MSEM Secret Lair Drops

MSEM Secret Lair Drops contains 1099 cards.
Released: 2021-03-01
Koisoul Diver

Koisoul Diver {5}{R}{R}

Creature - Merfolk Wizard
Creatures you control get +1/+0 for each color among permanents you control and have haste.
Whenever you cast a white, blue, black, or green instant or sorcery spell, copy it for each of its colors. You may choose new targets for the copies.
4/4
Searing Grace

Searing Grace {2}{R}

Instant
This spell costs {2} less to cast if you activated an ability that's not a mana ability this turn.
Searing Grace deals 3 damage to any target.
Miraculous Genesis

Miraculous Genesis {3}{G}{G}

Sorcery
Starting with you, each player may put a permanent card from their hand onto the battlefield. Then each player may choose a noncreature, nonland permanent. Destroy those permanents.
Relic Corrosion

Relic Corrosion {G}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Destroy target artifact or enchantment [with mana value 3 or less].
Curtain Call

Curtain Call {4}{B}{R}

Sorcery
Return all creature cards from your graveyard to the battlefield. Those creatures gain haste until end of turn.
At the beginning of the next end step, you lose the game.
Keep What Was Lost

Keep What Was Lost {1}{U}{B}

Instant
Return target creature, instant, or sorcery card from your graveyard to your hand. Then exile Keep What Was Lost if it wasn't cast from your hand.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Reminiscence

Reminiscence {1}{G/U}

Instant
Mill three cards. Return a card from among the milled cards to your hand. Then shuffle three cards from graveyards into their owners' libraries.
Anointed Cursebreaker

Anointed Cursebreaker {1}{W}

Creature - Human Cleric Soldier
Lifelink
When Anointed Cursebreaker enters the battlefield, you may exile target artifact or enchantment an opponent controls. When Anointed Cursebreaker is no longer on the battlefield, return the exiled card to its owner's hand.
2/2
Harm's Way

Harm's Way {W}

Instant
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
“Stand behind me, friends!”
— Reinhardt
Moment of Tranquility

Moment of Tranquility {U}

Instant
Cast this spell only during your turn.
Counter target spell.
“True self is without form.”
Old Grudges

Old Grudges {B}

Sorcery
Target creature gets -X/-X until end of turn, where X is the number of enchantments you control.
“You look bad, Jack.”
“You NEVER learn, Reyes!”
Small Luxuries

Small Luxuries {B}

Instant
You draw a card and you lose 1 life.
When Small Luxuries is put into your graveyard from your hand or library, put it into your hand from your graveyard at the beginning of the next end step.
“Hang in there, Fareeha.”
Dragoncalling

Dragoncalling {8}{R}

Sorcery
This spell can't be countered.
For each spell you've cast this turn, search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle.
“Ryu ga waga teki wo kurau!”
Shal'Draen's Rage

Shal'Draen's Rage {1}{R}

Instant
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
Shal'Draen's Rage deals 1 damage to each creature. If this spell was kicked, it deals 3 damage to each creature instead.
“Ahem, pardon me. I seem to have lost my temper.”
Gathering the Gang

Gathering the Gang {2}{G}{W}

Enchantment
Whenever one or more +1/+1 counters are put on a creature you control, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
“Never accept the world as it appears to be. Dare to see it for what it could be.”
LH-6 Brutality

LH-6 Brutality {2}{B}{R}

Artifact Creature - Construct
Haste
LH-6 Brutality can't attack or block unless you have two or fewer cards in hand.
{T}: Each player discards a card. Activate only as a sorcery.
“BWEEE BWEEE BWEEEEEEEOH.”
5/5
Plasma Addict

Plasma Addict {U}{R}

Creature - Human Rogue
Menace, haste
Whenever another player casts a spell that targets Plasma Addict, that player gains control of Plasma Addict.
“Cheers, love! The cavalry's here!”
3/3
Taranika's Endeavor

Taranika's Endeavor {1}{W}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Exile target enchantment.
• Target player creates two tapped 1/1 white Soldier creature tokens.
• Taranika's Endeavor deals damage equal to the number of creatures you control to target creature or planeswalker.
Dancer of the Great Current

Dancer of the Great Current {U}

Creature - Merfolk Wizard Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Dancer of the Great Current enters the battlefield, tap up to one target creature. If you control two or more other creatures that are Merfolk, Wizards, or Rogues, instead return that creature to its owner's hand and put a +1/+1 counter on Dancer of the Great Current.
1/1
Conspiracy of Ravens

Conspiracy of Ravens {B}

Enchantment
Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Conspiracy of Ravens, target player reveals their hand. You choose a nonland card from it. That player discards that card.
Enopraxia's Endeavor

Enopraxia's Endeavor {1}{B}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Target non-Gorgon creature gets -2/-2 until end of turn. Remove all counters from it.
• Return target creature or planeswalker card from your graveyard to your hand. You gain 4 life.
• Exile target player's graveyard.
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters the battlefield, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Danithra Muckbruiser

Danithra Muckbruiser {1}{G}

Creature - Merfolk Warrior
Spells your opponents cast that target Danithra Muckbruiser cost {2} more to cast.
Danithra Muckbruiser gets +X/+X, where X is the number of cards in your graveyard minus seven. (If there are fewer than seven, it gets +0/+0.)
2/3
Xira, Scatterer of Seeds

Xira, Scatterer of Seeds {G}

Legendary Creature - Dryad
Ferocious — Whenever a creature with power 4 or greater enters the battlefield under your control, untap all lands you control.
0/1
Fleeting Moments

Fleeting Moments {U}{B}

Enchantment
Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player discards one or more cards, put a time counter on Fleeting Moments.
Whenever a time counter is removed from Fleeting Moments, you draw a card and you lose 1 life.