Whenever Vosh, the Champion attacks, if he's equipped, upgrade each attacking creature you control. (Give each one of the listed counters it doesn't already have. Upgrades are independent.) • +1/+1 • First strike • Menace • Trample • Lifelink • Prowess
You may pay {0} rather than pay the glitch cost for spells you cast. Whenever you cast a glitched spell, Warped Glitchmage deals 1 damage to target opponent.
[+2]: Tap target permanent. It doesn't untap during its controller's next untap step. [–3]: Xenocrata, Reality Breaker deals 3 damage to each creature and each other planeswalker. [–10]: Draw seven cards. You get an emblem with “Whenever you cast an instant or sorcery spell, untap all permanents you control.”
This spell costs {1} less to cast for each creature that died this turn. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. {1}, Sacrifice another creature: Zarad gains indestructible until end of turn.
Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
If you would look at or reveal one or more cards of a library, you may first search that library for that many cards, shuffle that library, then put those cards on top of it in any order.
When Dragon-Forged Armor enters the battlefield, exile a creature card from a graveyard. Equipped creature gets +X/+Y, where X is the power of the last creature card exiled with Dragon-Forged Armor and Y is its toughness. Equip {2}
As long as it's your turn, equipped creature has first strike and deathtouch. If equipped creature would deal damage to a player or planeswalker, it deals four times that damage to that player or planeswalker instead. Equip {4}
{T}: Add {C}. Spend this mana only to cast a creature spell. {T}, Sacrifice Waypoint Stone: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
{4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
“In the Cave of the White Serpent, climb onto the third ledge you see. You'll find a portal directly to the Obisite treasure room.” —The Book of Secrets