6341 cards found
Prayer of Drifting Lights

Prayer of Drifting Lights {G}

Instant - Inscription
Target creature gets +1/+1 until end of turn. When that creature dies this turn, create a 2/2 colorless Spirit creature token.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Pre-Crime Handler

Pre-Crime Handler {5}

Enchantment Creature - Wizard
When Pre-Crime Handler enters, conjure a card named Data-Point into your hand. You gain 2 life. (It's a sorcery that costs {2} with “Draw a card.”)
Information given purpose. Purpose given sentience. Sentience given power.
4/4
Related card: Data-Point
  • Beyond the Blackwall
Precursor Filtercruiser

Precursor Filtercruiser {1}

Artifact - Vehicle
{1}, {T}: Add one mana of any color.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Long dormant, yet its true colors still shine through.
2/3
  • Love Song
Precursor Gate

Precursor Gate {3}

Artifact
As Precursor Gate leaves the battlefield, you may exile it. When you do, destroy target nonland permanent.
{5}, {T}, Sacrifice Precursor Gate: Draw a card.
“I've been here before a few times, and I'm quite aware we're dying.”
—Lysander Jal, Frontline Medic
  • Animus Vox
Precursor Omniprocessor

Precursor Omniprocessor {1}{R}

Artifact - Vehicle
Whenever Precursor Omniprocessor attacks, you may sacrifice an artifact or creature. If you do, put a +1/+1 counter on Precursor Omniprocessor and it gains menace until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
When they made it, it ate the mold.
3/3
  • Animus Vox
Precursor Sanctum

Precursor Sanctum

Legendary Land
Precursor Sanctum enters tapped. When it does, look at the top three cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
{T}: Add {C}.
{4}, {T}: You may play the exiled card without paying its mana cost. Activate only as a sorcery.
Precursor Sentinel

Precursor Sentinel {5}

Artifact Creature - Golem
Converge — Precursor Sentinel enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Precursor Sentinel: It deals 1 damage to any target.
Its heart is an autoclave.
-1/-1
  • Love Song
Precursor's Edge

Precursor's Edge {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1 and has menace.
Equip {R}
“Grab something sharp, find some cover, and kill the lights. Things are getting ugly.”
—Colonel Violet Osada
  • Animus Vox
Predator's Hunger

Predator's Hunger {2}{G}

Instant
Target creature you control deals damage equal to its power to another target creature. You gain 3 life.
Everything weaker than a Gorran is fair game, including other Gorrans.
  • Novea
Predatory Feast

Predatory Feast {1}{G}

Instant
Choose a creature. When it dies this turn, distribute two +1/+1 counters among any number of creatures you control.
The cry of death is the dinner bell of the scavengers.
  • Zero
Premium Membership

Premium Membership {1}{G}

Enchantment
If one or more +1/+1 counters or quest counters would be put on a permanent you control, that many plus one of those counters are put on it instead.
The Adventurers' Guild grants many benefits, some more obvious than others.
  • Arkadai
Prepare for Trouble

Prepare for Trouble {1}{R}

Sorcery
Target creature you control gains double strike until end of turn. That creature also gains trample until end of turn if you control a creature with power 4 or greater.
  • Monsters of Chikyu
Prepare for the Onslaught

Prepare for the Onslaught {3}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever a creature you control enters, add a quest counter.
Create a Treasure token.
Creatures you control get +2/+2 and gain trample and haste until end of turn.
  • Arkadai
Press-Gang

Press-Gang {3}{R}

Sorcery
Gain control of target non-Pirate, non-Rogue creature until end of turn. Untap that creature. It gains haste until end of turn. Pirates and Rogues you control get +1/+0 until end of turn.
“Come on, I think gang life'll suit you!”
—Lysene, Aravant spymaster
  • Quest for the Roseblade
Pretty Savage

Pretty Savage {G}{G}

Sorcery
Search your library for a creature card, reveal it, put it into your hand, then shuffle. Then if you control a creature with power 4 or greater, you may pay {4}. If you do, you may put a creature card from your hand onto the battlefield.
Prey Upon

Prey Upon {G}

Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
  • Zero
Preying Mantis

Preying Mantis {2}{G}

Creature - Insect
Haste
At the beginning of your end step, return Preying Mantis to its owner's hand.
The massive mantis flickered in and out of the trees, delivering strike after strike while dodging any counterattacks.
4/3
  • Monsters of Chikyu
Pride Ridge

Pride Ridge

Land - Animus
Pride Ridge enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Until end of turn, Pride Ridge becomes a Cat creature with vigilance in addition to its other types.
Scavenge {2}{G}{W}
3/3
  • Panxiou
Pride of Thorns

Pride of Thorns {1}{G}{G}

Creature - Cat Elemental
Flash
When Pride of Thorns enters, it gets +3/+3 until end of turn.
2/2
  • Novea
Prideful Gentleman

Prideful Gentleman {R}

Creature - Human Noble
As an additional cost to cast this spell, pay {2} or reveal an instant or sorcery card from your hand.
When Haldean proposed to her, Leticia thought she had finally understood her life's purpose; her gift and curse.
2/2
  • Feanav: The Apothecary's Progress
Priest of Nylea

Priest of Nylea {2}{G}

Creature - Human Shaman
Vigilance
Whenever another creature you control enters, scry 1.
{T}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
2/3
  • Theros Triumphant
Priest of Tunu

Priest of Tunu {R}{R}

Creature - Human Cleric
Prowess, haste
Whenever you cast an instant or sorcery spell, you may shuffle the cards in your hand into your library, then draw that many cards.
Though worship of Tunu, the oldest Caica god, mostly ended after his untimely death, he is not forgotten.
2/1
  • Road to Carü Mapu
Priest's Altar

Priest's Altar

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {G} or {W}.
Primal Caribou

Primal Caribou {2}{R}

Creature - Elk
Haste
{4}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
They suffer no usurper to their territory, undead or otherwise.
3/1
  • Glacia: Hail to the Queen
Primal Channeler

Primal Channeler {1}{G}

Creature - Human Druid Wizard
{T}: Add {C}.
Whenever you tap Primal Channeler for mana, the next creature spell you cast this turn can be cast as though it had flash.
1/2
  • Tales of Old Jidai