15897 cards found
Gentle Giraffe

Gentle Giraffe {2}{G}

Creature - Giraffe
Reach
Prismatic — Whenever you cast a multicolored spell, you gain 2 life.
Adult giraffes can reach six meters in height, easily enough to graze on even the tallest treetops in the prairie.
3/2
  • Kahembo: Olde Dawn
Defect's Precinct

Defect's Precinct

Land
{T}: Add {C}.
{3}{R}: Until end of turn, Defect's Precinct becomes a 3/3 creature. It's still a land. It has trample if {G} was spent to activate this ability, has vigilance if {W} was spent, and has hexproof if {U} was spent.
A two-story robot won't solve all your problems, but it certainly solves a lot.
  • Sparks of a Multiverse
Dauntless Paladin

Dauntless Paladin {3}{W}

Creature - Human Knight
Improve {1}{W} ({1}{W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Knights you control have double strike as long as they're attacking.
2/2
  • Seasons of War
Kahroba Champion

Kahroba Champion {5}{W}

Creature - Demon Soldier
Vigilance
When Kahroba Champion enters, creatures you control get +1/+1 until end of turn.
“The past holds all of our happiest moments. Those moments are what guide us, what make us strong. Why listen to anyone that says differently?”
4/5
  • Alkabah
Canine Acumen

Canine Acumen {R}

Enchantment - Aura
You may cast this spell with no targets for {2}{R}. If you do, as it resolves, create a 1/1 red Hound creature token, then attach Canine Acumen to that token.
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
  • Kahembo: Olde Dawn
Aether Leak

Aether Leak {1}{U}

Enchantment
If a creature entering the battlefield under your control causes a triggered ability of that creature to trigger, you may exile it. If you do, that ability triggers an additional time.
Thassa's Shoreguards

Thassa's Shoreguards {2}{U}

Creature - Merfolk Soldier
Heroic — Whenever you cast a spell that targets Thassa's Shoreguards, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Whenever Thassa's Shoreguards deals combat damage to a player, draw a card.
There are lines drawn in sand that even waves cannot erase.
3/1
  • Theros Triumphant
Review Curriculum

Review Curriculum {2}{U}

Sorcery
Shuffle your graveyard into your library, then draw two cards.
“You've read the primers, studied the basics, and debated the applications. Now, let's see your execution.”
  • Arcanum Academia
Kui Mu Lang, Warden Below

Kui Mu Lang, Warden Below {3}{R}

Legendary Creature - Wolf Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
When Kui Mu Lang enters, exile a card from your graveyard. When you do, Kui Mu Lang deals damage equal to that card's mana value to up to one target creature or planeswalker.
{2}{R}: Demigod — Exile your hand, then draw three cards.
{4}{R}{R}: God — Cast any number of cards exiled with Kui Mu Lang without paying their mana costs.
4/3
  • Panxiou
Empty the Archives

Empty the Archives {5}{U}{U}

Instant
Draw four cards.
Metamorph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
“We've been stockpiling this research for our time of need, and that time is now.”
  • Surging Tide
Altar of Chaos

Altar of Chaos

Land
Altar of Chaos enters tapped.
{T}: Add {R}.
{T}: Add {G} or {U}. Altar of Chaos doesn't untap during your next untap step unless you control an Angel creature.
  • Mious
Happy Manta

Happy Manta {3}{U}

Enchantment Creature - Fish
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Whenever Happy Manta deals combat damage to a player, draw a card for each card type among spells you've cast this turn.
Unrelenting joy in the face of total doom.
2/2
  • Elmare: Into the Abyss
Abomination Antithesis

Abomination Antithesis {2}{W}

Sorcery
Destroy target creature with power 4 or greater. You gain 2 life.
“Even in the darkness, every color can be found.”
—Glitch, Drinker of Seas
  • Animus Vox
Bonereader

Bonereader {B}

Creature - Human Wizard
Whenever another creature you control dies, you may pay {1}. If you do, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
“Death rules this forsaken world. Might as well take advantage of it.”
1/1
  • K15 Core Set
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Root Dancer

Root Dancer {G}

Creature - Human Shaman
Artifacts and lands enter tapped.
Pause for the briefest of moments to consider the whirl of limbs, the tangled twists and arcs, and the display has already won.
1/1
  • Memorium Arcanum
Clawed Flame
Rending Fiend

Clawed Flame {B/R}{B/R}

Creature - Elemental
Whenever a creature enters under an opponent's control, you may have that player lose 1 life.
Unveil {2}{B}{R} ({2}{B}{R}: Transform this. Unveil only as a sorcery.)
1/1
Card has other part: Rending Fiend
  • Feanav: The Apothecary's Progress
Rallying Rector

Rallying Rector {1}{R}

Creature - Human Cleric
As long as it's your turn, Rallying Rector has first strike.
Whenever Rallying Rector attacks, you may discard a card. If you do, search your library for a card named Rallying Rector, reveal it, put it into your hand, then shuffle.
2/1
  • Eralou
Ontarachie Bushwhack

Ontarachie Bushwhack {3}{G}

Instant
Germinate, then creatures you control that are Saprolings or have counters on them gain indestructible until end of turn. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
  • Eralou
Scorned Arcanist

Scorned Arcanist {2}{U}

Creature - Azra Wizard
Flash
When Scorned Arcanist enters, until end of turn if a creature would enter the battlefield, instead exile that creature and that creature's controller amasses Soldiers X, where X is that creature's mana value. (They put X +1/+1 counters on an Army they control. It's also a Soldier. If they don't control an Army, they create a 0/0 black Soldier Army creature token first.)
3/1
  • Alkabah: The Rise of Soli
Wei Ji, Dawn and Dusk

Wei Ji, Dawn and Dusk {1}{G/W}{B}

Legendary Planeswalker - Ji
[+1]: Until your next turn, when up to one target creature dies, return a creature card with lesser mana value from your graveyard to the battlefield tapped.
[–1]: Target player discards a card. When they do, return a card with equal mana value from your graveyard to your hand.
[–2]: You may sacrifice a creature. When you do, exile target nonland permanent.
Loyalty:
3
  • Panxiou
Quickchange

Quickchange {1}{U}

Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
  • Novea
Golden Gust

Golden Gust {1}{W/U}

Instant
Tap up to two target creatures.
Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Inquisitor's Blade

Inquisitor's Blade {1}{B}

Artifact
{3}{B}, {T}: Choose a card name. Target player reveals cards from the top of their library until they reveal a card with the chosen name. If they do, put the revealed cards into their graveyard. Otherwise, they shuffle their library.
“Now will you tell me where it is, or do you need another talk with my friend here?”
  • Sparks of a Multiverse
Ceaseless Valiant

Ceaseless Valiant {1}{W}{W}

Creature - Spirit Knight
Flash
When Ceaseless Valiant enters, another target permanent gains indestructible until end of turn.
Recite {1}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/3
  • Carpe Arcanum