15897 cards found
Marshcroaker Coaching

Marshcroaker Coaching {4}{U}

Enchantment
When Marshcroaker Coaching enters, create three 1/1 blue Frog creature tokens.
Frogs you control have “{T}: Target creature gains flying until end of turn.”
  • Eralou
Aether Ascendant

Aether Ascendant {2}{U}

Creature - Human Wizard
Flash
When you cast Aether Ascendant, you may have it become a copy of target instant or sorcery spell. If you do, choose new targets for it. (It won't enter.)
Very few wizards can become truly one with their magic.
2/1
Hazy Moorland

Hazy Moorland

Land - Island Swamp
({T}: Add {U} or {B}.)
Hazy Moorland enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Drag Beneath

Drag Beneath {U}

Instant
Pressure {3}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Return target creature to its owner's hand. If this spell was cast for its pressure cost, put that creature into its owner's library second from the top instead.
In Cuxuri, there's nowhere to go but down.
  • Elmare: Into the Abyss
Slapdash Matrimony

Slapdash Matrimony {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a nonland permanent.
Draw three cards.
“At long last, we can profess our love. Yawen, we marry tonight.”
  • Nangjiao In Bloom
Progenitor of Mysteries

Progenitor of Mysteries {3}{U}

Creature - Chimera
Flying
Whenever you scry, create a 1/1 blue Chimera creature token with flying. This ability triggers only once each turn.
Born of a sphinx's riddle that went unanswered, it thrives in the uncertainties of where and why.
1/4
  • Theros Triumphant
Crafter's Mistake

Crafter's Mistake {R}

Instant
Crafter's Mistake deals 1 damage to target player or planeswalker. That player or that planeswalker's controller sacrifices an artifact.
Artifice is such a delicate art no mistake can be defined as minor.
  • K15 Core Set
Sacred Sanctuary

Sacred Sanctuary

Land - Plains
({T}: Add {W}.)
Sacred Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Sacred Sanctuary: Add {G} or {U}.
  • Goliaths of Nangjiao
Anxious Worries

Anxious Worries {2}{U}

Enchantment - Aura
Enchant creature
When Anxious Worries enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
“Do you see their face? Or their thoughts?”
  • End of Wollensie
Banishment of Aspirations

Banishment of Aspirations {2}{W}

Enchantment - Aura
Enchant non-Army creature
Enchanted creature can't attack or block.
When Banishment of Aspirations enters, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
  • Alkabah: The Rise of Soli
Sharuum, Archmagocrat

Sharuum, Archmagocrat {2}{W}{U}{B}

Legendary Artifact Creature - Sphinx
Flash
Flying
When Sharuum, Archmagocrat enters, return to the battlefield all nonlegendary artifact cards in your graveyard that were put there from the battlefield this turn.
4/4
  • Alara
Aramas, the Veindrinker

Aramas, the Veindrinker {1}{B}{B}

Legendary Creature - Vampire Rogue
Flying, lifelink
Improve {1}{W/B} ({1}{W/B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Once each turn, when you gain life, you may have each opponent lose 2 life.
2/1
  • Seasons of War
Lightning Ripple

Lightning Ripple {2}{R}

Instant
Lightning Ripple deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
“Lightning. A quick, linear strike from above. But with a few minor adjustments . . .”
—Izahl, the Stormbringer
  • Seasons of War
Erebos's Whipslang

Erebos's Whipslang {1}{B}

Enchantment Creature - Snake
Whenever Erebos's Whipslang or another enchantment you control enters, each opponent loses 1 life and you gain 1 life.
“Purphoros forged Erebos's whip Mastix from coils of night, and those that did not take twisted into beings just as deadly.”
—The Purphorestia
1/3
  • Theros Triumphant
Theurgist of the Depths

Theurgist of the Depths {2}{B}{G}{U}

Creature - Merfolk
When Theurgist of the Depths enters, for each card type, you may exile a card of that type from your graveyard. Target opponent separates those cards into two piles. Put all cards from the pile of your choice into your hand.
Recite {B}{G}{U} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/3
  • Memorium Arcanum
Rotting Devotress
Ingrained Virago

Rotting Devotress {B/G}{B/G}

Creature - Faerie Druid
{T}, Pay 1 life: Add {C}.
Unveil {3}{B}{G} ({3}{B}{G}: Transform this. Unveil only as a sorcery.)
Most fae are disgusted by alchemy, as they are by any human invention.
2/1
Card has other part: Ingrained Virago
  • Feanav: The Apothecary's Progress
Harvest Moon

Harvest Moon {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color.
Under its wheat gold light, prosperity and plenty abound.
  • Zero
Splitshaft Deadeye

Splitshaft Deadeye {1}{G}{G}

Creature - Human Archer
Vigilance, reach
{T}: Splitshaft Deadeye deals damage equal to its power to target creature with flying.
A bird in the hand is worth two in the bush, but three on the shaft is worth more than either.
2/2
  • A Tourney at Whiterun
Golden Gust

Golden Gust {1}{W/U}

Instant
Tap up to two target creatures.
Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Undead Servant

Undead Servant {3}{B}

Creature - Zombie
When Undead Servant enters, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
For a moment, the ghoul turned to look at its master, and then to the hole it had dug. Then it kept digging.
3/2
Related card: Undead Hex
  • Innistrad In Memoriam
Mesa Brute

Mesa Brute {4}{G}

Creature - Mutant Survivor
Survivors you control get +3/+3.
“By the time I'm through, my enemies, much like their flimsy ideals, will be ridden into the ground.”
3/3
  • Al Tabaq
Unleash the Beasts

Unleash the Beasts {2}{G}{G}

Sorcery
Creatures you control have base power 4 and gain trample until end of turn.
“There's a beast in all of us, Kuan. You just need to learn to harness it.”
  • Goliaths of Nangjiao
Jaded Confidant

Jaded Confidant {1}{U}{R}

Creature - Human Artificer
Artifact creatures you control get +1/+1.
{U}{R}, Sacrifice an artifact: Create a 1/1 colorless Servo artifact creature token.
“When everything is a nail, you need a lot of hammers.”
2/2
  • Animus Vox
Splinter of Creation

Splinter of Creation {2}

Artifact Creature - Elemental
When Splinter of Creation enters, you may exile any number of land cards from your graveyard.
You may play lands exiled with Splinter of Creation.
Each world begins with a single splinter.
1/1
  • Scriptures of Urshad
Albin, the Huntmaster

Albin, the Huntmaster {2}{G}{G}

Legendary Creature - Human Warrior
At the beginning of each upkeep, if no spells were cast last turn, create a 2/2 green Wolf creature token.
{3}{R/G}{R/G}: Albin, the Huntmaster and creature tokens you control get +2/+2 and gain trample until end of turn.
4/3
  • Seasons of War