{T}: Add {C}. {2}, {T}: Add three mana of any one color. {3}, {T}: Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Sea Of Skies Beyond enters tapped. Whenever you cast a noncreature spell, put a creation counter on Sea Of Skies Beyond. {T}, Remove ten creation counters from Sea Of Skies Beyond and sacrifice it: Shuffle your hand into your library, then draw five cards.
As Shardstone Rift enters, you may pay 2 life. If you don't, Shardstone Rift enters tapped. {T}, Sacrifice Shardstone Rift: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
As Sunlit Highland enters, you may pay 2 life. If you don't, Sunlit Highland enters tapped. {T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life: Add {R}. {T}, Pay 1 life, Sacrifice Sunwashed Spires: Search your library for a Mountain card, put it onto the battlefield tapped, then shuffle.
As Timber Range enters, you may pay 2 life. If you don't, Timber Range enters tapped. {T}, Sacrifice Timber Range: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life: Add {G}. {T}, Pay 1 life, Sacrifice Tropical Grove: Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
{T}, Pay 1 life: Add {W}. {T}, Pay 1 life, Sacrifice Vast Savannah: Search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Once each turn, when you activate an ability of a permanent you control that isn't a mana ability, you may exile that permanent. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
First strike Whenever a nontoken creature you control leaves the battlefield, you may pay {W}. If you do, create a 1/1 colorless Spirit creature token.
Flying Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Other creatures you control get +1/+1 for each +1/+1 counter on Protector of the League.
Choose one — • Purging Light deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. • Exile target enchantment.