647 cards found
Lionfrill Hunter

Lionfrill Hunter {3}{R}{G}

Creature - Fish Beast
When Lionfrill Hunter enters or when you cycle it, put X +1/+1 counters on another target creature you control, where X is the number of cards with a cycling ability in your graveyard.
Cycling {3}{R}{G} ({3}{R}{G}, Discard this card: Draw a card.)
3/3
  • Elmare: Into the Abyss
Live in Harmony

Live in Harmony {G}

Sorcery
Reveal the top five cards of your library. Put a creature or enchantment card from among them into your hand. Put the rest on the bottom of your library in a random order.
Lockpick

Lockpick {1}{U}

Sorcery - Adventure
Up to two target creatures can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Nimblefoot
  • Adventurers of Onora
Longscarred Shao

Longscarred Shao {4}{R}{G}

Legendary Creature - Bear Warrior
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{1}{R}{G}: Warriors you control get +1/+0 and gain trample until end of turn.
4/4
  • Adventurers of Onora
Loot the Cemetery

Loot the Cemetery {1}{B}

Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards with total mana value 4 or less from your graveyard to your hand.
Valdez's crooks will take just about anything as long as it isn't theirs.
  • Adventurers of Onora
Lord Rickard Dawson

Lord Rickard Dawson {R}{W}{B}

Legendary Planeswalker - Dawson
Creatures can't attack Lord Rickard Dawson unless their controller pays 2 life or discards a card for each creature they control that's attacking him.
[+1]: Create a tapped Treasure token, then you may pay {1}. If you do, each opponent discards a card.
[+1]: You may sacrifice an artifact. When you do, Lord Rickard Dawson deals 3 damage to any target and you gain 3 life.
[–7]: Each opponent gets an emblem with “At the beginning of your end step, if it's not an extra turn, take an extra turn after this one. Target opponent controls you during that turn.”
Loyalty:
3
Lord of the Bubbledome

Lord of the Bubbledome {U}{U}

Creature - Merfolk Noble
Other Merfolk you control get +1/+1.
{1}{U}: Target Merfolk gains slipstream until end of turn. (Creatures with slipstream can't be blocked as long as only creatures with slipstream are attacking.)
“Now look what you made me do.”
2/2
Lost Empire's Legacy

Lost Empire's Legacy {4}

Artifact
When Lost Empire's Legacy enters, create two Treasure tokens.
{1}, {T}, Sacrifice an artifact: Return target artifact card from your graveyard to your hand.
“We're finally starting to see the first results of our efforts. Surely the deeper we delve, the closer we get to Heaven's Truth.”
—Mettalia
  • Elmare: Into the Abyss
Loyal Steed

Loyal Steed {1}{W}

Sorcery - Adventure
Create a 1/1 white Bird creature token with flying. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Tinyvale Finch-Corps
  • Adventurers of Onora
Lurking Angler

Lurking Angler {3}{G}

Creature - Fish
When Lurking Angler enters, if seven or more cards are in your graveyard, draw a card. Otherwise, mill two cards.
Cuxuri's predators know well that poor souls trapped down there will be desperate to find any source of light.
4/3
  • Elmare: Into the Abyss
Lurking Feralynx

Lurking Feralynx {2}{R}

Creature - Cat Wolf
Menagerie — When Lurking Feralynx enters, if there are five or more creature types among creatures you control, you may search your library for a card named Lurking Feralynx, reveal it, put it into your hand, then shuffle.
4/1
  • Adventurers of Onora
Majestic Hippocamp

Majestic Hippocamp {1}{U}

Enchantment Creature - Fish Horse
Flash (You may cast this spell any time you could cast an instant.)
When Majestic Hippocamp enters, target creature gets -2/-0 until end of turn.
“Back when I walked behind the waters, I even saw a hippocampus without its fins or tail. Imagine!”
—Myrmidon
2/1
  • Elmare: Into the Abyss
Majestic Nauticorn

Majestic Nauticorn {4}{W}

Enchantment Creature - Fish Unicorn
Majestic Nauticorn has first strike as long as it's attacking.
Cycling {W} ({W}, Discard this card: Draw a card.)
A Coralight knight is nothing without their noble steed.
4/3
  • Elmare: Into the Abyss
Making of a Hero

Making of a Hero {W}

Sorcery - Adventure
Search your library for an Equipment card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Forgemaster
Mandibled Mass

Mandibled Mass {2}{G}

Creature - Jellyfish Horror
Pressure {G} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Deathtouch
“Poisonous fangs and stinging tentacles? That's just the right amount of overkill for me.”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss
March of the Critters

March of the Critters {X}{G}{W}

Sorcery
Choose X. You may choose the same mode more than once. Create a creature token for each of the chosen characteristics.
• 1/1 white Bird with flying.
• 1/3 blue Turtle.
• 1/1 black Chipmunk with lifelink.
• 1/1 red Rabbit with haste.
• 2/1 green Squirrel with reach.
  • Adventurers of Onora
Master of Three Paths

Master of Three Paths {W}

Creature - Elk Monk
Whenever you cast a spell, if it isn't your main phase, choose one. This ability triggers only once each turn.
• Put a +1/+1 counter on Master of Three Paths.
• Tap target creature.
• Master of Three Paths phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
1/1
  • Adventurers of Onora
Master of the Abyss

Master of the Abyss {2}{U}

Creature - Merfolk Wizard
When Master of the Abyss enters, draw two cards, then discard a card.
{2}{U}{U}, {T}, Discard two cards: Create an X/X black Horror creature token, where X is the number of cards in your graveyard.
1/3
Mattia's Fated Showdown

Mattia's Fated Showdown {1}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever one or more creatures you control survive damage, add a quest counter.
You may put a creature card with mana value 2 or less from your hand onto the battlefield.
Put two +1/+1 counters on target creature you control.
Choose target creature you control. You draw cards equal to half that creature's power, rounded down.
  • Adventurers of Onora
Mattia, Hero of Tinyvale

Mattia, Hero of Tinyvale {1}{G}

Legendary Creature - Mouse Archer Soldier
Flash
Reach
Whenever Mattia enters or becomes tapped, put a +1/+1 counter on target creature you control.
{2}{G}, {T}: Target creature must be blocked this turn if able. Activate only as a sorcery.
1/1
Megalocanth

Megalocanth {5}{G}{G}

Enchantment Creature - Leviathan
Trample
Enchantment spells and Aurashaper spells you cast cost {1} less to cast.
Whenever another enchantment you control enters, draw a card.
True elegance is effortless.
7/7
  • Elmare: Into the Abyss
Megalodon Rush

Megalodon Rush {1}{U}{R}

Enchantment
At the beginning of combat on your turn, if you cast an enchantment spell, an instant spell, and a sorcery spell this turn, create two 3/3 red Shark enchantment creature tokens. You may have any number of those tokens gain haste. If you do, sacrifice the tokens you chose at end of combat.
  • Elmare: Into the Abyss
Memorial to Sir Jasper

Memorial to Sir Jasper {5}

Legendary Artifact
{X}, {T}: Search your library for a creature card with mana value X or less and no creature types noted by Memorial to Sir Jasper, put it onto the battlefield, then shuffle. Note that creature's creature types. Activate only as a sorcery.
  • Adventurers of Onora
Memory Theft

Memory Theft {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
A mere three days into his journey, Redtooth completely forgot what he'd set out to do.
  • Adventurers of Onora
Merrow Legendmaker

Merrow Legendmaker {W}

Creature - Merfolk Cleric
Whenever Merrow Legendmaker attacks, look at the top five cards of your library. You may reveal an Aura, Aurashaper, or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/2
  • Elmare: Into the Abyss