First strike If one or more creature tokens would be created under your control, for each of those tokens, you may create three 2/2 green Cat Warrior creature tokens instead.
“I am no Marisi, but for our homeland and all the prides I roar with loud defiance!”
First strike Civilized — Whenever Palace Enforcer attacks, if you control an artifact, a creature, and an enchantment, Palace Enforcer gains deathtouch and lifelink until end of turn.
Enchant creature When Knight's Daring enters, put two +1/+1 counters on enchanted creature. Whenever enchanted creature deals combat damage to a player, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Flying, ward {2} Whenever Realm Crossers deals combat damage to a player, create a blue enchantment token named Tambo with “At the beginning of your upkeep, draw a card if you control a Scout.”
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Each creature you control with a +1/+1 counter on it has indestructible.
Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If Chronowing Phoenix would die while it had no time counters on it, instead exile it, then return it to the battlefield.
Choose two or four — • Prove Worthy has lifelink and can't be countered. • Prove Worthy deals 3 damage to target player or planeswalker. • Prove Worthy deals 3 damage to target creature or planeswalker. • Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Creatures you control attacking cause abilities of that creature to trigger as though it entered. Once each turn, when you attack, you may pay {1}{R/W}. When you do, untap target attacking creature. After this phase, there is an additional combat phase.
Whenever you cast a noncreature spell, Sara, Entelan Elementalist gets +X/+0 until end of turn, where X is Sara's power. It deals 1 damage to each creature you don't control.
Other nontoken creatures you control have “When this creature enters, nourish 1.” (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.) Whenever Cybele, Mertle's Apprentice or another creature you control becomes tapped, you gain life equal to that creature's toughness.
Whenever another creature you control enters, if its power is greater than Scalebruiser's power, put a +1/+1 counter on Scalebruiser. As long as Scalebruiser's power is 4 or greater, each other creature you control enters with an additional +1/+1 counter on it.
Exile target creature and all other creatures with the same name as that creature. Search all graveyards, hands, and libraries for any number of cards with the same name as that creature and exile them. Then players shuffle their libraries searched this way.
I — Create a 1/1 red Hound creature token. II — Create a 4/4 green Rhino Warrior creature token with trample. III — You may have two target creatures you control fight. If you do and exactly one survives, put four +1/+1 counters on that creature.
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.) When Nizev Rising enters, return target instant or sorcery card from your graveyard to your hand.
Create a token that's a copy of target permanent you control, except it isn't legendary. Then put Picture Perfect on the bottom of its owner's library if you cast it from exile. Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) {1}, Sacrifice a permanent: Put a permanent card with a mana value less than the sacrificed permanent's from the archived library onto the battlefield. Activate only as a sorcery.
Flash When Seabreen Nullmage enters, counter target activated or triggered ability. (A triggered ability uses the words “when,” “whenever,” or “at”. Mana abilities can't be targeted.)
Whenever Memory of Fatalism dies or you cast a noncreature spell, each opponent loses 2 life and you gain 2 life. {4}: Put Memory of Fatalism from your graveyard on top of your library.
Ghosts have lost all faith and lost all hope that anything means anything.