15897 cards found
Adventuring Guildmage

Adventuring Guildmage {3}{U}

Creature - Human Wizard
Flying
As long as there are five or more different creature types among creatures you control, Adventuring Guildmage gets +1/+0 and has hexproof.
2/3
  • Arkadai
Aegis Expertise

Aegis Expertise {U}

Enchantment - Aura
Flash
Enchant creature
When Aegis Expertise enters, untap enchanted creature.
Enchanted creature gets +0/+3.
  • Glacia: Hail to the Queen
Aeon's Hand Cutthroat

Aeon's Hand Cutthroat {2}{U}

Creature - Human Rogue
{1}{U}: Aeon's Hand Cutthroat can't be blocked this turn.
“Remember Daril, no matter what you might think about our targets, we never draw their deaths out. We're not savages.”
—Amela, Aeon's Hand Assassin
3/2
  • Zero
Aerial Watch

Aerial Watch {4}{U}

Creature - Vampire Warrior
Flying
At the beginning of your end step, untap another target creature you control.
“It'll take more than a little curse to take me out of commission.”
3/3
  • Villains: The Musical
Aerolius

Aerolius {2}{U}

Legendary Creature - Avatar
Flying
Your opponents play with their hands revealed.
If an opponent would search their library for a card, you may have that player search their hand for that card instead.
Nothing remains secret in her domain.
2/2
  • Novea
Aether Ascendant

Aether Ascendant {2}{U}

Creature - Human Wizard
Flash
When you cast Aether Ascendant, you may have it become a copy of target instant or sorcery spell. If you do, choose new targets for it. (It won't enter.)
Very few wizards can become truly one with their magic.
2/1
Aether Leak

Aether Leak {1}{U}

Enchantment
If a creature entering the battlefield under your control causes a triggered ability of that creature to trigger, you may exile it. If you do, that ability triggers an additional time.
Aether Runes

Aether Runes {2}{U}

Instant
Counter target spell unless its controller pays {3}. Its controller mills three cards.
“Begone, outsider. We speak a language here that you will never understand.”
  • Kahembo: Olde Dawn
Aether Sculptor

Aether Sculptor {3}{U}

Creature - Lizard Artificer
When Aether Sculptor enters, create a tapped colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
2/4
Card has other part: Sentient Steel
  • Kahembo: Olde Dawn
Aether Torrent

Aether Torrent {3}{U}{U}

Instant
Return up to two target permanents to their owners' hands.
Though baleful teleportation is most often used against trespassers, a few unruly students have been known to go missing from time to time.
  • Seasons of War
Aether Tradewinds

Aether Tradewinds {2}{U}

Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
“When the sky wants you gone, nothing on this earth can stop it.”
  • Novea
Aetherdrain

Aetherdrain {1}{U}

Instant
Counter target spell unless its controller pays {1}.
Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The fae are rightfully paranoid, prepared for any threat.
  • Eralou
Aetherforge

Aetherforge {1}{U}

Sorcery
Shuffle your library, then exile cards from the top until you exile an artifact card. You may put that card into your hand. Shuffle the rest back into your library.
  • Spark of Revolution
Aetherial Ascent

Aetherial Ascent {2}{U}

Instant
Return target nonland permanent to its owner's hand. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Aetheric Disarm

Aetheric Disarm {1}{U}

Instant
Counter target instant or sorcery spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Shooting a spell out of a mage's hand isn't so different from shooting a gun out of an outlaw's, if you know the trick of it.
  • Rail War
Aetheric Researcher

Aetheric Researcher {U}

Creature - Human Scientist
Whenever you make first contact, you may draw a card. If you do, put a card from your hand on the bottom of your library. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
1/1
Aetherite Slugs

Aetherite Slugs {1}{U}

Enchantment - Aura
Flash
Enchant permanent or spell
Whenever enchanted permanent or spell deals damage to a creature, return that creature to its owner's hand (if it's still on the battlefield).
  • High Noon
Aethermancer's Familiar

Aethermancer's Familiar {1}{U}

Creature - Cat
Flash
When Aethermancer's Familiar enters, at the beginning of the next end step, you may aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
2/1
Aetherwhirl

Aetherwhirl {1}{U}

Instant
Return target spell or creature to its owner's hand.
Quickdraw {U} (When a creature you control blocks or becomes blocked, you may cast this spell for {U}.)
A rare danger of the frontier is the windstorms reaching the aether veins.
  • High Noon
Affluent Cetanthrope

Affluent Cetanthrope {1}{U}{U}

Creature - Human Whale Avatar
Flash
If you would upgrade a creature you control, you may put a +1/+1 counter on it instead.
{3}{U}: Put a +1/+1 counter on Affluent Cetanthrope and draw a card.
3/3
  • Arkadai
Aftermath of the Surge

Aftermath of the Surge {3}{U}

Enchantment
When Aftermath of the Surge enters, create two Treasure tokens.
{1}{U}, Sacrifice two artifacts: Draw two cards.
{3}{U}, Sacrifice four artifacts: Create an 8/8 blue Kraken creature token. It can't block this turn.
  • Nangjiao In Bloom
Again

Again {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Again.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Time
  • Oirohpo
Against the Waves

Against the Waves {U}

Sorcery
Target player mills X cards, where X is the number of cards named Against the Waves in your graveyard. Draw a card, then conjure three cards named Against the Waves and shuffle them into your main library.
Age of Progress

Age of Progress {2}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Draw two cards.
III — Spells you cast this turn cost {2} less to cast.
  • MSEM Masters: Jumpstart
Agent of Deception

Agent of Deception {1}{U}

Creature - Merfolk Rogue
Flash
When Agent of Deception enters, counter target creature or planeswalker spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1/1