Harvest Festival

Harvest Festival contains 165 cards.
It is part of Harvest Festival block.
Released: 2018-11-01
Incarcerate

Incarcerate {1}{B}

Sorcery
Destroy target tapped creature. You gain 2 life.
“Maybe without your drunken nonsense, the rest of us will be able to enjoy the festival in peace. See you in the morning, Ten-Toe.”
— Mayor Graey to Ten-Toe Tommy
Intoxicate

Intoxicate {2}{B}

Instant
Target player sacrifices a nontoken creature and mills three cards.
“Ain't nobody in Crinster with more practice at drinking than me!”
— Ten-Toe Tommy
Legend of the Weary

Legend of the Weary {2}{B}{B}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Weary is tapped, creatures you don't control get -1/-1.
“It was with the wisdom of the weary turned to cynicism and cruelty that the shaman, too, found spring.”
— The Tale of Spring
5/4
Lessons Learned

Lessons Learned {1}{B}

Instant
You draw two cards and you lose 2 life. Each opponent draws a card.
As Saenni kept watch, the Lappowens and their friends took shelter from the rain beneath the roots of a lightning struck tree, and reflected on the cost of reckless adventure.
Maghbri Oracle

Maghbri Oracle {1}{B}

Creature - Human Shaman
Whenever a creature dies, scry 1 and each opponent loses 1 life.
“The children are unharmed, for now. But they are far from safe; we should hurry.”
— Fessi, Witch of the Lady
2/1
Maghbri Whisper

Maghbri Whisper {2}{B}

Creature - Zombie
When Maghbri Whisper enters the battlefield, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Sacrifice a creature: Maghbri Whisper gets +2/+2 until end of turn.
1/1
Midnight Stalking

Midnight Stalking {4}{B}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Destroy target creature.
Thomas was quick to boast during the day and quicker to run off scared during the night.
Rotwood Whisper

Rotwood Whisper {B}

Creature - Zombie
{1}{B}, Exile a creature or land card from your graveyard: Return Rotwood Whisper from your graveyard to the battlefield tapped.
Some spirits, too impatient or too desperate to seek out fresh bodies, take the old and the rotten, and find other means to craft a working host.
1/1
Siesa Tremund

Siesa Tremund {3}{B}{B}

Legendary Creature - Gorgon Archer
Deathtouch
When Siesa Tremund enters the battlefield, for each player, search that player's library for a card and exile it. That player shuffles. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.
2/4
Small Luxuries

Small Luxuries {B}

Instant
You draw a card and you lose 1 life.
When Small Luxuries is put into your graveyard from your hand or library, put it into your hand at the beginning of the next end step.
Temperance has no place in celebration.
Steady Reminiscence

Steady Reminiscence {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Steady Reminiscence: Enchanted creature gains indestructible until end of turn.
“I am not ready to join you quite yet.”
A Whisper's Touch

A Whisper's Touch {X}{X}{B}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
For each nonland permanent target player controls, that player sacrifices it unless they pay X life.
Winter's Whelp

Winter's Whelp {1}{B}

Creature - Spirit
Deathtouch
Whenever another creature named Winter's Whelp enters the battlefield under your control, you draw a card and you lose 1 life.
Come winter, the lost and wandering souls of the dead grow in strength, and seek bodies to make their own.
1/1
Advocate of the Hunt

Advocate of the Hunt {R}{R}

Creature - Human Warrior
First strike
Whenever a player loses life, creatures you control get +1/+0 until end of turn.
1/1
Ainok Alpha

Ainok Alpha {1}{R}

Creature - Hound Warrior
Ainok Alpha can't be blocked by more than one creature.
Other Hounds you control get +1/+1 and can't be blocked by more than one creature.
2/1
Ainok Lout

Ainok Lout {R}

Creature - Hound Warrior
Rapport — Whenever Ainok Lout and at least one other creature you control become tapped, Ainok Lout gets +2/+0 until end of turn.
1/1
Autumn Song

Autumn Song {1}{R}

Sorcery
Creatures you control get +1/+0 and gain haste until end of turn.
In the surrounding woods, the air grows chill and the dead lively, but inside hearths burn and songs warm the heart.
Autumnal Watch

Autumnal Watch {R}

Creature - Elf Soldier
Sacrifice a creature: Exile the top card of your library. Until end of turn, you may play that card.
“Take this missive to the lady, and be quick about it. I may need those torches sooner than we'd hoped.”
1/1
Borderland Garrison

Borderland Garrison {2}{R}

Creature - Hound Soldier
When Borderland Garrison enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
“Don't worry about bandits; it'd be a fool and a half who lurks in the woods at this time of year.”
3/2
Cackling Jack

Cackling Jack {2}{R}{R}

Creature - Scarecrow
Defender, reach
Sacrifice Cackling Jack: It deals 3 damage to any target.
2/3
Crinster Innocents

Crinster Innocents {1}{R}

Creature - Human Citizen
Defender
{T}: Another target creature gains haste until end of turn.
0/4
Crinster Tattooist

Crinster Tattooist {2}{R}

Creature - Human Citizen
When Crinster Tattooist enters the battlefield, put a +1/+1 counter on each tapped creature you control.
2/2
Dance of Fire

Dance of Fire {1}{R}

Instant
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Dance of Fire deals 3 damage to any target.
The children clapped and danced as the traveling performer created rings and leaps of fire.
Fate of the Brave

Fate of the Brave {1}{R}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Brave becomes tapped, it deals 1 damage to each opponent.
“Second of the seekers was the archer, whose arrows were sharp and eyes sharper.”
— The Tale of Spring
3/3
Inviting Feast

Inviting Feast {3}{R}{R}

Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and another target creature you control and untap them. Those creatures gains haste until end of turn.