511 cards found
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
“Wanted for assault and propagation of witchcraft. Slingers should be wary of it and its subjects' use of anti-magic witchery.”
3/4
Buzzard Barrens

Buzzard Barrens {R}{G}

Enchantment
Once each turn, when you spend mana from a Desert to cast a spell, create a 1/1 red and green Bird creature token with flying and vigilance.
Whenever three or more creatures you control deal combat damage to a player, untap each land you control.
  • Over the Horizon
Calamitous Rampage

Calamitous Rampage {5}{R}

Instant
Calamitous Rampage deals 5 damage to any target.
Cycling {G} ({G}, Discard this card: Draw a card.)
The Bant sojourners had not seen such catastrophe unfolding before, but all was mundane to their Nayan guides.
  • Alara
Calfu, Greatest Toqui

Calfu, Greatest Toqui {4}

Legendary Creature - Human Warrior Noble
(Color indicator: Calfu, Greatest Toqui is all colors)
Calfu, Greatest Toqui is all colors.
As long as there are five or more basic land types among lands you control, other creatures you control get +2/+1 and have vigilance.
When Calfu dies, you may search your library for a card named Heart of Caru Mapu, put it onto the battlefield, then shuffle.
3/4
Related card: Heart of Caru Mapu
  • Road to Caru Mapu
Celebrations of Ferocity

Celebrations of Ferocity {R}{G}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Celebrations of Ferocity enters the battlefield, add {R}{G}. Spend this mana only to cast creature spells.
{4}{R}{R}: Hao'Tai's Wake
At the beginning of combat on your turn, target creature you control becomes a 4/4 red Dragon with flying until end of turn.
{1}{G}: Portrait of Qiyan
Creatures you control enter the battlefield with an additional +1/+1 counter on them.
  • Nangjiao In Bloom
Champion of Foibles

Champion of Foibles {B}{R}{G}

Creature - Azra Wizard
Whenever you sacrifice a permanent, Champion of Foibles becomes a Demon with base power and toughness 6/6, flying, and trample until end of turn.
{3}{B}: Judge target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
3/3
  • Alkabah
Charming Marauder

Charming Marauder {1}{R}{G}

Creature - Human Warrior
When Charming Marauder enters the battlefield, you may destroy target artifact or enchantment.
Recite {2}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.)
3/2
  • Memorium Arcanum
Cheng, Wild Tyrant

Cheng, Wild Tyrant {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
Whenever Cheng attacks, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's a Dragon, put it onto the battlefield tapped and attacking instead. Put the rest on the bottom of your library in a random order.
6/6
  • Nangjiao In Bloom
Ciel, the Raider King

Ciel, the Raider King {B}{R}{G}

Legendary Planeswalker - Ciel
[+2]: You may sacrifice a permanent or discard a card. If you do, draw a card.
[–X]: Return target creature card with mana value X or less from your graveyard to the battlefield.
[–8]: You get an emblem with “Whenever a permanent you control dies, return a permanent card with lesser mana value from your graveyard to the battlefield.”
Loyalty:
3
Citadel Gates

Citadel Gates

Land
As Citadel Gates enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {B}, {R}, or {G}.
“Seal the gates. No one gets in. Nothing gets out.”
  • Sparks of a Multiverse
Cocky Delinquent

Cocky Delinquent {2}{B}{R}{G}

Creature - Human Warrior
Whenever Cocky Delinquent is dealt damage, you gain that much life and Cocky Delinquent deals that much damage to up to one target creature or planeswalker you don't control.
“What are they going to do? Give me more detentions to skip?”
2/5
  • Arcanum Academia
Coerced Tutelage

Coerced Tutelage {2}{G}{U}{R}

Sorcery
For each permanent type, choose up to one target permanent of that type. Exile each of those permanents, then return them to the battlefield under your control. They gain haste until end of turn. At the beginning of your next end step, those permanents' owners gain control of them.
  • Arcanum Academia
Collector of Green and Grey

Collector of Green and Grey {1}{G}

Creature - Human Druid
{T}: Add one mana of any color.
Augmented — Whenever a nontoken creature enters the battlefield under your control, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on it.
1/1
  • Love Song
Conchhorn Shinygrabber

Conchhorn Shinygrabber {1}{W}

Creature - Turtle Knight
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Whenever Conchhorn Shinygrabber attacks, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{W}{U}{B}{R}{G}: Conchhorn Shinygrabber gets +3/+3 and gains lifelink until end of turn.
2/2
  • Elmare: Into the Abyss
Condor's Protection
Amancay, Weichafe Exemplar

Condor's Protection {1}{B}{R}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
Whenever a Warrior you control becomes the target of a spell or ability an opponent controls, that player loses 1 life and discards a card, then you draw a card and gain 1 life.
Card has other part: Amancay, Weichafe Exemplar
  • Road to Caru Mapu
Conflux Ravager

Conflux Ravager {W}{U}{B}{R}{G}

Creature - Elemental
When Conflux Ravager enters the battlefield, destroy target nonland permanent an opponent controls.
Cycling {2} ({2}, Discard this card: Draw a card.)
4/4
  • MSEM Secret Lair Drops
  • Alara
Conquer the Fang Den

Conquer the Fang Den {R}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack with one or more creatures with power 4 or greater, add a quest counter.
1, 2 — Until end of turn, target creature you control gains trample and “Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.”
3 — Put two +1/+1 counters on target creature you control. It fights up to one target creature you don't control.
  • Adventurers of Onora
Constructed Jay

Constructed Jay {2}

Artifact Creature - Bird Construct
(Color indicator: Constructed Jay is all colors)
Constructed Jay is all colors.
Constructed Jay gets +1/+0 and has flying as long as you control three or more Satrapies.
An artificial tune to appease artificial ears.
1/3
  • Alkabah
Convergence Colossus

Convergence Colossus {8}

Artifact Creature - Golem
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
Flying, first strike, vigilance, trample, lifelink
5/5
Cornrose, the Mighty

Cornrose, the Mighty {3}{R}{G}

Legendary Planeswalker - Cornrose
[+2]: Put two +1/+1 counters or loyalty counters on up to one other target creature or planeswalker.
[0]: Cornrose, the Mighty deals 3 damage to target creature. That creature deals damage equal to its power to Cornrose.
[–2]: Until end of turn, target creature gets +X/+X and gains trample, where X is its power.
Loyalty:
6
  • Villains: The Musical
Cosmic Contraption
Hidden Garden Entrance

Cosmic Contraption

Artifact
When Cosmic Contraption enters or leaves the battlefield, you may reveal a noncreature card you own from outside the game and put it into your hand.
“One journey ends, another begins.”
Card has other part: Hidden Garden Entrance
Coveted Tower

Coveted Tower

Land
As Coveted Tower enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}.
“How I wish I could return there, instead of doling out these wishes to the ungrateful.”
—Qaraz
  • Sparks of a Multiverse
Crater Burst

Crater Burst {4}{R}

Instant
Crater Burst deals 3 damage to any target. Add {W}{U}{B}{R}{G}. Until end of turn, you don't lose this mana as steps and phases end.
“Sure it's dangerous, but where else do you get exotic ores and minerals in such freeflowing and abundant quantities?”
— Drenn, rock jockey
  • Worlds Away
Crescent Crasher

Crescent Crasher {2}{R/G}

Creature - Construct Soldier
Whenever Crescent Crasher attacks, put a +1/+1 counter on target attacking creature with lesser power.
“Director Alwyn's Over the Moon teaches us one thing above all. There is no distance too far to conquer, and no environment too harsh to endure.”
—Percy, Master of Puppets
3/1
  • The Stage Presents: The Neverending Act
Cryptic Waypoint

Cryptic Waypoint {3}

Artifact
When Cryptic Waypoint enters the battlefield, create a 1/1 blue Scout creature token.
{T}: Add {G}, {U}, or {R}.
“Sometimes out here you just find things you can't explain. It's worth trying to explain them, but sometimes its worth not finding out, too.”
—Reyhsia
  • Karina's Explorations