MSEM Masters 2019

MSEM Masters 2019 contains 283 cards.
Released: 2019-01-01
Silent Wanderer

Silent Wanderer {0}

Creature - Spirit Samurai
They took no sides, only lives.
1/1
Armorer of the Soul

Armorer of the Soul {2}{W}

Creature - Elf Cleric
Whenever two or more creatures an opponent controls attack, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Enchanted creatures you control get +0/+2.
2/3
Bearidge Marshall

Bearidge Marshall {4}{W}{W}

Creature - Human Soldier
Auras and Equipment you control have indestructible.
Whenever Bearidge Marshall attacks, you may create a white Aura enchantment token named Arrest attached to target creature. It has enchant creature and “Enchanted creature can't attack or block, and its activated abilities can't be activated.”
3/6
Related card: Arrest
Cadre Hawk

Cadre Hawk {1}{W}

Creature - Bird
Flying
When Cadre Hawk enters the battlefield, you may search your library and/or graveyard for a card named Cadre Hawk, reveal it, and put it into your hand. If you searched a library this way, shuffle.
1/1
Cauldish Banneret

Cauldish Banneret {2}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{1}{B}: You gain 1 life.
To the Daelish knights she killed, she was a monster. To the Cauldish captains who gave the order, she was a hero.
2/3
Danuri Warcaller

Danuri Warcaller {W}

Creature - Human Soldier
Identity — When Danuri Warcaller enters the battlefield, if you control at least two other creatures that share a creature type with it, create a 1/1 white Soldier creature token.
1/1
Escorted Rider

Escorted Rider {1}{W}

Creature - Human Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Escorted Rider gets +1/+1 as long as you control another creature with flying.
1/1
Fadefeather Griffin

Fadefeather Griffin {4}{W}

Creature - Griffin
Flying, first strike
Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)
Fadefeather Griffin enters the battlefield with a time counter on it for each other creature you control.
5/4
Fading Prison

Fading Prison {2}{W}{W}

Enchantment
When Fading Prison enters the battlefield, exile target creature until Fading Prison leaves the battlefield.
{W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Faithful Acolyte

Faithful Acolyte {2}{W}

Creature - Human Cleric
Whenever you gain life, put a +1/+1 counter on Faithful Acolyte.
Faithful Acolyte has lifelink as long as it has four or more +1/+1 counters on it.
1/1
Final Rest

Final Rest {W}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature.
Flickercloak

Flickercloak {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Kindle 2—{2}{W} ({2}{W}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Hanabira, Kogane's Legacy

Hanabira, Kogane's Legacy {W}{W}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, until your next turn, up to one target creature can't attack or block and its activated abilities can't be activated.
Equip {2}
Haunting Bard

Haunting Bard {2}{W}

Creature - Spirit Scout Bard
{W}, Sacrifice Haunting Bard: Destroy target artifact or enchantment.
The songs of the dead can still even the most resilient of magic.
3/2
Heavenly Avenger

Heavenly Avenger {3}{W}

Creature - Angel
Flying, lifelink
3/4
Incapacitated

Incapacitated {3}{W}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature can't attack or block.
At the beginning of your upkeep, you gain 1 life.
Keeper of Twisted Light

Keeper of Twisted Light {3}{W}{W}

Creature - Spirit
Flying
Whenever Keeper of Twisted Light attacks, you gain 3 life.
3/4
Knightly Escort

Knightly Escort {4}{W}

Sorcery
Create a 2/2 white Knight creature token with vigilance, then populate. (Create a token that's a copy of a creature token you control.)
Lady's Master-of-Arms

Lady's Master-of-Arms {2}{W}{W}

Creature - Human Soldier
Vigilance, lifelink
3/4
Lha Elite

Lha Elite {1}{W}

Creature - Reflection Rebel
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
Lha Elite's power is equal to the number of tokens you control.
*/1
Lightsteel Enforcer

Lightsteel Enforcer {2}{W}

Artifact Creature - Human
Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Lightsteel Enforcer.
2/1
Lord Jared, the Griffin Knight

Lord Jared, the Griffin Knight {1}{W}{W}

Legendary Creature - Human Noble Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Lord Jared, the Griffin Knight attacks, put a +1/+1 counter on each other attacking creature you control.
2/1
Magus of the Well

Magus of the Well {2}{W}{W}

Creature - Human Wizard
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
2/4
Moonshadow Remnant

Moonshadow Remnant {1}{W}{W}

Creature - Illusion Assassin
When Moonshadow Remnant enters the battlefield, destroy target tapped creature.
Mirage {3}{W}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/2
Patient Ascetic
Graceful Angel

Patient Ascetic {W}

Creature - Human Monk
Defender
Ascend {1}{W}{W} ({1}{W}{W}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
0/3
Card has other part: Graceful Angel