Alara

Alara contains 265 cards.
Released: 2020-11-01
Sigil of Fortitude

Sigil of Fortitude {1}{G}

Instant
Untap target creature. It gets +2/+2 until end of turn.
Cycling {W} ({W}, Discard this card: Draw a card.)
“Finding strength in oneself is the first step to finding strength to help others.”
—Aarsil the Blessed
Thallid Cultivator

Thallid Cultivator {G}

Creature - Fungus
When Thallid Cultivator dies, mill four cards. Return a creature card milled this way to your hand.
Orchardist Pulan was bemused that the thallid had a more sophisticated tilling technique than the grovetenders of Bant.
1/1
Thoctar Yearling

Thoctar Yearling {1}{G}

Creature - Beast
Trample
Stampede — Whenever Thoctar Yearling and a creature with greater power attack, put a +1/+1 counter on Thoctar Yearling.
A thoctar's size changes as quickly as its temperament.
2/2
Titanothoctar

Titanothoctar {6}{G}

Creature - Beast
Ajani returned to Naya and was greeted by an army of behemoths commanded by the elf seer Mayael. The planeswalker agreed to help the Anima in her pursuit to quell Progenitus, hoping to extinguish the Maelstrom wreaking havoc on the plane.
8/8
Towering Silkweaver

Towering Silkweaver {4}{G}

Creature - Spider
Reach
Towering Silkweaver can block an additional creature each combat.
“Recommendation: dissolve all aerial reconnaissance programs. Cost no longer justifiable.”
—Cinna, vedalken consul
5/4
Tranquil Repose

Tranquil Repose {2}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Draw a card.
“In the chaos of our new world, even the warmth of daylight is an uncertainty. Cherish it.”
—Mayael the Anima
Veteran Horncaptain

Veteran Horncaptain {4}{G}

Creature - Rhino Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever a creature deals combat damage to a player, if it was encouraged by Veteran Horncaptain this turn, exile the top three cards of your library. You may put a permanent card from among them onto the battlefield.
3/5
Vitalhydra

Vitalhydra {X}{G}{G}{G}

Creature - Hydra
Vitalhydra enters with twice X +1/+1 counters on it.
Each other creature you control enters with a number of additional +1/+1 counters on it equal to the number of +1/+1 counters on Vitalhydra.
0/0
War-Pride Champion

War-Pride Champion {2}{G}

Creature - Cat Warrior
War-Pride Champion can't be blocked by creatures with power 2 or less.
Stampede — Whenever War-Pride Champion and a creature with greater power attack, target creature you control gets +2/+2 until end of turn.
3/3
Worldheart Nexus

Worldheart Nexus {2}{G}

Enchantment
At the beginning of your upkeep, if there are three or more colors among creatures you control, you gain 2 life and draw a card.
Acre by acre, Alara returns to its true form, a reflection of its ancient past.
Aether Pull

Aether Pull {1}{U}{B}

Instant
Exile target creature, then return it to the battlefield under your control. Then sacrifice it.
The violent reunion of the shards caused spatial displacement of more than just the landscape.
Ajani Resolute

Ajani Resolute {2}{G}{W}

Legendary Planeswalker - Ajani
[+1]: Distribute two +1/+1 counters among up to two target creatures. You gain 2 life.
[–1]: Create a 2/2 green Cat Warrior creature token.
[–3]: Exile target creature. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
[–7]: You get an emblem with “Creatures you control get +X/+X, where X is your life total.”
Loyalty:
4
Ambush Gharial

Ambush Gharial {1}{B}{R}{G}

Creature - Crocodile
Flash
When Ambush Gharial enters, it fights up to one target creature. If that creature would die this turn, exile it instead.
The wetlands of Varakna run black with seeping tar, run green with algal blooms, but most often run red with blood.
3/4
Angel of Succor

Angel of Succor {1}{G}{W}{U}

Creature - Angel
Flying
As long as it's your turn, you and Angel of Succor have hexproof.
Untap all lands you control during each other player's untap step.
“One heart at a time. That is how a world is healed.”
3/3
Antali Archdruid

Antali Archdruid {R}{G}{W}

Creature - Cat Druid
You may play an additional land on each of your turns.
Whenever Antali Archdruid attacks, if two or more lands you control entered this turn, Antali Archdruid deals 3 damage to any target and you gain 3 life.
3/3
Arcanist's Reaver

Arcanist's Reaver {U}{B}{R}

Creature - Zombie Beast
If you casting a noncreature spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Cycling {2} ({2}, Discard this card: Draw a card.)
Fleshcrafters perform foul rituals with the aid of even fouler familiars.
4/4
Aven Strategist

Aven Strategist {2}{W}{U}

Creature - Bird Soldier
Flying
When Aven Strategist enters, return up to one target creature to its owner's hand.
“Look at every angle, from every vantage point. Miss nothing.”
—Derevi, empyrial tactician
3/2
Bant Command

Bant Command {1}{G}{W}{U}

Instant
Choose two —
• Target player creates two 2/2 white Knight creature tokens with vigilance.
• Destroy target creature with power 4 or greater.
• Target player gains hexproof until end of turn.
• Return target nonland permanent you don't control to its owner's hand.
Behemoth Channeler

Behemoth Channeler {R}{G}{W}

Creature - Elf Shaman
At the beginning of combat on your turn, target creature you control has base power and toughness 5/5 until end of turn.
“I am the footsteps of the thoctar, the rage of the cerodon, and the strength of the godsire.”
2/2
Bellowing Thoctar

Bellowing Thoctar {1}{R}{G}{W}

Creature - Beast
Creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, Bellowing Thoctar gets +2/+2 until end of turn.
Louder and larger the stampede grew, more and more the jungle surrendered.
5/3
Brutal Struggle

Brutal Struggle {1}{R}{G}

Instant
Brutal Struggle deals 2 damage to any target. Put a +1/+1 counter on up to one target creature.
Conflict and disaster reached once peaceful corners of Alara, but there are some places still where carnage was always the status quo.
Celebrant of Jubilation

Celebrant of Jubilation {3}{G}{W}{U}

Creature - Angel Soldier
Flying
When Celebrant of Jubilation enters, untap all creatures you control.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/4
Conflux Ravager

Conflux Ravager {W}{U}{B}{R}{G}

Creature - Elemental
When Conflux Ravager enters, destroy target nonland permanent an opponent controls.
Cycling {2} ({2}, Discard this card: Draw a card.)
“What is reborn can die again.”
—Velir the Sunderer
4/4
Corpsemound

Corpsemound {1}{U}{B}{R}

Creature - Zombie Mutant
Menace
Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token. This ability triggers only once each turn.
Held together by equal parts necroalchemy and sheer depravity.
4/3
Duneglass Ascetic

Duneglass Ascetic {1}{W}{U}

Artifact Creature - Human Artificer
At the beginning of your upkeep, choose one —
• Create a colorless artifact token named Etherium Cell with “{T}, Sacrifice this artifact: Add one mana of any color.”
• Put a +1/+1 counter on another target artifact. It becomes a 0/0 Construct artifact creature if it isn't a creature.
3/3