Target player reveals their hand. You and that player secretly choose a nonland card from it. Then those cards are revealed. That player discards the chosen cards.
The Refractors are difficult to appease, but they can be impressed.
Frenzy 1 Whenever Trading Traitor deals combat damage to a player, you lose life equal to the number of unblocked attacking creatures you control and draw that many cards.
Distorted As you choose targets for an instant or sorcery spell, choose up to one additional target. At the beginning of combat on your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
As an additional cost to cast this spell, sacrifice X lands. Exile the top twice X cards of your library. For each mana value from 1 to X, you may play a land or cast a spell with an equal or lesser mana value exiled this way without paying its mana cost.
“One day it hit me, that so many of us were lost in our fates, vainly trying to craft a life we had never lived. I didn't want that. They tell me I will die, but at least I will have lived.”