567 cards found
Duskwood Revolutionary

Duskwood Revolutionary {G}{G}

Creature - Elf Warrior
Each other nontoken Elf and/or Warrior you control enters the battlefield with an additional +1/+1 counter on it.
{G}{G}, {T}, Remove two +1/+1 counters from among creatures you control: Create two 1/1 green Elf Warrior creature tokens.
2/2
  • New Horizons
Edina's Soulsinger

Edina's Soulsinger {2}{U}

Creature - Merfolk Wizard
When Edina's Soulsinger enters the battlefield, create a 1/1 blue Jellyfish enchantment creature token with slipstream.
“Come out and join me, won't you? No need to play it koi.”
2/1
  • Elmare: Into the Abyss
Edina, Coralight Soothsayer

Edina, Coralight Soothsayer {W}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an artifact or enchantment spell, scry 1, then create a 1/1 white Merfolk creature token.
Whenever you cast a Merfolk spell, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand.
“The Above is our safe haven. I will guide the way.”
1/1
  • Elmare: Into the Abyss
Elmare's Grandeur

Elmare's Grandeur {1}{R}

Enchantment
During each of your turns, you may cast a card with a cycling ability from your graveyard by discarding a card in addition to paying its other costs. If that spell would be put into your graveyard, exile it instead.
Cycling {2}
“The Great Current is all-knowing, and more importantly, all-powerful.”
—Anemothrys, Reefcrown
  • Elmare: Into the Abyss
Emerge from the Reeds

Emerge from the Reeds {2}{G}

Instant
Choose one —
• Create two 1/1 blue Tentacle creature tokens.
• Untap target creature. It gets +2/+4 until end of turn.
Danithra recruiters never take ‘no' for an answer.
  • Elmare: Into the Abyss
Encapsulate

Encapsulate {U}{U}

Instant
Counter target creature spell. You may cast a copy of that spell.
“Ah! This will make a fantastic addition to the Bubbledome's collection.”
—Myrmidon
  • Elmare: Into the Abyss
Enchanting Palace

Enchanting Palace

Land
{T}: Add {C}.
Concord — {T}: Create a Treasure token. Activate only if there are four or more card types among permanents you control.
  • Elmare: Into the Abyss
Endless Repentance

Endless Repentance {4}{B}{B}{B}

Enchantment
At the beginning of your upkeep, return up to one target creature card from your graveyard to the battlefield. If that creature is a Cleric, you gain life equal to that creature's mana value. Otherwise, each player loses that much life.
  • Adventurers of Onora
Enigma Mystic

Enigma Mystic {1}{G}

Creature - Bird Shaman
When Enigma Mystic enters the battlefield, mill three cards.
Enigma Mystic gets +2/+0 as long as there's a Shaman card in your graveyard.
{T}: Add one mana of any color. Activate only if you control another Shaman.
1/3
  • Adventurers of Onora
Entrancing Light

Entrancing Light {4}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1 and has slipstream.
Eon Campfire

Eon Campfire

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Eon Campfire: Destroy target artifact or nonbasic land.
Some people just want to watch the world burn, but others want to light the match.
  • Adventurers of Onora
Epic Boss Fight

Epic Boss Fight {3}{R}{R}

Instant
Epic Boss Fight deals 5 damage to target creature or planeswalker.
Menagerie — If there are five or more creature types among creatures you control, Epic Boss Fight deals 3 damage to that permanent's controller.
The Lord of Bleakrealm stood no chance against five plucky misfits spurred on by promised gold.
  • Adventurers of Onora
Exotic Isle

Exotic Isle

Land
{T}: Add {C}.
{1}, {T}, Exile Exotic Isle: Search target opponent's library for a land card and put it onto the battlefield tapped under your control, then that player shuffles. Activate only as a sorcery.
“Alright mates, where'd we wash up this time?”
—Admiral Olson Stout
  • Adventurers of Onora
Exotic Xenoreef

Exotic Xenoreef

Land
Exotic Xenoreef enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
  • The Land Bundle
Eye of the Beholder

Eye of the Beholder {U}

Sorcery
Pressure {X}{U}{U}
Look at the top card of your library. You may put that card into your graveyard.
Draw a card. If this spell was cast for its pressure cost, draw X cards instead.
  • Elmare: Into the Abyss
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
From here, the path to nowhere may be found.
  • Adventurers of Onora
Fabulous Find

Fabulous Find {R}

Sorcery
Exile the top five cards of your library. You may play one of them from exile this turn.
“Isn't it funny how in the last place you'll look, you find things you were never looking for?”
—Clickity-Clackity, local crustacean
  • Elmare: Into the Abyss
Face of the Abyss

Face of the Abyss {2}{B}

Sorcery
Look at target player's hand. You choose a nonland card from it. That player discards that card.
Create a 1/1 blue Jellyfish enchantment creature token with slipstream.
  • Elmare: Into the Abyss
Fang Den Bouncer

Fang Den Bouncer {4}{G}{G}

Creature - Hound Warrior
Fang Den Bouncer can't be blocked by creatures with power 2 or less.
“Welcome to Fang Den. How tough are ya?”
6/5
  • Adventurers of Onora
Fang Den Flunky

Fang Den Flunky {4}{R}

Creature - Rabbit Warrior
Menace
4/4
  • Adventurers of Onora
Fang Den Headhunter

Fang Den Headhunter {3}{G}

Creature - Hound Scout
When Fang Den Headhunter enters the battlefield, look at the top card of your library. If it's a creature card, you may reveal it and draw a card.
3/3
  • Adventurers of Onora
Fang Den Jaws

Fang Den Jaws

Land
Fang Den Jaws enters the battlefield tapped unless you played it from exile.
{T}: Add {R} or {G}.
  • Adventurers of Onora
Feel the Flow

Feel the Flow {3}{U}

Instant
Draw cards equal to the number of cards in your hand, then discard three cards.
Cycling {U}
“What is gone will soon return. Only the Current knows when, but there's always another wave.”
—Edina, Coralight soothsayer
  • Elmare: Into the Abyss
Fennek Farstrider

Fennek Farstrider {2}{G}{U}

Legendary Creature - Fox Scout
Once each turn, you may cast a creature you control from the battlefield.
2/4
  • Adventurers of Onora
Final Ballad

Final Ballad {X}{R}{R}

Sorcery
Shuffle your library, then exile cards from the top until you've exiled cards with total mana value greater than or equal to X. You may play those cards until the end of your next turn. Add X mana of any one color.
Exile Final Ballad.
  • Adventurers of Onora