15872 cards found
Enthralled Fantasist

Enthralled Fantasist {1}{G}

Creature - Human Artist
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the greatest number of counters among creatures you control.
1/2
  • Toll Midnight
Enthralling Actor

Enthralling Actor {2}{U}

Creature - Human Actor
Harmony — Draw a card.
When Enthralling Actor enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/2
  • Eralou
Enthusiastic Admirer

Enthusiastic Admirer {G}

Creature - Construct Citizen
Whenever a Role is attached to a creature you control or you cast a spell that targets a creature you control, put a +1/+1 counter on Enthusiastic Admirer.
“Oh? You're a fan of Abey's works? Mood, but you've gotta try something from the Verdant Curtain — the method acting there is something else.”
1/1
  • The Stage Presents: The Neverending Act
Enthusiastic Double

Enthusiastic Double {3}{U}{R}

Creature - Elemental Reflection
You may have Enthusiastic Double enter as a copy of any permanent on the battlefield, except it's 4/4, it's a creature in addition to its other types, and it has haste.
If you're lonely, it's here waiting for you.
0/0
  • Animus Vox
Entitled Griefer

Entitled Griefer {1}{B}

Creature - Human Rogue Avatar
Whenever another creature dies, upgrade Entitled Griefer. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Deathtouch
• Lifelink
“I am Ensouled, a vessel of the divine. You serve no purpose but to die for my pleasure.”
2/1
  • Arkadai
Entrail Elemental

Entrail Elemental {U}{B}{R}

Creature - Elemental Horror
Menace
Whenever Entrail Elemental deals combat damage to a player, you may cast target card from your graveyard this turn. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. (You still pay its costs. Timing rules still apply.)
3/3
Entrancing Light

Entrancing Light {4}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1 and has slipstream. (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Entrancing Melody

Entrancing Melody {1}{W}

Instant
Choose one —
• Prevent all damage that would be dealt by creatures this turn.
• Harmonize twice. (Trigger up to one harmony of a permanent you control.)
  • Arcanum Academia
Entrancing Virtuoso

Entrancing Virtuoso {R}

Creature - Human Citizen
Haste
{W}, {T}: Tap target creature.
A spectacle for mind, body, and soul.
1/1
  • Carpe Arcanum
Entrenched Forgemaster

Entrenched Forgemaster {2}{R}

Creature - Dwarf Artificer
Whenever you attack, you may discard a card. If you do, exile the top two cards of your library. You may play one of them this turn.
Once each turn, when a card leaves your graveyard, you may add {C}{R}.
Even before Gamhaugen's fate was sealed, Galborin never intended anywhere but his birthplace to be his tomb.
2/3
  • The Petals Wilt
Entropic Harvest

Entropic Harvest {3}{G}{G}

Sorcery
Return target card from your graveyard to your hand. Distribute X +1/+1 counters among any number of creatures you control, where X is that card's mana value. Exile Entropic Harvest.
“The invaders are scared of death, and thus they will never receive the gifts of life.”
—Entapi, Akkrixian ambassador
  • Worlds Away
Entropic Inferno

Entropic Inferno {3}{R}{R}

Instant
Entropic Inferno deals 5 damage divided as you choose among any number of targets. At the beginning of the next end step, for each permanent dealt damage this way, its owner puts it on the bottom of their library, then reveals cards from the top until they reveal a nonland permanent card. They put that card onto the battlefield, then shuffle.
Entropy's Descent

Entropy's Descent {1}{G}

Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target creature with flying.
• Target creature you control fights target creature an opponent controls.
  • Innistrad In Memoriam
Envenomed Shuriken

Envenomed Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has poisonous 1. (Whenever it deals combat damage to a player, that player gets a poison counter.)
Equip {1}
Envious Geist

Envious Geist {1}{W}

Creature - Spirit
Flying
Once each turn, when an opponent draws a card while they have more cards in hand than you, you may draw a card.
2/1
Envious Nereid

Envious Nereid {3}{R}

Creature - Merfolk
{T}: Envious Nereid deals 1 damage to target creature and 1 damage to that creature's controller.
The love of a nereid is nearly indistinguishable from its hatred.
2/2
  • Novea
Envoy of Divine Progress

Envoy of Divine Progress {1}{W}{B}

Creature - Mouse Cleric Wizard
Menace, ward {2}
Whenever Envoy of Divine Progress deals combat damage to a player, you may search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
At the peak of the Intisuyu's power, even some of their guinea pigs could shape worlds.
3/2
  • Road to Carü Mapu
Envoy of Growth

Envoy of Growth {3}{G}

Creature - Treefolk
When Envoy of Growth enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
It awakes in the first spring sun, and takes root in places devastated by winter's hold.
2/3
  • Zero
Envoy of Karametra

Envoy of Karametra {4}{G}

Enchantment Creature - Boar
Vigilance
When Envoy of Karametra enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Karametra's bounty is a privilege. Her generosity is not a given.
3/5
  • Theros Triumphant
Eon Campfire

Eon Campfire

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Eon Campfire: Destroy target artifact or nonbasic land.
Some people just want to watch the world burn, but others want to light the match.
  • Adventurers of Onora
Eos Beseecher

Eos Beseecher {1}{W}

Creature - Human Wizard
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Eos Beseecher encourages a creature, look at the top card of your library. If it's a creature card with power 2 or less, you may reveal it and put it into your hand.
2/2
  • Alara
Ephara's Watcher

Ephara's Watcher {W}

Enchantment Creature - Bird
Flying
When Ephara's Watcher enters, scry 2.
“Do you ever worry about what our shepherd plans for her flock?”
—Pythamon, sage of Meletis
1/1
  • Theros Triumphant
Ephara, Patron of Enlightenment

Ephara, Patron of Enlightenment {2}{W}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
You may cast creature and enchantment spells as though they had flash.
Whenever another creature or enchantment you control enters, you gain 1 life.
5/5
  • Theros Triumphant
Ephemeral Qilin

Ephemeral Qilin {U}

Creature - Kirin Shapeshifter
You may have Ephemeral Qilin enter as a copy of a multicolored permanent you control.
“One who knows many fighting styles may find their greatest ally in repetition.”
—Master Tzu, Martial Artisan
0/0
  • Panxiou
Ephemeral Soultender

Ephemeral Soultender {W}

Creature - Spirit
Flying, lifelink
In Masabh, the desperate choose to dance with the dead, ensuring themselves an eternity of grim festivity.
1/1
  • Al Tabaq