[+2]: Up to one target creature gains deathtouch until your next upkeep. [–3]: Target player sacrifices a creature and discards a card. [–8]: Exile all creature cards from all graveyards, then create an X/X black Horror creature token with indestructible, where X is the total power of creatures exiled this way.
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, you may exile it. If you do, return target creature card from your graveyard to the battlefield.
Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Night Screecher gains deathtouch until end of turn. (Any amount of damage this deals to a creature is enough to destroy it.)
Flying Whenever an opponent discards a card, put a +1/+1 counter on Nightbane Specter. Whenever Nightbane Specter deals combat damage to a player, that player discards a card.
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +2/+1. Sacrifice a creature: Enchanted creature gets +2/+2 until end of turn.
Whenever another non-Zombie creature you control dies, create a tapped 2/2 black Zombie creature token. {B}, Sacrifice a creature: Target creature gains deathtouch until end of turn.
For each creature target player controls, that player flips a coin. If the coin comes up tails, that player shuffles that creature into its owner's library.
Kellythross embraced madness as a resource in his war against Sibreena.
Eradicating Flames deals X damage to each creature and each player. If X is 5 or more, Eradicating Flames can't be countered and the damage can't be prevented.