Scriptures of Urshad

Scriptures of Urshad contains 267 cards.
Released: 2020-11-01
Sarrutu Worldbinder

Sarrutu Worldbinder {3}{U}{R}

Creature - Human Wizard
When Sarrutu Worldbinder enters the battlefield, create two 1/1 red Elemental creature tokens.
{1}{U}, {T}: Elementals you control gain flying until end of turn.
{2}{R}, {T}: Elementals you control get +2/+0 until end of turn.
Shemesh, Nomad Chieftain

Shemesh, Nomad Chieftain {1}{R}{G}

Legendary Creature - Human Nomad
Assault {2}{R}{G}
When Shemesh assaults, other creatures you control get +2/+2 and gain trample until end of turn.
Shemesh and his giant hila Musha lead the nomads under the Divine Lovers.
Stolen Innovations

Stolen Innovations {4}{U}{B}

When Stolen Innovations enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from that player's hand or graveyard and exile it.
You may cast each spell you cast from your hand as a copy of the exiled card. You may spend mana as though it were mana of any color to cast spells this way.
Sumun, Azutah's Heart

Sumun, Azutah's Heart {4}{G}{U}

Legendary Creature - Goat Druid
Whenever a land enters the battlefield under your control, if you haven't had a land become a copy this way this turn, you may have that land enter the battlefield as a copy of any nonland permanent on the battlefield.
“With my help, this land will achieve its true potential.”
Sunblessed Orator

Sunblessed Orator {1}{R}{W}

Creature - Human Cleric
Whenever another creature enters the battlefield under your control, Sunblessed Orator deals 1 damage to each opponent and you gain 1 life.
“All of us have the hearts of gods!”
Ankulith Shard

Ankulith Shard {2}

When Ankulith Shard enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Many mortals believe that the ankuliths are Anku's blood, spilt during a battle against some unfathomable deity.
Breaker of Cities

Breaker of Cities {2}

Artifact - Vehicle
Whenever Breaker of Cities deals combat damage to a player, create a 1/1 white Soldier creature token with vigilance.
{2}: Breaker of Cities gains trample until end of turn.
Crew 1
Dehmi's Servitor

Dehmi's Servitor {1}

Artifact Creature - Elemental
“See how this creature treats me like its master, and imagine how wonderful this world could be if all of creation did the same.”
—Dehmi, Origin Seeker
Divine Chariot

Divine Chariot {4}

Artifact - Vehicle
Crew 2
Hannaru's battle chariot gleams with the golden rays of the midday sun.
Donkey Jawbone

Donkey Jawbone {1}

Artifact - Equipment
Equipped creature has first strike.
Whenever another creature you control dies, put a +1/+1 counter on equipped creature.
Equip {2}
In a hero's hands, anything can be a weapon that stories will be sung about.
Edge of the Empires

Edge of the Empires {2}

Artifact Creature - Wall
Civilized — {T}: Edge of the Empires deals 1 damage to each opponent. Activate this ability only if you control an artifact, a creature, and an enchantment.
Ekebram's Archive

Ekebram's Archive {2}

{1}, {T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Ekebram's Archive.
{4}, {T}, Sacrifice Ekebram's Archive: Return all cards exiled with Ekebram's Archive to their owner's hand.
Funerary Barge

Funerary Barge {1}

Artifact - Vehicle
Whenever a creature you control dies, put a +1/+1 counter on Funerary Barge.
Crew 1
Gilded Idol

Gilded Idol {3}

{3}, {T}: Tap target creature.
Idols to Darutu and the other ancient primordial spirits of Urshad have largely been torn down and replaced by shrines to the worldly gods, but pockets of their worship still remain.

Manalith {3}

{T}: Add one mana of any color.
If the Seekers of Sarrutu could harness the power of the ankuliths, then they could wield some of Anku's world-shaping magic.
Nibinem's Hand

Nibinem's Hand {3}

Artifact Creature - Construct
Once, an ancient tyrant visited Urshad from a far-away world. Selezzar keeps the spiked servants he had built for him around for their skills at slaughter.
Sannurian Sentinel

Sannurian Sentinel {6}

Artifact Creature - Construct
“The life I create helps my people to prosper. Why doesn't the life that springs from the ankuliths do the same?”
—Balasi, Sannurian edificer
Scavenger's Wagon

Scavenger's Wagon {3}

Artifact - Vehicle
{3}, {T}: Draw a card.
Crew 3
Serpent Staff

Serpent Staff {1}

Artifact - Equipment
Equipped creature gets +1/+1 and has deathtouch.
{1}: Serpent Staff becomes a 1/1 green Snake creature with deathtouch and loses all other abilities until end of turn.
Equip {3}
Sling of the Meek

Sling of the Meek {1}

Artifact - Equipment
Equipped creature has “{1}, {T}: This creature deals 1 damage to any target.”
Whenever equipped creature deals damage to a creature with power 5 or greater, sacrifice Sling of the Meek. If you do, destroy that creature.
Equip {3}
Splinter of Creation

Splinter of Creation {2}

Artifact Creature - Elemental
When Splinter of Creation enters the battlefield, you may exile any number of land cards from your graveyard.
You may play land cards exiled with Splinter of Creation.
Each world begins with a single splinter.
Stonecut Lammasu

Stonecut Lammasu {7}

Artifact Creature - Lammasu
Tap an artifact you control, a creature you control, and an enchantment you control: Return Stonecut Lammasu from your graveyard to your hand. Activate only as a sorcery.
“Balasi captured my beard extremely well, don't you think?”
— Imperator Nammuzar
Tempered Ankulim

Tempered Ankulim {2}

Artifact Creature - Elemental
When Tempered Ankulim enters the battlefield, choose one —
• You gain 2 life.
• Each opponent loses 2 life.
Volcanic ankulim whose crusts have cooled can certainly pack a punch.
Urn of Heroes

Urn of Heroes {3}

Legendary Artifact
When Urn of Heroes enters the battlefield, you may search your library for a legendary card, put that card into your graveyard, then shuffle.
{T}: Add {C}.
“That noose mighta' been meant for me, Marianne, but I guess it was your own life's string you cut short when you slit it.”
— Eli Windsors
Voyager's Ark

Voyager's Ark {6}

Artifact - Vehicle
At the beginning of combat on your turn, create a token that's a copy of another target nonlegendary creature that crewed Voyager's Ark this turn. That token gains haste.
Crew 3