MSEM Secret Lair Drops

MSEM Secret Lair Drops contains 1373 cards.
Released: 2021-03-01
Violent Collapse

Violent Collapse {1}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
“How long must I wander this barren land?”
—The Musings of Sora
Violent Collapse

Violent Collapse {1}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
Banished Companion

Banished Companion {R}

Creature - Human Warrior
Haste
Whenever Banished Companion attacks, it deals 2 damage to you.
There's a fine line between amity and enmity.
2/2
Banished Companion

Banished Companion {R}

Creature - Human Warrior
Haste
Whenever Banished Companion attacks, it deals 2 damage to you.
2/2
Stormsurge

Stormsurge {2}{R}

Sorcery
Stormsurge deals 3 damage to any target.
Orchestrate {R} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Stormsurge

Stormsurge {2}{R}

Sorcery
Stormsurge deals 3 damage to any target.
Orchestrate {R} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Epic Encounter

Epic Encounter {1}{G}

Sorcery
You may reveal a legendary card you own from outside the game and put it into your hand. Exile Epic Encounter.
Epic Encounter

Epic Encounter {1}{G}

Sorcery
You may reveal a legendary card you own from outside the game and put it into your hand. Exile Epic Encounter.
Tsang Jin, Master of the Jade Sea

Tsang Jin, Master of the Jade Sea {2}{G}

Legendary Creature - Human Warrior
Flash
When Tsang Jin, Master of the Jade Sea enters, put target land card from a graveyard onto the battlefield under your control.
“I want a moment to be real, wanna touch things I don't feel...”
—The Musings of Sora
3/2
Tsang Jin, Master of the Jade Sea

Tsang Jin, Master of the Jade Sea {2}{G}

Legendary Creature - Human Warrior
Flash
When Tsang Jin, Master of the Jade Sea enters, put target land card from a graveyard onto the battlefield under your control.
3/2
Heart of Zhedina

Heart of Zhedina

Legendary Land
{T}: Add {C}.
Wanderlust — {T}: Add one mana of any color. Activate only if you control four or more differently named lands. If you control seven or more, you may add three mana of that color instead.
Heart of Zhedina

Heart of Zhedina

Legendary Land
{T}: Add {C}.
Wanderlust — {T}: Add one mana of any color. Activate only if you control four or more differently named lands. If you control seven or more, you may add three mana of that color instead.
Nebula of Empty Gold

Nebula of Empty Gold

Land
As Nebula of Empty Gold enters, choose two or three colors. You lose life equal to the number of colors chosen this way.
{T}: Add one mana of any of the chosen colors.
Nebula of Empty Gold

Nebula of Empty Gold

Land
As Nebula of Empty Gold enters, choose two or three colors. You lose life equal to the number of colors chosen this way.
{T}: Add one mana of any of the chosen colors.
Out-of-Body Experience

Out-of-Body Experience {W}

Instant
Exile target creature. That creature's controller creates a 1/1 blue Elemental creature token with flying.
“Much ink and even more blood has been spilled over the best way to end lives. But what can compare to leaving your target alive to see the pain of their own death?”
—The Moribund Manuscript
Portal Fracture

Portal Fracture {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Wanderlust — If that spell has mana value 2 or less and you control four or more differently named lands, counter that spell.
“The connection shattered behind her. Teema was now nowhere, but everywhen.”
—Case files of Teema Thieret
Seal the Tomb

Seal the Tomb {B}

Instant
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Scry 1.
“Ignore all whispers from the tomes. If tomes begin screaming, please evacuate the library.”
—Wing inscription
Roggar's Frenzy

Roggar's Frenzy {1}{R}

Instant
Roggar's Frenzy deals 3 damage to any target.
{2}{R}, Exile Roggar's Frenzy from your graveyard: Create two tapped 1/1 red Elemental creature tokens.
“The pyromancer roared in pain, and soon, those around him followed suit.”
—The Khalizor Chronicles
Stand Unassailable

Stand Unassailable {1}{G}

Sorcery - Revelation
You gain 7 life.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
“The so-called civilization has beaten and battered you and chased you off. But you persisted. They are weak and afraid, but your mind is an unyielding mountain, and as the syzygy comes, your body will be too.”
—The Eternal Midnight
6/4
Invalidate

Invalidate {W/U}

Instant
Counter target spell unless its controller pays {1}.
“Everything, no matter how large or small, has loose threads holding it all together. All you have to do is find them, and give them the slightest pull.”
—Tome of Obstructions
Ignition Point

Ignition Point {U}{R}

Instant
Ignition Point deals 3 damage to any target.
The next card you cast this turn can be cast as though it has flash.
“In that moment, he knew he wanted to live. In that moment, the universe obliged.”
—The First Planeswalk
No Rest

No Rest {2}{W}{B}

Sorcery
Put target permanent card with mana value 3 or less from a graveyard onto the battlefield under your control.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
“What is an angel? A fierce defender, immune to death, lifting spirits like a song. All of these, we can create for ourselves.”
—Prototype: Angel Class research notes
Solar Flare

Solar Flare {R}{G}

Instant
Solar Flare deals 3 damage to any target. You gain 3 life.
“The ever-watchful eye over the dragon's great library closed, and the world below it went dark. It suddenly opened again, blinding the fearful looking to the sky, and taking the library as punishment for their doubts.”
—Myths and Miracles, Vol. I
Whisperwoods Exploration

Whisperwoods Exploration {B}{G}

Sorcery
Mill three cards. When you do, return another nonland card from your graveyard to your hand.
“The grove at the heart of the woods gave a moment's respite, like the eye of a hurricane. Little did they know that the storm was still in motion.”
—The Unbound Archive, Vol. LXIX
Ambitious Dreams

Ambitious Dreams {3}{U}

Instant
Bleed {1}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Draw two cards.
“Heart of the cards, guide me!”