2638 cards found
Orrery Technician

Orrery Technician {4}

Artifact Creature - Human
You may cast spells as though they had flash.
“Gravity keeps pulling me down.”
2/2
Oryxyth's Brood

Oryxyth's Brood {4}{B}{B}

Creature - Horror
Pressure {3}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
When Oryxyth's Brood enters, you draw two cards and you lose 2 life.
4/3
Oshiruko Operative

Oshiruko Operative {1}{B}

Creature - Human Rogue
Deception {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Oshiruko Operative enters, target player loses 1 life.
2/1
Oshiruko Silencer

Oshiruko Silencer {4}{U}

Creature - Human Rogue
Deception {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Oshiruko Silencer enters, return target creature to its owner's hand.
3/2
Oshiruko Whisperwalker

Oshiruko Whisperwalker {U}

Creature - Human Rogue
Oshiruko Whisperwalker can't be blocked except by Rogues.
Whenever a creature is returned to its owner's hand, you may draw a card. If you do, discard a card.
1/1
Osk, the Maker's Pet

Osk, the Maker's Pet {G}

Legendary Creature - Squirrel
{T}: Add one mana of any color. Spend this mana only to cast a creature spell or activate an ability of a creature.
{5}{W}{U}{B}{R}{G}, Sacrifice Osk, the Maker's Pet: Create Osk Awakened, a legendary 20/20 green Squirrel God creature token with hexproof, trample, and indestructible.
0/1
Ostracizer Orb

Ostracizer Orb {1}{W}

Artifact
When Ostracizer Orb enters, exile target nonartifact, nonland permanent until Ostracizer Orb leaves the battlefield.
“We need to tinker with the Temporary Restraint Apparatus Peripherals, they aren't working very well on Skalor.”
Otherworldly Forest

Otherworldly Forest

Land - Forest
({T}: Add {G}.)
Wanderlust — Otherworldly Forest enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
From the Slyten Forests to the endless oceans...
Otherworldly Island

Otherworldly Island

Land - Island
({T}: Add {U}.)
Wanderlust — Otherworldly Island enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
I saw above me that endless skyway...
Otherworldly Mountain

Otherworldly Mountain

Land - Mountain
({T}: Add {R}.)
Wanderlust — Otherworldly Mountain enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
I saw below me, that golden valley...
Otherworldly Passage

Otherworldly Passage {2}{W}{W}

Sorcery
Exile any number of target creatures you control. At the beginning of the next end step, return to the battlefield tapped each creature card exiled this way and each creature card put into your graveyard from the battlefield this turn.
“Tell my mother that I love her dearly, and tell my father that I need him back again.”
Otherworldly Plains

Otherworldly Plains

Land - Plains
({T}: Add {W}.)
Wanderlust — Otherworldly Plains enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
To sparkling ice of diamond deserts...
Otherworldly Swamp

Otherworldly Swamp

Land - Swamp
({T}: Add {B}.)
Wanderlust — Otherworldly Swamp enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
A sign was painted, said “Private Property”...
Ouroboros Twist

Ouroboros Twist {2}{G}{G}

Sorcery
Manifest the top card of your library and the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Out of Fashion

Out of Fashion {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Ambition — 45 RPM SINGLE
Out-of-Body Experience

Out-of-Body Experience {W}

Instant
Exile target creature. That creature's controller creates a 1/1 blue Elemental creature token with flying.
“Fly little whisper, kind and free,
Flitting golden wings, joyously be.”
— Children's Song
Outlaw's Woods
Twilight Raid

Outlaw's Woods

Enchantment - Aura
(Color indicator: Outlaw's Woods is black)
Enchant player
At the beginning of your upkeep, enchanted player loses 1 life.
Card has other part: Twilight Raid
Overactive Imagination

Overactive Imagination {2}{U}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player becomes the target of a spell or ability they don't control, if it isn't a copy, its controller copies it.
Everyone was staring. She didn't belong here. Everyone knew it. Any minute they were going to feed her to the vampires. She needed to run.
Overclock

Overclock {2}{R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. Overclock deals X damage to you, where X is the number of spells you've cast this turn.
Overgrowth Guardian

Overgrowth Guardian {W}

Creature - Human Soldier
When Overgrowth Guardian enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
“There are more than castles that need protecting.”
0/1
Overpower

Overpower {5}{G}

Sorcery
Creatures you control get +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“There's a time and place for finesse— but what ever happened to good old-fashioned brute force?”
—Turi of Hollow Depths
  • Elmare: Into the Abyss
  • Alara
Overwhelming Armies

Overwhelming Armies {4}{R}{R}

Enchantment
At the beginning of each upkeep, create X 1/1 white Soldier creature tokens, where X is two plus the number of creatures you control.
There was no need for the enemy to understand the script on the banners. They spelled victory, plain as day.
Overwhelming Guilt

Overwhelming Guilt {1}{B}

Sorcery
Target opponent reveals their hand. You may choose a noncreature, nonland card from it. If you do, that player discards that card. Otherwise, they lose 3 life.
For some, the whispers were calm. Loving. For others, they were a reminder of all the harm they had caused, and would continue to cause.
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
“I've spent my life grasping at fleeting moments of harmony. I'm quite enjoying this chance to smell the blossoms.”
—Seto San
Related card: Heping, Master Arbitrator
Pack Familiar

Pack Familiar {1}{G}

Creature - Human
Ferocious — When Pack Familiar dies, if you control a creature with power 4 or greater, create two 2/2 green Wolf creature tokens.
“Every bond starts with solitude and ends with sacrifice.”
—Thyra, Winter's Warden
2/2