MSEM Masters: Legends

MSEM Masters: Legends contains 412 cards.
Released: 2024-01-01
Blind Eternal

Blind Eternal {9}

Creature - Eldrazi
Blind Eternal can't be blocked by creatures with mana value 2 or less.
{3}, Discard Blind Eternal: Search your library for a noncreature card with a mana ability, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
The Paragon of Haberdashery

The Paragon of Haberdashery {3}

Legendary Planeswalker - Okus
Each planeswalker you control is an Okus in addition to its other types.
[–1]: Search your library for a planeswalker card or an Aura card with enchant planeswalker, reveal it, and put it into your hand, then shuffle.
The Paragon of Haberdashery can be your commander. If it is, it's all colors.
Alia's Enforcer

Alia's Enforcer {2}{W}

Creature - Human Cleric
As long as you have 25 or more life, Alia's Enforcer gets +2/+2 and gains flying.
Whenever an artifact or enchantment enters the battlefield under your control, you gain 1 life.
Althestran Oathsworn

Althestran Oathsworn {4}{W}

Creature - Human Knight
Motivate 2 (When this creature enters the battlefield, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
{1}{W}: Target creature with a +1/+1 counter on it gains lifelink until end of turn.
Ancestral Guidance

Ancestral Guidance {1}{W}

Choose one —
• Target creature gains indestructible and lifelink until end of turn.
• Destroy target artifact or enchantment.
“We have granted you strength and grace, to weather the times ahead. But wisdom cannot be given. You must grow it on your own.”
Angel of Sands

Angel of Sands {4}{W}

Creature - Angel
Flying, vigilance
At the beginning of your upkeep, if you control four or more Plains, put a +1/+1 counter on each other creature you control.
Artisan of Marrow

Artisan of Marrow {2}{W}{W}

Creature - Gorgon Cleric
When Artisan of Marrow enters the battlefield, exile another target creature until Artisan of Marrow leaves the battlefield.
Banishing Initiate

Banishing Initiate {1}{W}

Creature - Human Wizard
When Banishing Initiate enters the battlefield, you may exile target nonland permanent you don't control until Banishing Initiate leaves the battlefield.
At the beginning of your end step, sacrifice Banishing Initiate if a card exiled with it has mana value 3 or greater.
Chiseled Familiar

Chiseled Familiar {2}{W}

Artifact Creature - Fox
When Chiseled Familiar enters the battlefield, draw a card.
Sacrifice Chiseled Familiar: You gain 2 life.
Artisans and artificers descended from farmers favor the vestige of Lijing, recalling the fields her steps blessed.
Chronicles of the Kitsune

Chronicles of the Kitsune {W}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Chronicles of the Kitsune enters the battlefield, create a 2/1 red and white Fox creature token.
{2}{W}{W}: Act I: Ascent
Creature tokens you control get +1/+1 and have flying.
{3}{W}{W}: Act II: Descent
At the beginning of your end step, if you control no creatures, create Hu Li, a legendary 4/4 white Fox Spirit creature token with flying and lifelink.
Cycle of Creation

Cycle of Creation {4}{W}{W}

Exile all creatures. Exile Cycle of Creation with X genesis counters on it, where X is the number of creatures exiled this way.
Whenever you cast a spell, if Cycle of Creation is in exile, you may remove a genesis counter from it. If you do, create a 1/1 white Human creature token.
Dawn Hill Forgemaster

Dawn Hill Forgemaster {1}{W}

Creature - Bird Soldier
Double strike

Daybreak {2}{W}

When Daybreak enters the battlefield, you gain 3 life.
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Daystrider Pegasus

Daystrider Pegasus {3}{W}

Enchantment Creature - Pegasus
Flying, lifelink
When Daystrider Pegasus enters the battlefield, exile another target non-Pegasus permanent you control, then return it to the battlefield under its owner's control.
Emperor's Retainer

Emperor's Retainer {W}

Creature - Human Samurai
Legendary creatures you control get +1/+1.
“Even in death, my loyalty to Kenshiro remains unbroken.”
Experienced Team

Experienced Team {3}{W}{W}

Creature - Human
When Experienced Team enters the battlefield, choose one —
• Create a 4/2 white Bear creature token.
• Create a 2/4 red Snail creature token.
• Create a 2/2 white Bird creature token with flying.
Farwander Guide

Farwander Guide {W}

Creature - Human Scout
{1}{W}, {T}: Aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
“I'm never lost. I'm just visiting somewhere I've never been before.”
Feathersword Duelist

Feathersword Duelist {3}{W}{W}

Creature - Angel Warrior
Flying, first strike, lifelink
“Even the angels know that Cecile is a false empress.”
Final Commandment

Final Commandment {3}{W}{W}

Each player chooses a legendary permanent from among the nonland permanents they control, then sacrifices the rest.
And on the final day, there shall be rest.
Gallant Sunhawk

Gallant Sunhawk {4}{W}{W}

Creature - Bird Knight
Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn.
Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
Gaoming, Foxes' Friend

Gaoming, Foxes' Friend {W}

Legendary Creature - Human Cleric
As long as you control five or more creatures, if you would create a token, you may instead create Hu Li, a legendary 4/4 white Fox Spirit creature token with flying and lifelink.
General of the Folded Fan

General of the Folded Fan {2}{W}

Creature - Human Warrior
Whenever a creature enters the battlefield under your control, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}, Sacrifice an Idol: Creatures you control get +1/+1 until end of turn.
A Glimmering Crown

A Glimmering Crown {3}{W}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Create a 2/2 white Knight creature token with vigilance.
Golden Company Valiant

Golden Company Valiant {1}{W}

Creature - Human Soldier
Golden Company Valiant can block any number of creatures.
At the beginning of combat on each opponent's turn, Golden Company Valiant gets +1/+1 until end of turn for each creature that player controls.
Harmony and Morah

Harmony and Morah {2}{W}

Legendary Creature - Azra Orc Merchant
Whenever another nontoken permanent enters the battlefield under your control, create a Food token.
At the beginning of each end step, put X +1/+1 counters on up to one target creature, where X is the amount of life you've gained this turn.