2456 cards found
Rundfora Collaborator

Rundfora Collaborator {4}{G/U}{R}

Creature - Dryad Druid Berserker
Haste
Whenever this creature attacks, destroy up to one other target permanent. If you do, its controller reveals cards from the top of their library until two cards that each share a card type with that card are revealed and exiles those cards. That player puts the exiled cards onto the battlefield, then shuffles.
6/5
  • The Petals Wilt
Rundfora Communionist

Rundfora Communionist {2}{G}{U}

Creature - Dryad Druid Bard
Trample
When Rundfora Communionist enters, return a creature you control to its owner's hand.
Creature spells you cast cost {1} less to cast.
5/5
  • Quest for the Roseblade
Runescale Brawler

Runescale Brawler {1}{G/U}{W}

Creature - Lizard Warrior
Runescale Brawler enters with three +1/+1 counters on it.
If damage would be dealt to Runescale Brawler while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Runescale Brawler.
0/0
  • Kahembo: Olde Dawn
Runic Soulthief

Runic Soulthief {1}{W}{B}

Creature - Zombie Wizard
Lifelink
When Runic Soulthief enters, target player loses X life and you gain X life, where X is the number of enchantments you control.
3/2
  • Tides of War
Ruthless Bakhtak

Ruthless Bakhtak {1}{U}{B}

Creature - Hag Shaman
Whenever you cast a spell from anywhere other than your hand, return Ruthless Bakhtak from your graveyard to your hand.
“Escape if you will, little one. There will come a midnight when the weight of years bears down on your chest, and I will savor each gasp as you are crushed.”
3/1
  • Alkabah: The Rise of Soli
Ruthless Bash

Ruthless Bash {R}{W}

Instant
Target creature gains trample until end of turn. The next time a source of your choice would deal damage to that creature, prevent that damage. If damage is prevented this way, that creature gets +X/+0 until end of turn, where X is the amount of damage prevented this way.
  • Khaliz-Dorahn
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
5/5
Saboteur's Panic

Saboteur's Panic {4}{B}{R}

Sorcery
Destroy target creature. Creatures without flying can't block this turn.
They came to destroy the train. Their stash of explosives wound up saving it.
  • Rail War
Sacellum Visionary

Sacellum Visionary {2}{G}{W}

Creature - Elf Shaman
Lifelink
When Sacellum Visionary enters, draw a card.
With each passing cycle, the elvish seers of Naya witness more visions than they can possibly decipher in a lifetime.
3/2
  • Alara
Sacred Lynx

Sacred Lynx {2}{G}{W}

Enchantment Creature - Cat
Trample
Each opponent can cast spells only any time they could cast a sorcery.
Auras you control attached to other permanents you control also enchant Sacred Lynx if able.
4/5
  • Theros Triumphant
Sacrifice to Setar
Mishka, the Aberrant Eye

Sacrifice to Setar {U}{B}{R}

Creature - Human Shaman
When Sacrifice to Setar dies, surveil X, where X is the amount of damage dealt to them this turn. Draw a card. Then if X is 3 or greater, you may return Sacrifice to Setar to the battlefield transformed.
3/1
Card has other part: Mishka, the Aberrant Eye
  • Beyond Our Ken
Sadegh, Tyrant of Nizev

Sadegh, Tyrant of Nizev {4}{U}{B}{R}

Legendary Creature - Dragon Shaman
Flying
Your opponents lose the game if their life total is less than or equal to the total number of cards you own in exile and in your graveyard that have flashback rather than 0 or less.
“My grandfather turned flame to all he desired. I turn it only to the dishonest.”
4/4
  • Alkabah: The Rise of Soli
Sadie Dal, Doctor Dreamer

Sadie Dal, Doctor Dreamer {3}{G}{U}

Legendary Planeswalker - Sadie
[+1]: Draw two cards, then put a card from your hand on the bottom of your library unless you've spent {W}{U}{B}{R}{G} on spells this turn.
[–2]: Add {W}{U}{B}{R}{G}.
[–6]: For each card type, you may return a card of that type from your graveyard to your hand.
Loyalty:
3
  • Love Song
Saeedi Kahroba, Daughter

Saeedi Kahroba, Daughter {2}{G}{W}

Legendary Creature - Human Knight Noble
Vigilance
Whenever Saeedi Kahroba, Daughter attacks, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“I claim my rightful title as the Satrap of Soli! I alone can trace my lineage to Kahroba's first!”
4/3
  • Alkabah
Sage of Folded Possibilities

Sage of Folded Possibilities {G}{U}

Creature - Human Elemental Druid
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, untap up to one target land you control. It becomes a 4/4 Elemental creature that's all colors and gains haste and vigilance until end of turn. It's still a land.
{T}: Untap target land. It gains all basic land types until end of turn.
“As you learn, you get smaller while the world gets big.”
2/2
  • Animus Vox
Sage of Wilds

Sage of Wilds {1}{G}{U}

Creature - Elk
Whenever you draw a card, put a +1/+1 counter on Sage of Wilds.
Augmented — {T}: Scry 1, then draw a card. Activate only if you've spent {W}{U}{B}{R}{G} to cast spells this turn.
2/2
  • Love Song
Sahra Poet-Priest

Sahra Poet-Priest {1}{R}{G}

Creature - Human Bard Cleric
When Sahra Poet-Priest enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{R}: Sahra Poet-Priest gets +1/+0 until end of turn.
1/3
  • Alkabah
Sahra's Command

Sahra's Command {U}{B}{R}{G}

Sorcery
Choose two —
• Return up to two target nonland permanents to their owner's hands.
• Any number of target players each sacrifice a creature.
• Any number of target players each sacrifice a planeswalker.
• Any number of target players each sacrifice an artifact or enchantment.
  • Alkabah
Sahra's Harbinger

Sahra's Harbinger {U}{B}{R}{G}

Creature - Demon Warlock
Flying
When Sahra's Harbinger enters, reveal the top six cards of an opponent's library and separate them into two piles. That opponent chooses one of those piles and puts it into their hand. You may cast any number of nonland cards in the other pile without paying their mana costs.
5/5
  • Alkabah: The Rise of Soli
Sahra, Hadak's Last Warrior

Sahra, Hadak's Last Warrior {3}{R}{G}

Legendary Creature - Ogre Warrior
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Haste
At the beginning of combat on your turn, sacrifice Sahra unless he entered the battlefield or transcended this turn.
{R}{G}: Demon — Discard up to two cards. Draw that many cards plus one.
{2}{R}{G}: Elder — Destroy each artifact and enchantment you don't control.
7/7
  • Alkabah: The Rise of Soli
Sahra, the Consuming
Cyrukan, the Vast

Sahra, the Consuming {3}{R}{G}

Legendary Creature - Elder Demon
Trample, haste
When Sahra, the Consuming enters or attacks, sacrifice a permanent.
At the beginning of your end step, transform Sahra unless you've sacrificed two or more permanents this turn.
6/6
Card has other part: Cyrukan, the Vast
  • Alkabah
Saia, the Mastermind

Saia, the Mastermind {3}{W}{U}

Legendary Planeswalker - Saia
[+1]: Untap up to two target permanents. They gain hexproof until your next turn.
[–2]: Tap up to three target permanents. They don't untap during their controller's next untap step.
[–6]: Exile up to five target permanents. Return those cards to the battlefield under your control.
Loyalty:
4
  • Villains: The Musical
Saki of the Sea and Sky

Saki of the Sea and Sky {U}{R}{W}

Legendary Creature - Human Wizard
Flying
Saki of the Sea and Sky gets +1/+1 for each card inscribed onto it and each permanent attached to it.
3/2
  • Path of Shadows
Salim and Certo

Salim and Certo {1}{R}{G}{W}

Legendary Planeswalker - Salim Certo
[+2]: Exile the top two cards of your library. You may put a permanent card from among them into your hand.
[–3]: Create Salim, a legendary 3/3 green and white Cat creature token with vigilance, trample, and indestructible.
[–3]: You get an emblem with “Whenever a creature you control enters, that creature gets +2/+2 and gains haste until end of turn.”
Loyalty:
4
Salome

Salome {4}{U}{B}

Legendary Planeswalker - Salome
Whenever you cast your second spell during each of your turns, you may activate one of Salome's loyalty abilities.
[+1]: Draw a card. Untap up to two lands.
[–4]: Destroy all creatures.
[–8]: You get an emblem with “You may pay {0} rather than pay the mana cost for the second spell you cast each turn.”
Loyalty:
4