15897 cards found
Conquer the Fang Den

Conquer the Fang Den {R}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
1, 2 — Whenever you attack with one or more creatures with power 4 or greater, add a quest counter.
3 — Until end of turn, target creature you control gains trample and “Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.”
Put two +1/+1 counters on target creature you control. It fights up to one target creature you don't control.
  • Adventurers of Onora
Gilded Gunman

Gilded Gunman {1}{R}

Creature - Human Rogue
Prowess
Gilded Gunman gets +1/+1 as long as you control an artifact.
“Never count on a man with a gun made of gold. It shows he cares more about style than reliability.”
—Winston Galloway, gunslinger
2/1
  • Rail War
Martial Eagle

Martial Eagle {5}{W}

Creature - Bird
Flying
To the Danuri, no companion is more loyal; to their enemies, no creature is more threatening.
3/5
  • Khaliz-Dorahn
Diabolic Sacrifice

Diabolic Sacrifice {4}{B}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for up to X cards and put them into your hand, where X is the sacrificed creature's power, then shuffle.
  • K15 Core Set
Himari, EXO-001

Himari, EXO-001 {3}{G}{G}

Legendary Creature - Hound Soldier
When Himari enters, put a +1/+1 counter on a creature you control.
Creatures you control with counters on them have base power and toughness 4/4 and have trample.
Meant to be the first of many, ended up being the only one needed.
2/2
  • MSEM Masters: Legends
Inferno Lash

Inferno Lash {1}{R}

Instant
Inferno Lash deals 2 damage to target creature or planeswalker. When it does, torment that permanent's controller. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Fire burns. Hellfire burns hotter.
  • Survive the Night
Helicos Octopus

Helicos Octopus {1}{U}

Creature - Octopus
When Helicos Octopus enters, scry 1. If an opponent is cursed, scry 3 instead.
Octopi in the Helicos seas inhabit the plentiful shipwrecks that litter the area.
1/3
  • Dark Seas of Shiryen
Infernal Fury

Infernal Fury {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has trample.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
  • Dark Seas of Shiryen
Radiant Vistas

Radiant Vistas

Land
Radiant Vistas enters tapped.
{T}: Add {W} or {U}.
{W}{U}, {T}, Sacrifice Radiant Vistas: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Master of Ancient Ways

Master of Ancient Ways {1}{W}{W}

Creature - Human Warrior
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Master of Ancient Ways mentors a creature, that creature gains double strike until end of turn.
3/2
Throwing Stones

Throwing Stones {0}

Artifact - Equipment
Whenever equipped creature attacks, you may unattach Throwing Stones. When you do, target creature can't block this turn.
Equip {3}
  • Tales of Old Jidai
Arpechian Conjurer

Arpechian Conjurer {G}{U}

Creature - Human Druid
Lands you control have hexproof.
{2}{G}{U}: Rouse 2. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
3/2
  • Arcanum Academia
Terrify the Unworthy

Terrify the Unworthy {2}{B}

Sorcery
Target player loses 3 life. Creatures you control gain menace until end of turn.
Fear does not stop the brave knight with so little time to etch their name into history.
  • End of Wollensie
Free from the Coil

Free from the Coil {2}{B}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Return up to two target creature cards from your graveyard to your hand.
3 | You may put a creature card with mana value 3 or less from your hand onto the battlefield.
  • Panxiou
Nightchill Grasp

Nightchill Grasp {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Draw a card.
Once death gets a hold of you, you better run away or it will never let you go.
  • Tides of War
Harness the Wild

Harness the Wild {2}{G}

Enchantment
Ferocious — Whenever a creature with power 4 or greater you control enters, you gain 4 life.
“Our roots are connected to the heart of this plane. The Wild Realm is not enough. We deserve it all.”
— Luan
  • Surging Tide
Claret Gorger
Wanton Cleaver

Claret Gorger {B/R}{B/R}

Creature - Human Vampire
Haste
Claret Gorger can't block.
Unveil {2}{B}{R} ({2}{B}{R}: Transform this. Unveil only as a sorcery.)
A life of hunger; first food, now blood.
2/1
Card has other part: Wanton Cleaver
  • Feanav: The Apothecary's Progress
Topan Curemaster

Topan Curemaster {1}{W}

Creature - Human Cleric
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Topan Curemaster encourages a creature, you gain 1 life.
“You're not sigiled enough for my strongest stuff, but this should keep you alive.”
1/3
  • Alara
Data Smuggler

Data Smuggler {3}{R}

Creature - Human Rogue
When Data Smuggler enters, if an opponent is cursed, exile the top card of your library. You may play that card until the end of your next turn.
“You're ambitious kid, I like it. Let's see how far that gets you out there.”
5/2
  • Beyond the Blackwall
Twist the Arm

Twist the Arm {1}{B}

Sorcery - Adventure
Target player loses 3 life and you gain 3 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: No-Good Gunpointer
  • Adventurers of Onora
Grand Library of Ormos

Grand Library of Ormos {7}

Legendary Artifact Enchantment - Study
Archive 5, archive 5, archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library three times. Sacrifice this after the archived libraries are empty.)
At the beginning of your upkeep, exile the top card of each of your libraries. For each card exiled this way, you may play it without paying its mana cost.
  • MSEM Masters Cube
Waypoint Stone

Waypoint Stone {2}

Artifact
{T}: Add {C}. Spend this mana only to cast a creature spell.
{T}, Sacrifice Waypoint Stone: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
  • Arkadai
Forest Dragon Telo

Forest Dragon Telo {G}{U}{R}

Creature - Elf Shapeshifter
Mimic {2} ({2}: This takes the shape of your choice. Mimic only as a sorcery.) [3/3]
[shape 1] Flying, double strike [3/3]
[shape 2] Hexproof
{T}: Put two +1/+1 counters on Forest Dragon Telo. [3/3]
3/3
  • New Horizons
Shield of the Lha

Shield of the Lha {2}{W}{W}

Enchantment
Tap a creature you control: Prevent the next 2 damage that would be dealt by target creature this turn.
Tap a Reflection creature you control: Prevent all damage that would be dealt this turn by a source of your choice.
  • Ophorio
Dracosoul

Dracosoul {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has flying and “{R}: This creature gets +1/+0 until end of turn.”
  • Zero