Feanav: The Apothecary's Progress

Feanav: The Apothecary's Progress contains 265 cards.
Released: 2022-07-01
Returned Stag

Returned Stag {5}{G}

Creature - Elk Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
A manifestation of a herd's scorn that turned their horns against the hunted.
6/5
Royster Hounds

Royster Hounds {2}{G}

Creature - Hound
Royster Hounds can't be blocked by creatures with power 2 or less.
The hounds couldn't stay on track of any scent, but they did intimidate anyone who thought they could.
3/2
Solvent Tide

Solvent Tide {3}{G}

Creature - Ooze
Whenever Solvent Tide attacks, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
A growing alchemical life form is easy. A sustainable one, not so.
3/4
Somber Seer

Somber Seer {2}{G}

Creature - Faerie Druid
You may look at the top card of your library any time.
You may play lands from your graveyard and the top of your library.
Her duty is to understand all that was lost, and all that will be lost.
2/1
Soulraving Hunt

Soulraving Hunt {5}{G}{G}

Creature - Faerie Hydra
Soulraving Hunt's power and toughness are each equal to the number of lands you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
*/*
Sylvan Majesty

Sylvan Majesty {3}{G}

Enchantment - Aura
Enchant creature
When Sylvan Majesty enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Enchanted creature gets +3/+3.
Timely Cure

Timely Cure {1}{G}

Instant
Target permanent gains indestructible and hexproof until end of turn. Remove all -1/-1 counters from it.
Wormwood's spells were of great aid to Barton, yet also strangely familiar.
Troubled Homesteader

Troubled Homesteader {G}

Creature - Human Citizen
When Troubled Homesteader dies, draw a card.
The wealth of land is matched by inheritance law's rigidity—had the guild not required she marry, would Leticia have courted Haldean?
1/1
Twisted Masterwork

Twisted Masterwork {X}{G}{G}

Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield with an additional -1/-1 counter on it. If you search your library this way, shuffle.
To their regret, Leticia and Haldean would succeed where so many had failed.
Urisk Fiddler

Urisk Fiddler {1}{G}

Creature - Faerie
When Urisk Fiddler enters, draw a card.
“I once wondered if I might be an urisk, doomed to spend my days offering everything for any friendly company.”
—Lettie Wormwood
1/1
Voracious Interest

Voracious Interest {3}{G}

Sorcery
Reveal cards from the top of your library until three creature and/or land cards are revealed this way. Put all creature and/or land cards revealed this way into your hand and the rest into your graveyard.
Rather than grow out of her interests, the once little doctor grew her own library.
Wall of Ivy

Wall of Ivy {G}

Creature - Plant Wall
Defender
When Wall of Ivy enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
0/3
Ethereal Pact

Ethereal Pact {2}{W}{U}

Enchantment
When Ethereal Pact enters, each player shuffles their hand and graveyard into their library, then draws seven cards.
Each player can't cast more than one spell each turn.
Spiritual Guidance

Spiritual Guidance {1}{W}{U}

Enchantment
Once each turn, when you activate a nonmana ability, you may gain 1 life and draw a card.
{2}{W}{U}: You may tap or untap target creature or artifact.
Abyssal Pact

Abyssal Pact {2}{B}{R}

Enchantment
When Abyssal Pact enters, you draw two cards and each player loses 2 life.
Players can't gain life.
Damage can't be prevented.
Scorchmark Seer

Scorchmark Seer {1}{B}{R}

Creature - Demon Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature with wither deals combat damage to an opponent, Scorchmark Seer deals 2 damage to that player.
2/2
Solar Pact

Solar Pact {2}{G}{W}

Enchantment
When Solar Pact enters, return up to two cards with different mana values from your graveyard to your hand.
Each player can't draw more than one card each turn.
Virtue of Resilience

Virtue of Resilience {1}{G}{W}

Creature - Angel
{G}{W}, {T}: Remove a -1/-1 counter from target creature.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
Lunar Pact

Lunar Pact {2}{U}{R}

Enchantment
When Lunar Pact enters, target creature attacks during its controller's next combat if able.
Players can't untap more than two nonbasic permanents during their untap step.
Romantic Recollections

Romantic Recollections {U}{R}

Sorcery
Choose one —
• Return target instant or sorcery card from your graveyard to your hand.
• Return target exiled card with agonize you own to your hand.
Exile Romantic Recollections.
Bitter Pact

Bitter Pact {2}{B}{G}

Enchantment
When Bitter Pact enters, destroy target nonbasic permanent.
All permanents and players lose hexproof, indestructible, and protection and can't have or gain hexproof, indestructible, or protection.
Life from Death

Life from Death {1}{B}{G}

Enchantment
When Life from Death enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Anonymize

Anonymize {W/U}{W/U}

Instant
Until end of turn, target creature loses all abilities and becomes a colorless Human with base power and toughness 1/1 and no name.
Before considering how to become the man he wished to be, Barton learned first how to become anyone else.
Arcane Anesthesia

Arcane Anesthesia {2}{W/U}{W/U}

Enchantment - Aura
Flash
Enchant creature
When Arcane Anesthesia enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Bereaved Aristocrat
Silent Reaver

Bereaved Aristocrat {W/U}{W/U}

Creature - Human Noble
Prevent all combat damage that would be dealt to and dealt by Bereaved Aristocrat.
Unveil {2}{W}{U} ({2}{W}{U}: Transform this. Unveil only as a sorcery.)
The months turned to years...
0/2
Card has other part: Silent Reaver