15897 cards found
Futuretheft

Futuretheft {2}{W}{U}{B}{R}

Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, sacrifice each land you control. Whenever you cast a spell during that turn, copy it. You may choose new targets for the copy.
Exile Futuretheft.
“Sorry, me. You'll thank me earlier.”
—Llereaux Chiaro
Time Cube

Time Cube {4}

Legendary Artifact
{16}, {T}: Time Cube gains “At the beginning of your end step, if it's not an extra turn, take three extra turns after this one” and loses this ability.
“You educated and stupid word animals can't fathom this greatest scientific math of creation!”
—Jen Rae, time cube cultist
  • Villains: The Musical
Fester Swarm

Fester Swarm {B}{G}

Enchantment
Whenever a creature you control dies, put a rot counter on Fester Swarm and you gain 1 life.
{B}{G}, Remove two or more rot counters from Fester Swarm: Create a 1/1 green Insect creature token, then put a +1/+1 counter on it for each rot counter removed this way.
  • Kahembo: Olde Dawn
Kotis, Promised General

Kotis, Promised General {2}{W}{W}

Legendary Creature - Spirit Soldier
Other creatures you control get +1/+1.
When Kotis, Promised General dies, you may return it to its owner's hand.
“He gave up the peace of death to protect the chaos of our lives.”
—Tobias, Priest of Vaea
2/2
  • MSEM Masters: Jumpstart
  • Zero
Skittering Yaoguai

Skittering Yaoguai {1}{B/G}

Creature - Spider Spirit
Reach
Whenever another creature you control dies, surveil 1.
{T}, Sacrifice a non-Spider creature: Create a 1/2 green Spider creature with reach.
1/2
  • Panxiou
I Choose You

I Choose You {5}{U}{U}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Search target opponent's library for a creature or planeswalker card and put it onto the battlefield under your control. That player shuffles.
“Don't worry, you'll be safe with us now.”
  • Monsters of Chikyu
Senn's Essence

Senn's Essence {2}{B}

Sorcery
Destroy target creature. Trigger a death knell of a permanent you control.
“The souls cry out because they recognize they have lost one of their own. They do not recognize any more than that. Do not mourn, for they have already been lost for years.”
—Senn, the Haunting Gaze
  • Karina's Explorations
Ripclaw Drake

Ripclaw Drake {2}{U}

Creature - Drake
Flying
{U}: Ripclaw Drake gets +1/-1 until end of turn.
“If you've survived an attack from one of my children, know it was only because they wanted you to.”
—Syrina, Dragon Queen
1/3
  • Glacia: Hail to the Queen
Heaven Knows

Heaven Knows {W}

Enchantment
At the beginning of your upkeep, if each opponent controls more lands than you, search your library for a basic land card, reveal it, and put it into your hand, then shuffle.
“Seeing my world from my satellite really puts my plans into perspective.”
—Aldorus Fin, vice president
  • Love Song
Caulte Sovereign

Caulte Sovereign {1}{W}

Creature - Human Soldier
Other nonland permanents enter tapped.
Your opponents can't activate abilities of tapped permanents.
“We will slow them down at the walls, then strike them down!”
2/2
  • Survive the Night
Northrime Privateers

Northrime Privateers {3}{B}

Creature - Bird Pirate
Flying
3/3
Card has other part: Fly the Coop
  • Adventurers of Onora
Kahroba, Forefather of All
Atieh, Savior of Destiny

Kahroba, Forefather of All {3}{G}{W}

Legendary Creature - Elder Demon
If a creature would die, exile it instead with an ancestry counter on it.
Kahroba gets +X/+X, where X is the total power of creature cards exiled with ancestry counters on them.
At the beginning of your upkeep, if there are four or more cards exiled with ancestry counters on them, transform Kahroba.
3/3
Card has other part: Atieh, Savior of Destiny
  • Alkabah
Mother of Owls

Mother of Owls {2}{U}

Creature - Bird
Flying
When Mother of Owls dies, you may return target creature an opponent controls to its owner's hand.
She would give anything to save her young, including and far beyond her own life.
2/1
  • Goliaths of Nangjiao
Buy Time

Buy Time {2}{U}{B}

Instant
Your life total becomes 0. Until an opponent's next turn, you can't lose the game, your opponents can't win the game, and you can't gain life.
Take an extra turn after this one.
Exile Buy Time.
Blessed Grounds

Blessed Grounds

Land
Blessed Grounds enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {G} or {W}.
At day, a place of worship. At night, a sanctum against the shadows.
  • Innistrad In Memoriam
Hemomancy

Hemomancy {B}

Enchantment
Whenever you lose 2 or more life during your turn, put two blood counters on Hemomancy.
{1}{B}, Remove X blood counters from Hemomancy: Return target creature card with mana value X from your graveyard to the battlefield.
  • Sparks of a Multiverse
Jumpscare

Jumpscare {1}{B}{B}

Instant
Return target creature card from a graveyard to the battlefield. Then if that card wasn't put into a graveyard from the battlefield this turn, exile it.
“Dead isn't always better.”
—“Coroner's Report”
  • Video Horror System
Barge Engulfer

Barge Engulfer {5}{U}

Creature - Serpent
Defender (This creature can't attack.)
Discard a card: Barge Engulfer can attack as though it didn't have defender until end of turn.
The Sea of Illusions is dangerous both for its erratic tides and the monsters hiding in them.
5/5
Joyful Deviant

Joyful Deviant {2}{B/R}

Creature - Hyena Rogue
When Joyful Deviant enters or dies, it deals 1 damage to any target.
Under Shabil's law in Bourasa, rogue clans on the city outskirts quickly descended into unbridled chaos.
2/2
  • Kahembo: Olde Dawn
Comforting Presence

Comforting Presence {1}{W}{W}

Creature - Cat Spirit
Flash
When Comforting Presence enters, return target spell with mana value 2 or less to its owner's hand.
Whenever an opponent casts their second spell each turn, draw a card.
2/2
  • End of Wollensie
Velir, End of All Worlds
El, Humble Apprentice

Velir, End of All Worlds

Legendary Planeswalker - Velir
As this permanent transforms into Velir, put four loyalty counters on it.
[+1]: Draw two cards, then discard two cards unless you discard a land card.
[–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
[–4]: Exile target permanent.
Card has other part: El, Humble Apprentice
Felice's Defiance

Felice's Defiance {X}{W}{W}

Instant
Exile X target permanents you control. Return them to the battlefield under your control at the beginning of the next end step.
Draw a card.
With Aerida defeated and her deeds exposed, Felice turned to the rest of Arcanum's academic elite and made her demand: to let her use their new subplane as a refuge for her people.
  • Memorium Arcanum
Kaleidostone

Kaleidostone {2}

Artifact
When Kaleidostone enters, draw a card.
{5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}.
It glistens with every color of the rainbow, entertaining tender children and simple sultans alike.
  • Al Tabaq
Alchemical Reserve

Alchemical Reserve

Land - Academy
{T}: Add {C}.
Tap three differently named untapped Academies you control: Put a +1/+1 counter on target permanent. Activate only as a sorcery.
  • Arcanum Academia
Goldengrain Alseid

Goldengrain Alseid {1}{W}

Enchantment Creature - Nymph
When Goldengrain Alseid enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Blessed by Karametra, the presence of alseids portend bountiful harvest.
1/3