Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever one or more creatures you control survive damage, add a quest counter.
You may put a creature card with mana value 2 or less from your hand onto the battlefield.
Put two +1/+1 counters on target creature you control.
Choose target creature you control. You draw cards equal to half that creature's power, rounded down.