Memorium Arcanum

Memorium Arcanum contains 90 cards.
Released: 2019-08-01
Culminating Salvation

Culminating Salvation {1}{W}{W}

Sorcery
Escalate {W}{W}
Choose one or more. You may choose the same mode more than once.
• Create two 1/1 white Spirit creature tokens with flying.
• You gain 6 life.
Felice, Adira's Salvation

Felice, Adira's Salvation {2}{W}{W}

Legendary Planeswalker - Felice
[+2]: Each player can cast only one more spell until your next turn.
[–3]: Exile all other permanents, then return them to the battlefield tapped under their owner's control. Creatures can't attack you or planeswalkers you control until your next turn.
[–8]: Return all permanent cards from your graveyard to the battlefield tapped.
Loyalty:
3
Felice's Defiance

Felice's Defiance {X}{W}{W}

Instant
Exile X target permanents you control. Return them to the battlefield under your control at the beginning of the next end step.
Draw a card.
With Aerida defeated and her deeds exposed, Felice turned to the rest of Arcanum's academic elite and made her demand: to let her use their new subplane as a refuge for her people.
Felice's Study

Felice's Study {W}{W}

Enchantment - Study
Archive 5
Whenever a permanent card is put into your graveyard from the battlefield, you may put that card on the bottom of the archived library.
Heraldry

Heraldry {W}{W}{W}

Enchantment
Flying, prowess
Whenever one or more creatures attack, you gain life equal to the greatest power among those creatures.
Whenever you cast a white spell, you may have Heraldry become an Angel creature or an enchantment.
3/3
Once Shunned

Once Shunned {1}{W}{W}

Instant
This spell costs {W} less to cast if it targets a black or red permanent.
Exile target nonland permanent with mana value 3 or less.
“I shared my greatest achievements with you, but you never did the same for me.”
—Aerida, to Felice
Paragon of Purity

Paragon of Purity {1}{W}

Creature - Human Soldier
Players can't pay alternative costs to cast spells.
“Wartorn, broken, and depraved. I suppose it's not their fault. They've lacked something to look up to.”
2/3
Strayseeker Ranger

Strayseeker Ranger {2}{W}{W}

Creature - Human Soldier Ranger
When Strayseeker Ranger enters the battlefield, search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Recite {W}{W}
3/2
Almgrove Ambassador

Almgrove Ambassador {1}{U}

Creature - Human Noble
Whenever Almgrove Ambassador blocks or becomes blocked, you may untap target creature and remove it from combat.
“If we must convert our greatest accomplishment into a refugee camp, then I suppose we should make sure they at the very least don't wreck the place.”
1/1
Culminating Conspiracy

Culminating Conspiracy {1}{U}{U}

Sorcery
Escalate {U}{U}
Choose one or more. You may choose the same mode more than once.
• Return target permanent to its owner's hand.
• Shuffle any number of cards from your hand into your library, then draw that many cards plus one.
Master of Masks

Master of Masks

Creature - Elf Shapeshifter
(Color indicator: Master of Masks is blue)
As long as you control an Island, you may cast this spell as a copy of any creature on the battlefield.
0/0
Once Denied

Once Denied {2}{U}{U}{U}

Instant
This spell costs {1}{U} less to cast if it targets a red or green spell.
Counter target spell.
Draw a card.
“I was a prodigy, the shining star. Yet you surpassed me, again and again!”
—Aerida, to Felice
Recalculation

Recalculation {1}{U}

Instant
Counter target spell unless its controller pays {1}. If they do, draw a card.
As spell after spell was harmlessly dispelled by Felice's wards, Aerida was forcibly reminded that her foe had always been as talented as her.
Spectrum Archmage

Spectrum Archmage {2}{U}{U}

Creature - Human Wizard
Flash
Flying
When Spectrum Archmage enters the battlefield, return target spell to its owner's hand, then abound.
3/1
Unbound Horizons

Unbound Horizons {1}{U}

Instant
Escalate—Return another spell you control to its owner's hand.
Choose one or both —
• Draw a card.
• Draw a card.
Adiran Survivors

Adiran Survivors {1}{B}{B}

Creature - Human Survivor
As an additional cost to cast this spell, exile two permanent cards from your graveyard.
You may cast Adiran Survivors from your graveyard.
For twenty years after Felice's defeat, the people of Adira were forced to learn how to survive on a dying plane.
4/3
Algrin's Legacy

Algrin's Legacy {3}{B}{B}

Creature - Horror
Menace
Whenever Algrin's Legacy becomes the target of a spell an opponent controls, that spell's controller loses 5 life unless they discard a card.
While ultimately simply another piece in Aerida's puzzle, the necromancer dragon Algrin was far from a mere footnote in Adira's histories.
5/4
Culminating Despair

Culminating Despair {1}{B}{B}

Sorcery
Escalate {B}{B}
Choose one or more. You may choose the same mode more than once.
• Destroy target creature.
• Target player draws two cards and loses 2 life.
Fading Dead

Fading Dead {2}{B}{B}

Creature - Zombie
Other creatures get -1/-1.
Recite {1}{B}
4/2
Once Betrayed

Once Betrayed {2}{B}{B}

Instant
This spell costs {1}{B} less to cast if it targets a green or white permanent.
Destroy target creature or planeswalker.
“I considered you a friend. Now look at you. A murderer. A monster.”
—Felice, to Aerida
Refracted Thoughts

Refracted Thoughts {1}{B}

Instant
Choose target player. Until end of turn, if a spell or ability that player controls would cause them to draw a card, each of their opponents draws a card instead.
“There was a plan. There was a plan. There was a plan. The-”
Shroud in Paranoia

Shroud in Paranoia {1}{B}{B}

Enchantment
If a spell or ability would cause a player to discard one or more cards, that player discards that many cards at random instead.
Whenever a player discards a card, that player loses 2 life.
“Something's after us. After me. I swear it.”
—Barten, academic
Aerida's Study

Aerida's Study {1}{R}{R}

Enchantment - Study
Archive 5
You may play the top card of the archived library.
You can't play cards from your hand.
Anarchy Storm

Anarchy Storm {2}{R}

Sorcery
Destroy target nonbasic land.
Abound.
“I killed you once, and I can do it a second! You're nothing compared to me!”
—Aerida, to Felice
Collapsing Realities

Collapsing Realities {3}{R}

Enchantment
Whenever a land enters the battlefield, Collapsing Realities deals 2 damage to each player.
With every passing day, more of Adira fell prey to the natural entropy that Felice had held off for so long, now eager to resume its work.