Quest for the Roseblade

Quest for the Roseblade contains 276 cards.
Released: 2022-04-01
Noble Pridelord

Noble Pridelord {3}{W}

Creature - Cat
When Noble Pridelord enters the battlefield, creatures you control get +1/+1 until end of turn.
The knights of Yroncaster emblazon their shields with the symbol of their inspiring nobility.
3/3
Norwick Barkeep

Norwick Barkeep {1}{W}

Creature - Human Citizen
When Norwick Barkeep enters the battlefield, target creature you control gets +1/+1 and gains vigilance until end of turn.
The Bronze Boar inn at Norwick is welcoming to its own, but elves and dwarves that visit are shunned.
2/2
Pact of Peace

Pact of Peace {4}{W}

Instant
Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
This spell's foretell cost costs {3} less to pay if you have 5 or less life.
You gain 10 life.
Proud Lion
Mount of Heroes

Proud Lion {W}

Creature - Cat
Sacrifice Proud Lion: Counter target spell that targets you.
Ride {1}{W} ({1}{W}: Transform this and attach it to target creature you control without a Mount. Ride only as a sorcery.)
Lions will only be ridden by those with a pure heart and a shining will.
2/1
Card has other part: Mount of Heroes
Mount of Heroes
Proud Lion

Mount of Heroes

Enchantment - Aura Mount
(Color indicator: Mount of Heroes is white)
(Transform this if it's not attached to a creature. Pay {1}{W} as a sorcery to unattach it.)
Enchant creature you control
Mount of Heroes's rider gets +2/+1.
Sacrifice Mount of Heroes: Counter target spell that targets you or Mount of Heroes's rider.
Card has other part: Proud Lion
Queen's Loyalty

Queen's Loyalty {W}

Instant
Target creature you control gets +2/+2 until end of turn. If it's attacking, it gains indestructible until end of turn.
“All around you our kingdom burns, and for what? For power? You're a monster, Lord Yaran. A monster I'm going to slay.”
—Queen Asamund
Queenscoming Pageantry

Queenscoming Pageantry {3}{W}

Sorcery
Create three 1/1 white Peasant creature tokens. Scry 1.
When Asamund arrived in Norwick the villagers held a pageant in celebration, unaware of the danger her presence might bring to their door.
Queensguard

Queensguard {1}{W}

Creature - Human Soldier
Whenever Queensguard attacks, another target attacking Knight or Soldier gains indestructible until end of turn.
“No, stay. I need you to make sure I still have a kingdom to come back to when all this is over.”
—Queen Asamund, to Vel
3/1
Reinforced Platemail

Reinforced Platemail {1}{W}

Artifact - Equipment
Flash
When Reinforced Platemail enters the battlefield, you may attach it to target creature you control.
Equipped creature you control gets +1/+2.
Equip {3}
Restore the Rose Order

Restore the Rose Order {1}{W}

Legendary Enchantment
At the beginning of each end step, you may exile target creature card with mana value X or less from your graveyard, where X is the amount of life you gained this turn. If you do, create a token that's a copy of it.
“The Rose Order never stood for war. It stood for peace — between all our kingdoms.”
—Queen Asamund
Stilthorpe Falconer

Stilthorpe Falconer {2}{W}

Creature - Human Peasant Ranger
When Stilthorpe Falconer enters the battlefield, create a 1/1 white Bird creature token with flying.
Stilthorpe villagers raise falcons that assist Yroncaster's Skysworn and angels in the pursuit of aerial dominance over the other kingdoms.
2/1
Trial by Combat

Trial by Combat {W}

Enchantment
Whenever a creature you control deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it. You gain 1 life.
There is no substitute for tempering on the battlefield against a true enemy.
Twinhorn Leaper
Slopestrider's Chariot

Twinhorn Leaper {1}{W}

Creature - Goat
Double strike
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Mount. Ride only as a sorcery.)
You'll go crashing down the mountain when they come.
1/1
Card has other part: Slopestrider's Chariot
Slopestrider's Chariot
Twinhorn Leaper

Slopestrider's Chariot

Enchantment - Aura Mount
(Color indicator: Slopestrider's Chariot is white)
(Transform this if it's not attached to a creature. Pay {2}{W} as a sorcery to unattach it.)
Enchant creature you control
Slopestrider's Chariot's rider gets +1/+1 and has double strike.
They navigate the rocky crags with a surprising ease and agility.
Card has other part: Twinhorn Leaper
Underpass Sentinel

Underpass Sentinel {1}{W}

Creature - Dwarf Soldier
Vigilance
Whenever Underpass Sentinel enters the battlefield or attacks, you may put a +1/+1 counter on another target creature you control without one.
Sacrifice Underpass Sentinel: Embattled creatures you control gain hexproof and indestructible until end of turn. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/2
Vel, Queensguard Captain

Vel, Queensguard Captain {3}{W}{W}

Legendary Creature - Human Soldier
Lifelink
Prevent all combat damage that would be dealt to embattled creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
5/5
Wanderer's Compass

Wanderer's Compass {2}{W}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever equipped creature attacks, create a 1/1 white Peasant creature token that's tapped and attacking.
Equip {2}
Let it guide you home even in your darkest hour.
—Compass inscription
Watchful Griffin

Watchful Griffin {3}{W}

Creature - Griffin
Flying
“We are the eyes and ears of Yroncaster. A single elf or dwarf spotted at the border, and we'll know about it.”
—Lileaux, Skysworn captain
2/4
Witchseeker Mob

Witchseeker Mob {2}{W}{W}

Creature - Human Peasant
Witchseeker Mob's power and toughness are each equal to twice the number of Citizens and/or Peasants you control.
When Witchseeker Mob enters the battlefield, exile target nonland permanent an opponent controls with mana value less than or equal to Witchseeker Mob's power until Witchseeker Mob leaves the battlefield.
*/*
Wizened Veteran

Wizened Veteran {W}

Creature - Human Soldier
{T}: Tap target creature. Activate only if Wizened Veteran is embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“I've won a dozen battles in my time, young squire. You'd do well to heed my advice.”
1/3
Aravant Smuggler

Aravant Smuggler {3}{U}

Creature - Human Pirate
Whenever Aravant Smuggler deals combat damage to an opponent, if it's embattled, draw a card. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“This is wartime. No questions asked.”
2/5
Arcanist's Tome

Arcanist's Tome {U}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may draw a card then discard a card.
Equip {2}
“Magic books are some of the best loot — valuable, powerful, and easy to carry.”
—Murdoch, Lysene's operative
Backstabbing Courtiers

Backstabbing Courtiers {5}{U}

Creature - Human Noble Advisor
Backstabbing Courtiers can't attack unless you foretold a card or cast a foretold spell this turn.
Lord Yaran's regency led to a shift amongst the courts of Yroncaster, from open oration to shadowed whispers.
6/6
Brine Kelpie
Steed of the Loch

Brine Kelpie {1}{U}

Creature - Elemental Horse
Whenever Brine Kelpie attacks, you may tap target creature an opponent controls.
Ride {2}{U} ({2}{U}: Transform this and attach it to target creature you control without a Mount. Ride only as a sorcery.)
2/1
Card has other part: Steed of the Loch
Steed of the Loch
Brine Kelpie

Steed of the Loch

Enchantment - Aura Mount
(Color indicator: Steed of the Loch is blue)
(Transform this if it's not attached to a creature. Pay {2}{U} as a sorcery to unattach it.)
Enchant creature you control
Steed of the Loch's rider gets +2/+1.
Whenever Steed of the Loch's rider attacks, you may tap target creature an opponent controls.
Card has other part: Brine Kelpie