MSEM Secret Lair Drops

MSEM Secret Lair Drops contains 1373 cards.
Released: 2021-03-01
Seeker of Mysteries

Seeker of Mysteries {U}

Creature - Human Wizard
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/1
Crucify

Crucify {2}{B}

Instant
You may pay {B} and 4 life rather than pay this spell's mana cost.
Target creature gets -5/-5 until end of turn.
Long Forgotten

Long Forgotten {1}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, exile up to two target cards from that player's graveyard. If two cards that share a type are exiled this way, you draw a card and you lose 1 life.
Mind's Contagion

Mind's Contagion {1}{B}

Creature - Bird Demon
Flying
Mind's Contagion has haste as long as there are two or more creature cards in your graveyard.
Whenever Mind's Contagion deals combat damage to a player, until your next turn, it gains “Noncreature spells opponents cast cost an additional 2 life to cast.”
2/1
Salome's Intervention

Salome's Intervention {1}{B}

Sorcery
Each opponent loses 3 life and you gain 3 life.
Whenever you cast your second spell each turn, if Salome's Intervention wasn't put into your graveyard this turn, return it from your graveyard to your hand.
Unrelenting

Unrelenting {1}{B}{B}

Instant
Choose one, then choose another for each card named Unrelenting in your graveyard.
• Creatures get -1/-1 until end of turn.
• Create a 2/2 blue Elemental creature token.
• Each opponent loses 3 life and you gain 3 life.
• Search your library for a card with mana value 4 or greater, reveal it, put it into your hand, then shuffle.
Neon Claw Knight

Neon Claw Knight {1}{R}

Artifact Creature - Droid Knight
Whenever Neon Claw Knight enters or attacks, choose one. Create a Function token with that effect. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
• This spell can't be countered.
• This spell costs {R} less to cast.
• If this spell would deal damage to a permanent or player, it deals that much damage plus 1 instead.
3/1
Reckless Mutationist

Reckless Mutationist {R}

Creature - Human Scientist
{T}: Target creature gains haste until end of turn.
{1}{R}, {T}, Sacrifice a Human: Create a token that's a copy of the sacrificed creature, except it's a 3/2 colorless Horror. It gains haste until end of turn. Activate only as a sorcery.
1/1
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Beyond All Horizons

Beyond All Horizons {2}{G}

Sorcery - Revelation
Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Beyond All Horizons's power and toughness are each equal to the number of lands you
control.
*/*
What Lurks Beyond

What Lurks Beyond {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library, hand, or graveyard for a creature card with mana value 1 greater than the sacrificed creature's and put it onto the battlefield. If you searched your library this way, shuffle.
“I took this form in order to survive. In defiance of God.”
Waltz on a Nimbus

Waltz on a Nimbus {1}{W}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Exile target nonland permanent you don't control until Waltz on a Nimbus leaves the battlefield.
Create a 1/1 white Soldier creature token with “This creature gets +1/+1 for each enchantment you control.”
Search your library for a non-Saga enchantment card and reveal it. You may cast that card. Then shuffle.
Murky Path

Murky Path

Land
Murky Path enters tapped unless you control one or fewer other lands.
{T}: Add {U} or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Mina, Jeweled Minnow

Mina, Jeweled Minnow {U}

Legendary Enchantment Creature - Fish
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
You may cast the first spell that's an enchantment, instant, or sorcery with mana value 1 you cast each turn without paying its mana cost.
1/1
Phantasmal Owl

Phantasmal Owl {U}

Enchantment Creature - Bird
Flying
Whenever Phantasmal Owl attacks, it gets +1/+1 until end of turn for each other creature you control with flying.
1/1
Forbidden Shiangshi Arts

Forbidden Shiangshi Arts {1}{B}

Enchantment
When Forbidden Shiangshi Arts enters, each player mills three cards.
{2}{B}: Exile target creature card from a graveyard. Create a tapped token that's a copy of that card, except it has “When this creature deals damage, sacrifice it.”
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Auros, Flame-Cursed
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Auros, Flame-Cursed
Auros, Flame-Cursed
The Flames Approach

Auros, Flame-Cursed

Legendary Creature - Human Warrior
(Color indicator: Auros, Flame-Cursed is red)
Menace
Whenever Auros, Flame-Cursed attacks, it deals 3 damage to each opponent.
3/3
Card has other part: The Flames Approach
Grin, Scourge of Goresand

Grin, Scourge of Goresand {1}{R}{R}

Legendary Creature - Human Berserker
Whenever Grin, Scourge of Goresand attacks, when you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
Suitor of the Sea

Suitor of the Sea {R}

Creature - Human Pirate
At the beginning of your upkeep, Suitor of the Sea deals 1 damage to each player.
2/1
Reclamation Grovesculptor

Reclamation Grovesculptor {3}{G}{G}

Creature - Human Druid
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
5/5
Mechanomind Researcher

Mechanomind Researcher {2}

Artifact Creature - Scientist
Artifact vision (Whenever this or another artifact you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Mechanomind Researcher envisions an artifact card, put a +1/+1 counter on it.
1/1