put a +1/+1 counter on target creature.
The Upper Government finds reasons to isolate plantations.
1/1
Devastating Impact

Devastating Impact {2}{G}

Sorcery
Target creature you control gets +5/+5 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, destroy up to one target artifact.
Earthfeeder Worm

Earthfeeder Worm {G}

Creature - Worm
{G}: Each player exiles a card from their graveyard. If an instant or sorcery card is exiled this way, put a +1/+1 counter on Earthfeeder Worm.
Remove X +1/+1 counters from Earthfeeder Worm and sacrifice it: Exile X target cards from graveyards.
1/1
Elemental Envelopment

Elemental Envelopment {X}{G}{G}{G}

Creature - Elemental
Elemental Envelopment enters with X +1/+1 counters on it.
When Elemental Envelopment enters, if you controlled a green legendary creature or planeswalker as you cast it, search your library for any number of Elemental creature cards with total mana value X or less, where X is Elemental Envelopment's power, put them onto the battlefield, then shuffle.
0/0
Elvish Skyranger

Elvish Skyranger {3}{G}

Creature - Elf Scout Ranger
When Elvish Skyranger enters, search your library for a card with a basic land type, put it onto the battlefield tapped, then shuffle.
2/2
Expansive Growth

Expansive Growth {1}{G}

Enchantment
Whenever you play a land, you may put a land card from your hand onto the battlefield tapped.
Forest Whale

Forest Whale {2}{G}{G}

Creature - Elemental Whale
When Forest Whale dies, put a number of +1/+1 counters on target creature you control equal to Forest Whale's power.
3/2
Forestheart Elemental

Forestheart Elemental {2}{G}

Creature - Elemental
Forestheart Elemental enters with a +1/+1 counter on it for each land you control.
0/0
Interan Soothsayer

Interan Soothsayer {1}{G}

Creature - Human Shaman
Interan Soothsayer gets +1/+1 for each other green creature you control.
{G}, {T}: Put a +1/+1 counter on target green creature.
2/2
Last Parley

Last Parley {3}{G}

Instant
Put two +1/+1 counters on target creature. You gain life equal to that creature's power.
“Between the two Spirits was a single moment of decision that carried more than words could describe.”
— Therian fable