Path of Shadows

Path of Shadows contains 216 cards.
It is part of Imperial Legacies block.
Released: 2017-10-01
Kami's Greed

Kami's Greed {1}{R}

Instant - Inscription
Destroy target artifact.
Inscribe {2}{R}
Kamu-Tribe Cavalry

Kamu-Tribe Cavalry {1}{R}

Creature - Goblin Knight
Kamu-Tribe Cavalry can't attack or block alone.
Goblin dreams of conquest are never stopped by lack of horses.
3/3
Kamu-Tribe Outfitter

Kamu-Tribe Outfitter {R}

Creature - Goblin Rogue
{T}: Choose target Equipment a player controls and target Equipment card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the Equipment and returns the Equipment card to the battlefield.
“This one too big. Make nice soup bowl with it instead.”
1/1
Kamu-Tribe Rager

Kamu-Tribe Rager {R}

Creature - Goblin Warrior
At the beginning of your upkeep, tap Kamu-Tribe Rager unless you pay 1 life.
2/2
Kamu-Tribe Runt

Kamu-Tribe Runt {R}

Creature - Goblin Warrior
Sacrifice Kamu-Tribe Runt: It deals 1 damage to any target.
The smallest of each clan gets the honor of leading the charge.
1/1
Kamu-Tribe Warlord

Kamu-Tribe Warlord {1}{R}{R}

Creature - Goblin Samurai
Haste
Art of war — At the beginning of your end step, if Kamu-Tribe Warlord dealt damage to an opponent this turn, put a +1/+1 counter on each Goblin you control.
2/2
Kasai, Asharo's Legacy

Kasai, Asharo's Legacy {R}{R}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, the next time an instant or sorcery source you control would deal damage to a creature, player, or planeswalker this turn, it deals that much damage plus 2 instead.
Equip {2}
Masahita, Bloodtongue

Masahita, Bloodtongue {1}{R}

Legendary Creature - Human Wizard
At the beginning of your upkeep, exile the top card of your library. Masahita, Bloodtongue deals damage to you equal to that card's mana value. Until end of turn, you may play that card.
3/1
Masahita's Servant

Masahita's Servant {1}{R}

Creature - Human Wizard
Sacrifice Masahita's Servant: Exile the top card of your library. Until end of turn, you may play that card.
2/1
Scintillate

Scintillate {1}{R}

Instant
Add three mana of any one color.
Seishin Rageshaper

Seishin Rageshaper {2}{R}

Creature - Human Shaman
When Seishin Rageshaper enters the battlefield, create a 2/2 colorless Spirit creature token.
Colorless creatures you control have haste.
1/1
Seishin Smokeshaper

Seishin Smokeshaper {2}{R}

Creature - Human Wizard
When Seishin Smokeshaper enters the battlefield, create a 2/2 colorless Spirit creature token.
Whenever you cast a noncreature spell, colorless creatures you control get +1/+1 until end of turn.
0/1
Shaping Dragonsteel

Shaping Dragonsteel {R}

Sorcery - Inscription
Create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. You may attach it to a creature you control.
Inscribe {3}{R}
Sovereign of Old Jidai

Sovereign of Old Jidai {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever you cast an instant or sorcery spell, Sovereign of Old Jidai gets +1/+0 until end of turn.
4/4
Stormshaper Adept

Stormshaper Adept {R}

Creature - Human Wizard
Haste
Prowess
1/1
Thousand Cuts

Thousand Cuts {1}{R}

Instant - Inscription
Target creature gets +1/+1 until end of turn for each creature you control.
Inscribe {3}{R}
Unleash the Dragon

Unleash the Dragon {1}{R}

Sorcery
Unleash the Dragon deals 1 damage to any target for each spell cast this turn.
A shugenja's death does not go unnoticed.
Way of the Dragon

Way of the Dragon {3}{R}

Sorcery
Exile all Inscription cards from your graveyard and all exiled Inscription cards you own. For each card exiled this way, you may inscribe it onto a creature you control.
Yamisaran Bladedancer

Yamisaran Bladedancer {2}{R}

Creature - Human Samurai
When Yamisaran Bladedancer enters the battlefield, you may attach an Equipment you control to target creature you control.
3/2
Blade of Mautakesh

Blade of Mautakesh {1}{G}{G}

Creature - Human Warrior
Flash
When Blade of Mautakesh enters the battlefield, creatures you control gain poisonous 1 until end of turn.
3/2
Forgotten Homelands

Forgotten Homelands {1}{G}

Sorcery
Put target land card from a graveyard onto the battlefield under your control.
In dark times, one must seek places where the light remains strong.
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Hinode Ranger

Hinode Ranger {1}{G}

Creature - Human Archer Ranger
Reach
Art of war — At the beginning of your end step, if Hinode Ranger dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
Kaiju Renegades

Kaiju Renegades {1}{G}

Creature - Human Warrior
Creature spells you cast with power 4 or greater cost {1} less to cast.
“Emperors? They pale in comparison to the true gods of this land.”
—Omoni, Kaiju renegade
2/2
Kareki Heretic

Kareki Heretic {2}{G}

Creature - Human Shaman
Whenever you cast an instant or sorcery spell, choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
The Coil sought allies where enemies had once stood.
1/1