Sparks of a Multiverse

Sparks of a Multiverse contains 193 cards.
Released: 2023-05-01
Satyr Celebrant

Satyr Celebrant {2}{R}{G}{W}

Creature - Satyr Shaman
Other creatures you control that entered the battlefield this turn have haste and lifelink.
{T}: You may put a creature card from your hand onto the battlefield.
“Welcome to the party, newblood. Stay awhile, have a drink, and listen to the Song.”
2/2
Shianne, the Song of Creation

Shianne, the Song of Creation {2}{R}{G}{W}

Legendary Planeswalker - Shianne
[+1]: Create two 1/1 red Satyr creature tokens.
[–1]: Until your next turn, target creature has base power and toughness X/X, where X is the number of permanents you control.
[–8]: Reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield, then repeat this process.
Loyalty:
4
Shianne's Study

Shianne's Study {R}{G}{W}

Enchantment - Study
Archive 7 (As this enters the battlefield, shuffle the top seven cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
As long as you control five or more creatures, you may play permanent cards from the archived library.
Sir Éloi

Sir Éloi {1}{U}{R}{W}

Legendary Planeswalker - Éloi
[+1]: Create a 1/1 blue Bird creature token with flying and haste.
[–1]: Creatures you control with flying get +1/+0 and gain vigilance until end of turn.
[–6]: Search your library for any number of creatures with flying and put them onto the battlefield. Shuffle your library.
Loyalty:
3
Smite the Unruly

Smite the Unruly {B}{R}{G}{W}

Instant
Exile target permanent. Smite the Unruly deals damage equal to that permanent's mana value to its controller and you gain that much life.
“You were given a choice. Now you shall reap the rewards of it.”
—Emperor Tzhai
Take the City

Take the City {1}{G}{W}{U}{B}

Enchantment
At the beginning of each upkeep, choose one that hasn't been chosen —
• Exile target tapped nonland permanent.
• Draw two cards, then discard a card.
• Return up to two target permanent cards from your graveyard to your hand.
• Exile Take the City, then return it to the battlefield under your control.
Four families become one.
Timely Death

Timely Death {2}{B}{G}{U}

Instant
Destroy target non-Xirix permanent. If that permanent had mana value 6 or greater, take an extra turn after this one.
“No one will mourn your death. In fact, I hear they're planning a party.”
—Xirix
Tzhai and Azamir

Tzhai and Azamir {B}{R}{G}{W}

Legendary Planeswalker - Tzhai Azamir
You may play cards exiled with Azamir planeswalkers.
[+1]: Target player exiles a card from their hand.
[–3]: Exile target nonland permanent unless its controller exiles two other permanents they control.
[–7]: Target opponent may have you take two extra turns after this one. If they don't, you control them during their next turn.
Loyalty:
4
Undue, the Pale Lich

Undue, the Pale Lich {1}{W}{B}{G}

Legendary Planeswalker - Undue
[+2]: Exile up to three target cards from graveyards.
[+1]: Create a 2/1 black Horse Zombie creature token with lifelink.
[0]: If Undue has six or more loyalty counters on him, each opponent returns a creature card of their choice from a graveyard to the battlefield under your control.
Loyalty:
3
Undue's Study

Undue's Study {W}{B}{G}

Enchantment - Study
Archive 0 (As this enters the battlefield, shuffle the top zero cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
As Undue's Study enters the battlefield, shuffle your graveyard into the archived library.
The lich finds little interest in anything that hasn't died at least once.
Unmatched Vanity

Unmatched Vanity {U}{B}{R}{G}

Sorcery
Gain control of target nonland permanent if you control a permanent with a greater mana value. Otherwise, destroy that permanent.
“They say age before beauty. I prefer both.”
— I, Queen of Eons
Xirix, the Usurper

Xirix, the Usurper {1}{B}{G}{U}

Legendary Planeswalker - Xirix
You may activate loyalty abilities of Xirix, the Usurper during extra turns any time you could cast an instant.
[+1]: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
[–2]: Destroy each nonland, non-Xirix permanent with the greatest mana value among non-Xirix permanents on the battlefield.
[–6]: Put target permanent card from a graveyard onto the battlefield under your control.
Loyalty:
4
Xirix's Study

Xirix's Study {B}{G}{U}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Recursive — Xirix's Study has all nonrecursive abilities of all Study cards in graveyards except for their archive abilities.
“This one seems familiar, let me check something for just a moment...”
Zero's Study

Zero's Study {1}{W}{U}{B}{R}{G}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Once each turn, you may cast the top card of the archived library without paying its mana cost.
Adventuring Pack

Adventuring Pack {3}

Artifact
As long as you control four or more differently named lands, creatures you control get +1/+1.
As long as you control a land named Far-Off Lands, creatures you control get +1/+1.
While a planeswalker can leave in an instant, they must carefully plan when they want to stay.
Aukashi, the Rising Storm

Aukashi, the Rising Storm {2}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage to a player, exile an instant or sorcery card from your graveyard. Then copy any number of cards exiled with Aukashi, the Rising Storm with mana value X or less and cast the copies without paying their mana costs, where X is the number of cards exiled with Aukashi.
Equip {2}
A fragment of divinity, brought down to earth.
Bag of Holding

Bag of Holding {1}

Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
‘Overprepared' is quitter talk.
Big Rock

Big Rock {5}

Artifact
When Big Rock enters the battlefield, it deals 2 damage to any target.
{T}: Add {C}.
{T}, Sacrifice Big Rock: It deals 2 damage to any target. Activate this ability only if you control a Giant.
Blank Pages

Blank Pages {1}

Artifact
If a player would mill one or more cards, they mill that many cards plus two instead.
No matter the method, all evidence of the frustrated planeswalker's existence vanished within moments.
Citadel Portal

Citadel Portal {4}

Artifact
{X}, {T}: Reveal the top card of your library. If its mana value is X or less, you may play it without paying its mana cost. Otherwise, put it into your hand. X can't be 0.
A masterpiece of a foregone era.
Colossus Belt

Colossus Belt {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Equip {4}
Equip creature with power 5 or greater {1}
“Hursar tell secret, belt gives no strength at all. Very good at hiding belly though!”
Compromised Vault

Compromised Vault {2}

Artifact
If a player would draw one or more cards except for the first one they draw in each of their draw steps, they exile a card from their hand before they draw those cards.
{1}, {T}: Until end of turn, you may play target card exiled with Compromised Vault, and you may spend mana as though it was mana of any color to cast that spell.
Draconic Dress

Draconic Dress {2}

Artifact - Equipment
Equipped creature gets +2/+0 and is a Dragon in addition to its other types.
Equip {1}
Flynn wasn't sure if it was the dragon helmet or the dress that was making her feel braver.
Eternal Orrery

Eternal Orrery {4}

Artifact
Once each turn, you may activate an additional loyalty ability of a planeswalker you control any time you could cast an instant.
Each aetherborn that carries the spark adds new planes to the whirring model.
Examination Table

Examination Table {5}

Artifact
Sacrifice a creature: You lose life equal to the sacrificed creature's power and draw cards equal to its toughness.
“Can you even call it science if no one is screaming at you that you're a monster?”