511 cards found
Xolde, High King's Castle

Xolde, High King's Castle {3}

Legendary Artifact
Whenever you cast a legendary spell, create a 1/1 white Human creature token.
{W}{U}{B}{R}{G}: Search your library for a legendary card, reveal it, put it into your hand, then shuffle. The next legendary spell you cast this turn costs {W}{U}{B}{R}{G} less to cast.
Youthful Dreams
Touch of Destiny

Youthful Dreams {R/G}

Sorcery
Target creature gains haste and trample until end of turn.
Fabled {3}{R/G}{R/G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Touch of Destiny
  • A Tourney at Whiterun
Zareen's Pariah

Zareen's Pariah {6}

Creature - Djinn Shaman
(Color indicator: Zareen's Pariah is all colors)
Zareen's Pariah is all colors.
Flying
During each of your turns, you may cast a spell of each color from your graveyard.
Zareen Kahroba, the Second Shah, brought humanity together as one, creating the first great satrapy, Soli.
5/4
  • Alkabah
Zenith of Greed

Zenith of Greed {3}{B}{R}{G}

Creature - Dragon
Flying
When Zenith of Greed enters the battlefield, search your library for up to two cards named Treasure Hoard and put them onto the battlefield, then shuffle.
5/5
Related card: Treasure Hoard
  • Alkabah
Zero's Study

Zero's Study {1}{W}{U}{B}{R}{G}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Once each turn, you may cast the top card of the archived library without paying its mana cost.
  • Sparks of a Multiverse
Zhu Bajie's Command

Zhu Bajie's Command {R/G}{R/G}

Sorcery
Choose two —
• Target creature you control fights another target creature.
• Exile target artifact.
• Destroy target land. Its controller creates a tapped colorless land token named Lotus Spring with “{T}: Add one mana of any color.”
• Target player returns a land card from their graveyard to their hand.
  • Panxiou
Zhu Bajie, Shepherd of Stone

Zhu Bajie, Shepherd of Stone {1}{R}{G}

Legendary Creature - Boar Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
You may play an additional land on each of your turns.
{1}{R}{G}: Demigod
Whenever a land enters the battlefield under your control this turn, it deals 3 damage to up to one target creature or planeswalker.
{6}{R}{G}: God
Until end of turn, lands you control become 3/3 Spirit creatures with indestructible and haste that are still lands. Untap them.
3/4
  • Panxiou
Zhu Long, Refulgent Wind

Zhu Long, Refulgent Wind {4}{R}{R}

Legendary Creature - Elder Dragon
Flying
When Zhu Long enters the battlefield, if {W}{U}{B}{R}{G} was spent to cast it, untap up to five target lands.
Once during each of your turns, when you cast an instant or sorcery spell, if no more than one mana of each color was spent to cast it, you may copy it. You may choose new targets for the copy.
5/5
  • Panxiou
Zidan, the Blazing Trail

Zidan, the Blazing Trail {G}{U}{R}

Legendary Creature - Salamander Dragon
Flying, ward {2}
Whenever you cast a noncreature spell, choose up to one target creature. If that spell's mana value is greater than that creature's power, put +1/+1 counters on it equal to the difference.
“You never know what you'll find out there. It could even be a new friend!”
—Kinnan, bonder prodigy
2/2
  • MSEM Masters: Legends
Ziggurat Behemoth

Ziggurat Behemoth {3}{R}{G}{W}

Creature - Beast
When Ziggurat Behemoth enters the battlefield, target creature gets +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
The temple offerings mean little. It simply enjoys watching the little things clamor in its presence.
6/6
  • Alara
Zihao, Song of the Glade

Zihao, Song of the Glade {R}{G}{W}

Legendary Creature - Human Druid Bard
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{R}{G}{W}: You may put a creature card from your hand onto the battlefield. It gains haste and vigilance until end of turn. At the beginning of the next end step, return it to your hand unless you're in a renaissance.
3/3
  • Nangjiao In Bloom