MSEM Masters 2021

MSEM Masters 2021 contains 285 cards.
Released: 2021-01-01
Ser Wayver, the Broken Hour

Ser Wayver, the Broken Hour {2}{W}{B}

Legendary Creature - Human Soldier
Whenever Ser Wayver, the Broken Hour attacks, each opponent loses 2 life and you gain that much life.
When Ser Wayver dies or is countered, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast this card without paying its mana cost. It has haste.)
4/4
Sigiled Bulwark

Sigiled Bulwark {1}{G}{U}

Creature - Human Knight
When Sigiled Bulwark enters, search your library for a creature card and a noncreature card and reveal them. An opponent chooses one of those cards. Shuffle the chosen card into your library, then put the rest into your hand.
2/2
Skypath Pilgrimage

Skypath Pilgrimage {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
When Skypath Pilgrimage enters, journey twice. (Exile the top two cards of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
Spark New Life

Spark New Life {X}{R}{G}

Instant
Spark New Life deals X damage to any target. You may put up to X land cards from your hand and/or graveyard onto the battlefield.
Marre shamans bloom seeds into trees and fires alike.
Suburban Runebrawler

Suburban Runebrawler {3}{R}{G}

Creature - Human Warlock Warrior
When Suburban Runebrawler enters, exile target instant or sorcery card with mana value 2 or less from your graveyard.
Landfall — Once each turn, when a land you control enters, you may cast a copy of the exiled card without paying its mana cost.
5/4
Sukhar, Consort to the Dark

Sukhar, Consort to the Dark {B}{R}

Legendary Creature - Azra Warrior
Menace
At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.
From the darkest places come the darkest souls.
2/1
The Sun Also Rises

The Sun Also Rises {3}{W}{B}

Sorcery
Primal {5}{W}{B} (During your turn, you may cast this spell for {5}{W}{B} instead of playing a land.)
Destroy all creatures. If this spell was cast for its primal cost, for each player, put up to one creature card from that player's graveyard onto the battlefield under your control.
Sunwright Scion

Sunwright Scion {3}{G}{W}

Creature - Elf Druid
When Sunwright Scion enters, put a +1/+1 counter on each other creature you control.
At the beginning of each combat, you may have target creature with a +1/+1 counter on it gain your choice of vigilance, lifelink, or trample until end of turn.
2/3
Tend to the Grove

Tend to the Grove {1}{R}{G}

Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Create a tapped colorless Mountain Forest land token. (It has “{T}: Add {R} or {G}.”)
Tricked-Out Hoverboard

Tricked-Out Hoverboard {R}{W}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
As long as you control three or more artifacts, equipped creature has flying and haste.
Equip {3}
“What's ‘traffic?'”
Wish to See

Wish to See {2}{U}{B}

Sorcery
Cast a copy of target creature or Revelation card in your graveyard without paying its mana cost. If a Revelation is cast this way, it enters as a Horror creature after it resolves.
Exile Wish to See.
The visage coaxed her closer, always just out of reach.
Mortal Whims Falter

Mortal Whims Falter {U/B}

Sorcery - Revelation
Gain control of target creature until end of turn.
Coalesce {6}{U}{B} (You may cast this from your graveyard for {6}{U}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
As long as Mortal Whims Falter is on the battlefield, you can't lose control of permanents.
5/3
Ankulith Shard

Ankulith Shard {2}

Artifact
When Ankulith Shard enters, draw a card.
{1}, {T}: Add one mana of any color.
Astral Gateway

Astral Gateway {3}

Artifact
If a nontoken creature you control would die, you may exile it instead. If you do, create two 1/1 white Spirit creature tokens with flying.
Bearer of Old Growth

Bearer of Old Growth {4}

Artifact Creature - Golem
When Bearer of Old Growth enters, choose one —
• Untap up to two target artifacts.
• Draw a card.
2/2
Chromatic Pendant

Chromatic Pendant {4}

Artifact
At the beginning of each player's draw step, that player draws an additional card.
Spells cost {1} less to cast.
Players may spend mana as though it were mana of any color.
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Experimental Battle Armor

Experimental Battle Armor {1}

Artifact - Equipment
Equipped creature gets +2/+2 and has double strike and trample.
Equip {5}
“Get me that one guy who kept doodling those damn ‘mechsuit' things during meetings. We need something new.”
—Riika, Risti fabricator
Facsimile of Divinity

Facsimile of Divinity {7}

Artifact Creature - Angel
Flying, lifelink
When Facsimile of Divinity enters, it deals 4 damage to any target.
5/6
Flawless Counterfeit

Flawless Counterfeit {2}

Artifact
You may have Flawless Counterfeit enter as a copy of any noncreature artifact on the battlefield.
Needless to say, its invention has made the contraband industry in Akieva infinitely more complicated.
Gateway Statues

Gateway Statues {3}

Artifact
When Gateway Statues enters, put a +1/+1 counter on target creature you control.
{T}: Add one mana of any color.
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
Heavy Moneybag

Heavy Moneybag {1}

Artifact
{1}, {T}: Add one mana of any color.
{1}, {T}, Sacrifice Heavy Moneybag: Post a bounty on target creature or planeswalker. Activate only as a sorcery. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Hellbent Speed

Hellbent Speed {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Hellbent Speed.
[PROGRESS 2+] Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
[PROGRESS 6+] Whenever you cast a noncreature spell, draw a card.
Hub of Innovation

Hub of Innovation {2}

Artifact
Hub of Innovation enters tapped.
At the beginning of your upkeep, if you control five or more artifacts, draw a card.
{T}: Add {C}.