[+1]: You gain 1 life. Put a +1/+1 counter on up to one target creature. [–3]: Exile target creature. Its controller gains life equal to its power. [–8]: You get an emblem with “Creatures you control get +1/+1 and have double strike and lifelink.”
When Seluriel's Blessing enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control enter the battlefield with an additional +1/+1 counter on them. Creatures you control with counters on them have vigilance and indestructible.
Whenever a creature enters the battlefield under your control, if you didn't cast it from your hand, put a +1/+1 counter on it. {3}{W}: Exile target creature you control, then return it to the battlefield under its owner's control.
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, choose one— • Draw a card, then discard a card. • Tap target creature. • Target creature gains flying until end of turn. • Target player mills two cards.