15007 cards found
Chian, Augury Adept

Chian, Augury Adept {U}{U}

Legendary Creature - Human Wizard
Whenever a player casts an instant or sorcery spell that targets exactly one creature they don't control, you may copy that spell. If you do, you may choose new targets for the copy.
He dances with the radiance of a sunbeam and the whimsy of a rainbow.
2/2
  • Goliaths of Nangjiao
Chiara the Enchantress

Chiara the Enchantress {1}{W}{U}

Legendary Planeswalker - Chiara
[+1]: Return up to one target Aura card from a graveyard or on the battlefield to its owner's hand.
[–2]: Sacrifice an enchantment. If you do, return target enchantment card from your graveyard to the battlefield.
[–6]: Draw three cards. Until end of turn, you may cast enchantment spells without paying their mana costs.
Loyalty:
4
  • Mious
Chief Striking Dawn

Chief Striking Dawn {2}{B}{G}

Legendary Creature - Elf Warrior
Whenever a card is put into a graveyard from anywhere, put a +1/+1 counter on Chief Striking Dawn.
{1}{B}{G}, Remove three counters from Chief Striking Dawn: Return a permanent card from your graveyard to the battlefield.
3/3
Chieftain of Slaughter

Chieftain of Slaughter {2}{R}

Creature - Minotaur Warrior
First strike
As long as it's your turn, other creatures you control get +1/+0.
Ever spiteful towards his twin, Mogis launched an assault on the Iroan Games.
2/2
  • Theros Triumphant
Chigau, the Red Market

Chigau, the Red Market {1}{B}

Legendary Enchantment
When Chigau, the Red Market enters, draw a card, then choose a creature card name.
Once each turn, you may cast a creature spell with the chosen name from your graveyard.
Chiheisen, Terrace of Serenity

Chiheisen, Terrace of Serenity {1}{U}

Legendary Enchantment
When Chiheisen, Terrace of Serenity enters, draw a card, then choose a creature card name.
Spells you cast with the chosen name cost {2} less to cast.
  • Tales of Old Jidai
Chikyu Champion

Chikyu Champion {7}{G}{W}

Legendary Creature - Human Ranger
When Chikyu Champion enters, choose up to one for each land you control. Create a creature token for each of the chosen characteristics.
• 3/3 red Elemental Mouse with haste.
• 3/3 white and blue Fox with vigilance.
• 4/4 green Plant Dinosaur with trample.
• 4/4 red Dragon with flying.
• 4/4 blue Turtle with hexproof.
• 5/5 white Bear Beast.
1/1
Child of the Pack

Child of the Pack {2}{G}

Enchantment - Aura
Enchant creature
When Child of the Pack enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +1/+1 for each Wolf you control.
  • Surging Tide
Child's Play

Child's Play {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
  • Novea
Children of Aelani

Children of Aelani {4}{G}

Creature - Spirit
Reach
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
{3}{G}: Exile up to one target card from a graveyard. Scry 1.
3/5
  • Over the Horizon
Children of Gos

Children of Gos {2}{G}

Creature - Treefolk
{1}{G}, Discard a card: Target land you control becomes a 3/3 Elemental creature. It's still a land. Exile the top card of your library face down.
Whenever a land creature you control deals combat damage to a player, put a card exiled with Children of Gos into your hand.
3/3
  • Dark Seas of Shiryen
Children of the Clouds

Children of the Clouds {X}{W}

Sorcery
Cast this spell only if an opponent controls two or more nonwhite creatures or you control six or more lands.
Create X 1/1 white Bird creature tokens with flying. You gain X life.
I'd pick you up and we'd go back in time
I'd write this in the sky
I miss you like it was the very first night
Children of the Void

Children of the Void {4}{U}{U}

Creature - Horror
Children of the Void has hexproof as long as it's your turn.
Children of the Void can't attack or block unless you reappropriate (exile exactly two cards from your hand and/or graveyard).
“Lovi can't fill everything. The empty spaces now sire something new. Scared. Starving.”
—Vakavanha, Who Sees Anew
6/6
  • Lovi Awoken
Chillbone Lich

Chillbone Lich {3}{U}{U}

Creature - Skeleton Wizard
When this creature enters, put two -1/-1 counters on a creature you control.
When you put one or more -1/-1 counters on one or more creatures, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
5/5
  • The Petals Wilt
Chilling Musician

Chilling Musician {4}{U}

Creature - Human Bard
Harmony — Tap target creature. That creature doesn't untap during its controller's next untap step.
When Chilling Musician enters, harmonize. (Trigger up to one harmony of one permanent you control.)
3/3
  • Eralou
Chillwhisper Witch

Chillwhisper Witch {2}{U}

Creature - Zombie Wizard
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
Spells you cast that share a type with the card Chillwhisper Witch engorged cost {1} less to cast.
Her call beckons to all those trapped in the Deadlands.
2/3
  • Aftermath
Chimei Scourge

Chimei Scourge {2}{B}

Creature - Human Rogue
Whenever another creature you control dies, target player loses 1 life and you gain 1 life.
Ginjiro's poisoners made quick work of careless sentries.
3/2
  • Tales of Old Jidai
Chimera Graft

Chimera Graft {4}{B}{G}

Creature - Chimera
When Chimera Graft dies, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
5/5
  • Mious
Chimeral Plating

Chimeral Plating {4}

Artifact - Equipment
Equipped creature gets +4/+3.
Equip—{2}, Put a -1/-1 counter on a creature you control.
“Wormwood's raids are of no concern; I am accustomed to work under these conditions, and will lend you defensive prototypes if need be.”
—Simul to Hyden
  • The Empty Throne of Feanav
Chimperial Guard

Chimperial Guard {3}{G}

Creature - Ape Warrior
Trample
Whenever a lore counter is put on a Saga you control, Chimperial Guard gets +2/+2 until end of turn.
3/3
  • Kahembo: Olde Dawn
Chiseled Familiar

Chiseled Familiar {2}{W}

Artifact Creature - Fox
When Chiseled Familiar enters, draw a card.
Sacrifice Chiseled Familiar: You gain 2 life.
Artisans and artificers descended from farmers favor the vestige of Lijing, recalling the fields her steps blessed.
2/2
Chitinborn Sentry

Chitinborn Sentry {1}{W}

Enchantment Creature - Crab Soldier
Concord — Whenever Chitinborn Sentry attacks, if there are four or more card types among permanents you control, prevent all damage that would be dealt to target attacking creature this turn.
The Chitinborn's alliance with Coralight stretches back eons, with a bond even tougher than even their own armor.
2/3
  • Elmare: Into the Abyss
Chittering Swarm

Chittering Swarm {3}{B}

Creature - Insect
Flying
“Anku sends locusts to devour our crops, and yet some among you still consider him worth worship?”
—Sumun, Azutah's Heart
3/1
  • Scriptures of Urshad
Chitterrax

Chitterrax {2}{B}{G}

Creature - Insect
{1}, Sacrifice a creature: Put a +1/+1 counter on Chitterrax, then each opponent loses 1 life and you gain 1 life.
3/3
Card has other part: Brood Spawn
  • Kahembo: Olde Dawn
Chiu of the Wild Realm

Chiu of the Wild Realm {3}{G}{G}

Legendary Creature - Human Druid
{G}{G}: Create a 2/2 green Wolf creature token.
{1}{G}{G}: Create Shimaru, the White Wolf, a legendary 3/3 green Wolf creature token with hexproof.
{2}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
2/2
  • Goliaths of Nangjiao