Path of Shadows

Path of Shadows contains 216 cards.
It is part of Imperial Legacies block.
Released: 2017-10-01
Hashiro's Vanguard

Hashiro's Vanguard {2}{B}

Creature - Human Samurai
When Hashiro's Vanguard enters the battlefield, each player sacrifices a nontoken creature.
Heralds of Shikai

Heralds of Shikai {B}{B}

Creature - Zombie Samurai
You may cast Heralds of Shikai from your graveyard as long as a creature an opponent controls died this turn.
“It is no wonder we loses battle after battle. What can we do when our opponent has no honor?”
— Inoshi, the Wild Boar
Keeper of Dark Shadows

Keeper of Dark Shadows {3}{B}{B}

Creature - Human Wizard
When Keeper of Dark Shadows enters the battlefield, if it's not a token, target opponent reveals their hand. You may choose a creature card from it. Create a token that's a copy of that card, except it's a colorless Spirit.

Kemono-no-Oni {2}{B}

Creature - Demon
Sacrifice Kemono-no-Oni: Return target creature card from your graveyard to your hand.
Abhorrent flesh crafted into unsettling forms.
Ketsueki, Kiyomi's Legacy

Ketsueki, Kiyomi's Legacy {B}{B}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, you may return target creature card with mana value 2 or less from your graveyard to the battlefield.
Equip {2}
Kurayami Butcher

Kurayami Butcher {1}{B}{B}

Creature - Zombie Samurai
Art of war — At the beginning of your end step, if Kurayami Butcher dealt damage to an opponent, you may destroy target creature that was dealt damage this turn.
Kurayami Necromancer

Kurayami Necromancer {2}{B}{B}

Creature - Human Wizard
Whenever another nontoken creature you control dies, you may exile it. If you do, create a 2/2 colorless Spirit creature token.
Light Within Shadow

Light Within Shadow {B}

Whenever you gain life for the first time each turn, each opponent loses 2 life.
Ronin of Broken Vows

Ronin of Broken Vows {1}{B}{B}

Creature - Human Samurai
Pay 3 life: Put a +1/+1 counter on target creature.
As he ate his own words, so his liege spat his own blood.
Sasori Nightrunner

Sasori Nightrunner {2}{B}

Creature - Human Soldier
When Sasori Nightrunner enters the battlefield, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control dies, each opponent loses 1 life.
Sever Limbs

Sever Limbs {3}{B}

Destroy target creature. If an opponent lost life this turn, that creature's controller mills five cards.
Shikai Hunters

Shikai Hunters {1}{B}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Shikai Hunters dealt damage to an opponent this turn, put a +1/+1 counter on it.
Shikai Revenant

Shikai Revenant {B}

Creature - Zombie
Shikai Revenant enters the battlefield tapped.
At the beginning of your end step, if an opponent lost life this turn, you may return Shikai Revenant from your graveyard to your hand.
Shizura, Keeper of Traditions

Shizura, Keeper of Traditions {2}{B}{B}

Legendary Creature - Human Wizard
Partner with Kasoha, Keeper of Truths
Whenever Shizura, Keeper of Traditions or another legendary creature dies, target player draws two cards and loses 2 life.
Related card: Kasoha, Keeper of Truths
Soulbreaker of Mautakesh

Soulbreaker of Mautakesh {1}{B}

Creature - Naga Wizard
Poisonous 3
When Soulbreaker of Mautakesh enters the battlefield, target poisoned player sacrifices a creature.

Unhallow {B}

Sorcery - Inscription
Return target creature card from your graveyard to your hand.
Inscribe {3}{B}
Disciple of Flames

Disciple of Flames {1}{R}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, target creature gets +1/+1 until end of turn.
Doroda of Broken Vows

Doroda of Broken Vows {1}{R}

Legendary Creature - Human Samurai
Doroda of Broken Vows can't block.
At the beginning of your upkeep, add {R}.
Fires of Seishin

Fires of Seishin {2}{R}

Fires of Seishin deals 2 damage to any target.
Draw a card.

Iaijutsu {1}{R}

Cast this spell only before attackers are declared.
Target creature you control gets +X/+0 until end of turn and gains haste until end of turn, where X is its power. At the beginning of the next end step, sacrifice that creature if it attacked this turn.

Ikari-no-Oni {2}{R}{R}

Creature - Demon
When Ikari-no-Oni enters the battlefield, other creatures you control get +1/+0 until end of turn.
Imperial Siege

Imperial Siege {1}{R}

Destroy target nonbasic land.
The Imperial Palace withstood three months of siege by the Coil. It only took Kogane three days to penetrate its defenses.
Jaakuna Betrayer

Jaakuna Betrayer {2}{R}

Creature - Human Berserker
Art of war — At the beginning of your end step, if Jaakuna Betrayer dealt damage to an opponent this turn, you may discard a card. If you do, draw a card.
Jaakuna Bloodsworn

Jaakuna Bloodsworn {R}

Creature - Human Samurai
When Jaakuna Bloodsworn enters the battlefield, any opponent may have it deal 3 damage to them. If a player does, sacrifice Jaakuna Bloodsworn.
Jaakuna Tyrant

Jaakuna Tyrant {3}{R}

Creature - Human Samurai
Double strike
Art of war — At the beginning of your end step, if Jaakuna Tyrant dealt damage to an opponent this turn, put a +1/+1 counter on it.