(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end. {1}{R}: Pyrus gets +1/+0 until end of turn.
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.) Vigilance, reach, trample {4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
Trample Whenever Quakestep Behemoth or another creature you control enters, put X +1/+1 counters on each creature you control, where X is the entering creature's power.
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control. At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
[+1]: Each player may draw a card. For each opponent who does, put a loyalty counter on Rahit. [–1]: Each player draws three cards, then puts two cards from their hand on top of their library in any order. [–6]: You get an emblem with “Discard a card with mana value X: Counter target spell with mana value X or less.”
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token. [0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand. [–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.
Ralora, Unforgiving Depths enters tapped. Whenever a source deals damage to you, put a creation counter on Ralora. {T}, Remove ten creation counters from Ralora and sacrifice it: It deals 10 damage to target player or planeswalker.
Draw two cards. You may play an additional land this turn. Coalesce {5}{G}{U}(You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
Destroy target noncreature permanent. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Whenever Recurring Abomination deals combat damage to an opponent, you may put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control. {4}{B}{B}: Return Recurring Abomination from your graveyard to the battlefield tapped.
{T}, Sacrifice Renewal Grove: Search your library for a basic land card, put it onto the battlefield, then shuffle. If Renewal Grove entered since your last upkeep, that land doesn't untap during your next untap step.
When Reprising Bard enters, exile target instant or sorcery card with mana value 3 or less from your graveyard. When Reprising Bard is no longer on the battlefield, copy the exiled card. You may cast the copy without paying its mana cost.
Restored Automaton enters with X +1/+1 counters on it. Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {3}{U}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Copy target instant or sorcery spell you control. You may choose new targets for the copy.(Cast a copy of this spell once while this creature is on the battlefield.)