15897 cards found
Ready to Go

Ready to Go {2}{W}{W}

Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Visions of Sand and Steel

Visions of Sand and Steel {2}{W}

Enchantment
Whenever you attack, create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Attach it to an attacking creature you control.
At the beginning of your end step, untap each embattled creature you control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Statuary Forge

Statuary Forge {3}

Artifact
{T}: Add {C}.
{3}, {T}: Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Only hallowed flames are fit to forge statues of legends.
  • Goliaths of Nangjiao
Defiler of Farmsteads

Defiler of Farmsteads {4}{B}

Creature - Skeleton Horror
When Defiler of Farmsteads enters, each opponent loses 2 life and you gain 2 life.
The druids of the Bloodbriar cult seek to summon horrors terrible enough to eradicate the encroaching humans.
4/4
  • Quest for the Roseblade
Demonic Rite

Demonic Rite {5}{B}

Sorcery
Create a 4/4 black Demon creature token with flying. You lose 3 life for each Demon you control.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Lady Genvieve of Caulder

Lady Genvieve of Caulder {4}{B}{R}

Legendary Creature - Human Noble Warrior
Bleed {1}{B}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
At the beginning of each end step, if an opponent lost life this turn, draw two cards, then discard a card at random.
4/4
Bril, the Oltenen Emissary

Bril, the Oltenen Emissary {W}{U}{B}{R}{G}

Legendary Creature - Elemental Noble
Augmented — Whenever Bril, the Oltenen Emissary enters or attacks, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, destroy target permanent.
“I hope you had the time of your life.”
5/5
  • Animus Vox
Cyone, Expedition Captain

Cyone, Expedition Captain {1}{W}{W}

Legendary Creature - Human Soldier
When Cyone, Expedition Captain enters, create a 1/1 Scout creature token that's all colors, then choose flying, first strike, or lifelink. Creature tokens you control gain the chosen ability until end of turn.
Whenever Cyone attacks, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
3/3
Imperial Chimera

Imperial Chimera {4}{G}{G}

Creature - Chimera
At the beginning of your upkeep, scry 2.
Reveal the top card of your library: If a creature card with flying was revealed this way, Imperial Chimera gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
7/7
  • Glacia: Hail to the Queen
Mahara, General of All

Mahara, General of All {4}{W}{B}

Legendary Creature - Human Soldier
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
When Mahara enters, if you cast them, destroy all other creatures.
{W}{B}: Angel — You gain 4 life and amass Soldiers 4. (Put four +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
{5}{W}{B}: Elder — Amass Soldiers 20.
4/4
  • Alkabah: The Rise of Soli
Undead Harbinger

Undead Harbinger {7}{B}

Creature - Zombie Horror
This spell costs {1} less to cast for each Zombie creature card in your graveyard.
When Undead Harbinger enters, return target Zombie card from your graveyard to your hand.
4/5
  • Khaliz-Dorahn
Arms Merchant

Arms Merchant {2}{W}

Creature - Dwarf Soldier
When Arms Merchant enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/3
  • Arkadai
Hannah, Aethertechnician

Hannah, Aethertechnician {1}{U}{R}

Legendary Creature - Human Artificer
Whenever you make first contact, create a Treasure token. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}, Return an artifact with mana value X you control to its owner's hand: You may cast a spell with mana value X plus 1 or less and with a different name from your hand without paying its mana cost.
2/2
  • Karina's Explorations
Mahara Angel

Mahara Angel {3}{B}

Creature - Angel Cleric
Flying
{1}, Sacrifice a creature: Mahara Angel gets +1/+1 until end of turn.
Mahara asks for but one simple thing: your unwavering devotion.
3/2
  • Alkabah
Spawns of Dementia

Spawns of Dementia {5}{B}{B}

Sorcery
Manifest all cards from all players' hands. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Face your every insecurity, now given form.”
—Ha'tana, high accuser
  • Mious
Binding Lasso

Binding Lasso {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked, you may pay {1}{W}. If you do, detain each creature blocking it. (Until your next turn, those creatures can't attack or block and its activated abilities can't be activated.)
Equip {2}
  • High Noon
Lost Among the Lilies

Lost Among the Lilies {1}{U}

Instant
Submerge target spell. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
The fog lies so thick over parts of the flood that even the most adept navigators can easily lose their way.
  • Goliaths of Nangjiao
Tapped Connection

Tapped Connection {1}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, you may discard a card. If you do, draw a card.
“The newbies rob entire packages, and CySec answers in brutal kind. No, the secret is to just skim a few credits from each one.”
  • Beyond the Blackwall
Greater Restoration

Greater Restoration {2}{W}

Instant
Return up to one target creature or planeswalker card with mana value 3 or less from your graveyard to the battlefield. Creatures you control get +1/+1 until end of turn.
“Rise. Vraniveer still has need of you.”
—Kenleigh, Liege of Redemption
  • Seasons of War
Shideh, Avaz's Conqueror

Shideh, Avaz's Conqueror {R}{G}{W}

Legendary Creature - Human Noble
Menace
Whenever an opponent casts a spell during your turn or an opponent casts a spell that targets a creature you control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
4/3
  • Alkabah: The Rise of Soli
Queen Hannaru
Hannaru the Conqueror

Queen Hannaru {1}{W}{W}

Legendary Creature - Human Noble Soldier
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control.
At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
3/3
Card has other part: Hannaru the Conqueror
Murderlust

Murderlust {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, it gets +3/+3 and gains trample until end of turn.
He was a man one moment, a monster the next.
  • Glacia: Hail to the Queen
Infiltrate Althestra

Infiltrate Althestra {2}{G}

Enchantment
Whenever a creature you control with power 4 or greater deals combat damage to a player, you may draw a card.
Rarely does power care to settle, and the Phyrexians were no exception.
Settle the Dust

Settle the Dust {2}{R}{W}

Sorcery
Settle the Dust deals 4 damage to each tapped creature.
Two mighty warriors strode into battle, and in the end all that remained were two lost prides mourning fallen kings.
  • Kahembo: Olde Dawn
Tireless Explorer

Tireless Explorer {3}{G}{W}

Creature - Elf Scout
Vigilance
Permanent spells you cast cost {1} less to cast for each 1 damage Tireless Explorer has dealt to players this turn.
4/4
  • High Noon