Spark of Revolution

Spark of Revolution contains 199 cards.
It is part of Spark of Revolution block.
Released: 2017-06-08
Master Chef

Master Chef {2}{G}

Creature - Human Druid
When Master Chef enters the battlefield, create a 0/1 green Plant creature token.
Sacrifice a Plant: You gain 3 life.
“No, no! We can't serve this! Send it back!”
2/2
Miroran Skycatcher

Miroran Skycatcher {2}{G}

Creature - Elemental
Reach
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Other Elementals you control get +1/+1 as long as Miroran Skycatcher has a +1/+1 counter on it.
1/2
Mul Daya Elder

Mul Daya Elder {2}{G}{G}

Creature - Elf Druid
When Mul Daya Elder enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Mul Daya Elder.
1/1
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
“The Interlopers are a force that must be destroyed, by every method possible.”
— Kimar, Lightforger
Perfect Aim

Perfect Aim {1}{G}

Sorcery
Perfect Aim deals 5 damage to target creature with flying. When that creature dies this turn, you gain 5 life.
Phyrexian Snapjaw

Phyrexian Snapjaw {2}{G}

Artifact Creature - Phyrexian Snake
Deathtouch
Whenever a +1/+1 counter is put on a creature you control, that creature gains deathtouch until end of turn.
1/3
Rose Defender

Rose Defender {2}{G}

Creature - Human Soldier
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
The Rose Guild's ancestry traces back to protectors of Rysela's great forests.
2/2
Sea Gate Crawler

Sea Gate Crawler {2}{G}

Creature - Elemental
Play with the top card of your library revealed.
You may cast Elemental spells from the top of your library.
0/1
Steelcharm Obliterator

Steelcharm Obliterator {3}{G}{G}

Artifact Creature - Phyrexian Elemental
When Steelcharm Obliterator enters the battlefield, choose one —
• Put two +1/+1 counters on Steelcharm Obliterator.
• Target creature you control fights another target creature.
3/2
Thriving Population

Thriving Population {2}{G}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a land.
Creatures you control get +1/+1 and gain trample until end of turn for each land you control.
Trace the Leylines

Trace the Leylines {2}{G}

Sorcery
Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap that land.
Treecrawler Elemental

Treecrawler Elemental {3}{G}{G}

Creature - Elemental
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on Treecrawler Elemental, you may have it fight target creature. (Each deals damage equal to its power to the other.)
4/4
Triline Hunter

Triline Hunter {2}{G}

Creature - Human Shaman
{G}, {T}: Target creature with power 4 or greater fights any number of target creatures you control.
“I will hunt until my family is safe.”
2/1
Vastwood Gorger

Vastwood Gorger {5}{G}

Creature - Wurm
“I've known true ferocity and power. Those brazen ‘planar-walkers' have no idea what wild really means.”
—Chadir the Navigator
5/6
Zendikari Ranger

Zendikari Ranger {1}{G}

Creature - Elf Warrior Ranger
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
{T}: Add {G}.
1/1
Akoum Pathfinder

Akoum Pathfinder {2}{B}{R}

Creature - Goblin Scout
Whenever Akoum Pathfinder attacks, create a 1/1 red Goblin creature token.
Other Goblins you control get +1/+0 and have haste.
2/2
Alenian Batallion

Alenian Batallion {2}{R}{W}

Sorcery
Create two 3/1 red and white Goblin Soldier creature tokens with haste. Creatures you control gain indestructible until end of turn.
Aleryn, Trapseeker
Aleryn, Dungeon Disabler

Aleryn, Trapseeker {2}{R}{G}

Legendary Creature - Elf Shaman
Whenever a land enters the battlefield under your control, create a 1/1 red Elemental creature token. Then if you control three or more Elementals, exile Aleryn, Trapseeker, then return him to the battlefield transformed under his owner's control.
3/2
Card has other part: Aleryn, Dungeon Disabler
Aleryn, Dungeon Disabler
Aleryn, Trapseeker

Aleryn, Dungeon Disabler

Legendary Planeswalker - Aleryn
(Color indicator: Aleryn, Dungeon Disabler is red and green)
[+1]: Whenever a creature you control attacks this turn, Aleryn, Dungeon Disabler deals 1 damage to the defending player.
[–1]: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
[–6]: You get an emblem with “Whenever a player casts a spell, this emblem deals 3 damage to any target.”
Loyalty:
4
Card has other part: Aleryn, Trapseeker
Arina, Volarian Explorer
Arina, Cryoshaper

Arina, Volarian Explorer {U}{B}

Legendary Creature - Human Wizard
{U}{B}, {T}: Draw a card, then each player exiles the top card of their library. Then if a player owns two or more cards exiled with Arina, Volarian Explorer, exile her, then return her to the battlefield transformed under her owner's control.
1/2
Card has other part: Arina, Cryoshaper
Arina, Cryoshaper
Arina, Volarian Explorer

Arina, Cryoshaper

Legendary Planeswalker - Arina
(Color indicator: Arina, Cryoshaper is blue and black)
[+1]: Tap up to one target creature. It doesn't untap during its controller's next untap step.
[–2]: Exile target card from a graveyard. Create a 2/2 blue and black Elemental creature token.
[–7]: You get an emblem with “You may play cards from exile.”
Loyalty:
4
Card has other part: Arina, Volarian Explorer
Fulmen, Eldritch Channeler
Fulmen, Entelan Researcher

Fulmen, Eldritch Channeler {1}{U}{R}

Legendary Creature - Human Wizard
{U}{R}, {T}: Fulmen deals 1 damage to target creature. When a creature dealt damage this way dies this turn, draw a card.
Whenever you cast an instant or sorcery spell, if you cast another instant or sorcery spell this turn, exile Fulmen, then return him to the battlefield transformed under his owner's control. He deals 3 damage to each creature.
1/2
Card has other part: Fulmen, Entelan Researcher
Fulmen, Entelan Researcher
Fulmen, Eldritch Channeler

Fulmen, Entelan Researcher

Legendary Planeswalker - Fulmen
(Color indicator: Fulmen, Entelan Researcher is blue and red)
[+2]: Draw two cards, then discard two cards unless you discard an instant or sorcery card.
[–3]: Reveal any number of cards from your hand. Fulmen deals damage to any target equal to the number of instant and sorcery cards revealed.
[–9]: Search each player's library for up to one instant card and one sorcery card. Cast those cards without paying their mana costs. Then each player shuffles.
Loyalty:
4
Card has other part: Fulmen, Eldritch Channeler
Kimar, Lightforger
Kimar, Skylight Adept

Kimar, Lightforger {2}{G}{W}

Legendary Creature - Elf Cleric
Flash
When Kimar, Lightforger enters the battlefield, she deals damage equal to her power to each attacking creature.
At end of combat, if three or more creatures died this turn, exile Kimar, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Kimar, Skylight Adept
Kimar, Skylight Adept
Kimar, Lightforger

Kimar, Skylight Adept

Legendary Planeswalker - Kimar
(Color indicator: Kimar, Skylight Adept is white and green)
[+1]: Choose up to one target creature. Until your next turn, whenever that creature attacks you or Kimar, Kimar deals 4 damage to that creature.
[–1]: Put a +1/+1 counter on target creature. That creature gains lifelink until end of turn.
[–7]: Search your library for a creature card and put it onto the battlefield. You gain life equal to its power. Then shuffle.
Loyalty:
3
Card has other part: Kimar, Lightforger