Margyd, Sanctum Commander

Margyd, Sanctum Commander {1}{W}{W}

Legendary Creature - Human Knight
Double strike
Improve {1}{R/W} ({1}{R/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, if you control three or more embattled creatures, you may search your library for an artifact, enchantment, or Angel card, reveal it, put it into your hand, then shuffle.
  • Margyd, Sanctum Commander is legal in every format.
  • Seasons of War (rare)

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