When Bustling Bazaar enters, return target artifact, instant, or sorcery card from your graveyard to your hand. Sacrifice a nontoken artifact: Create two tapped Treasure tokens.
Haste Revive {3}{R}({3}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
{W}{B}, Exile a creature card from your graveyard: Search your library for a creature card and put that card into your graveyard, then shuffle. {3}{B}{R}, Discard a card: Return target creature card from your graveyard onto the battlefield. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Return up to one target noncreature, nonland card from your graveyard to your hand. Call of the Huma deals 4 damage to any target. Exile Call of the Huma.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.) Armies you control gain trample until end of turn.
“Always plan for a harder battle.” —Saeedi Kahroba, Granddaughter
Whenever you sacrifice a permanent, Champion of Foibles becomes a Demon with base power and toughness 6/6, flying, and trample until end of turn. {3}{B}: Judge target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
As long as Champion of Ideals has one or more +1/+1 counters on it, it's an Angel with base power and toughness 4/4, flying, vigilance, and lifelink. {3}{G}: Judge target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Exile target creature. That creature's controller creates a 1/1 white Soldier creature token, then judges that token. (They honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Target creature you control gains protection from everything until end of turn.
Resilient to magic by nature, Hadik was a bastion of sanity in a world quickly losing its sense of self. With a touch, he could banish the ever encroaching whispers.
Whenever you draw a card, you may exile the top card of your library. {3}{U}{U}, Sacrifice Collector of Memories: Shuffle your hand into your library, then put each card exiled with Collector of Memories into its owner's hand.
When Conquerer's Blade enters, create a 1/1 white Soldier creature token and attach Conquerer's Blade to it. Equipped creature gets +1/+0 and has first strike. Equip {3}
Scry 2, then draw two cards. You gain 2 life. Monument {2}{W}{U}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Whenever an opponent casts a spell, that player gets a poison counter unless they pay {1}. As long as an opponent has five or more poison counters, Corrupted Soothsayer gets +2/+1 and has flying.